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85 lines
3.5 KiB
C++
85 lines
3.5 KiB
C++
/**
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* @file
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* @brief Header file for TextReader class
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* @author Jonathan Thomas <jonathan@openshot.org>
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*
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* @ref License
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*/
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/* LICENSE
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*
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* Copyright (c) 2008-2019 OpenShot Studios, LLC
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* <http://www.openshotstudios.com/>. This file is part of
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* OpenShot Library (libopenshot), an open-source project dedicated to
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* delivering high quality video editing and animation solutions to the
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* world. For more information visit <http://www.openshot.org/>.
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*
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* OpenShot Library (libopenshot) is free software: you can redistribute it
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* and/or modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3 of the
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* License, or (at your option) any later version.
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*
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* OpenShot Library (libopenshot) is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef OPENSHOT_ENUMS_H
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#define OPENSHOT_ENUMS_H
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namespace openshot
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{
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/// This enumeration determines how clips are aligned to their parent container.
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enum GravityType
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{
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GRAVITY_TOP_LEFT, ///< Align clip to the top left of its parent
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GRAVITY_TOP, ///< Align clip to the top center of its parent
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GRAVITY_TOP_RIGHT, ///< Align clip to the top right of its parent
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GRAVITY_LEFT, ///< Align clip to the left of its parent (middle aligned)
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GRAVITY_CENTER, ///< Align clip to the center of its parent (middle aligned)
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GRAVITY_RIGHT, ///< Align clip to the right of its parent (middle aligned)
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GRAVITY_BOTTOM_LEFT, ///< Align clip to the bottom left of its parent
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GRAVITY_BOTTOM, ///< Align clip to the bottom center of its parent
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GRAVITY_BOTTOM_RIGHT ///< Align clip to the bottom right of its parent
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};
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/// This enumeration determines how clips are scaled to fit their parent container.
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enum ScaleType
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{
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SCALE_CROP, ///< Scale the clip until both height and width fill the canvas (cropping the overlap)
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SCALE_FIT, ///< Scale the clip until either height or width fills the canvas (with no cropping)
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SCALE_STRETCH, ///< Scale the clip until both height and width fill the canvas (distort to fit)
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SCALE_NONE ///< Do not scale the clip
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};
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/// This enumeration determines what parent a clip should be aligned to.
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enum AnchorType
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{
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ANCHOR_CANVAS, ///< Anchor the clip to the canvas
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ANCHOR_VIEWPORT ///< Anchor the clip to the viewport (which can be moved / animated around the canvas)
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};
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/// This enumeration determines the display format of the clip's frame number (if any). Useful for debugging.
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enum FrameDisplayType
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{
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FRAME_DISPLAY_NONE, ///< Do not display the frame number
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FRAME_DISPLAY_CLIP, ///< Display the clip's internal frame number
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FRAME_DISPLAY_TIMELINE, ///< Display the timeline's frame number
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FRAME_DISPLAY_BOTH ///< Display both the clip's and timeline's frame number
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};
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/// This enumeration determines the strategy when mixing audio with other clips.
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enum VolumeMixType
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{
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VOLUME_MIX_NONE, ///< Do not apply any volume mixing adjustments. Just add the samples together.
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VOLUME_MIX_AVERAGE, ///< Evenly divide the overlapping clips volume keyframes, so that the sum does not exceed 100%
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VOLUME_MIX_REDUCE ///< Reduce volume by about %25, and then mix (louder, but could cause pops if the sum exceeds 100%)
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};
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}
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#endif
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