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110 lines
3.7 KiB
C++
110 lines
3.7 KiB
C++
/**
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* @file
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* @brief Source file for AudioReaderSource class
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* @author Jonathan Thomas <jonathan@openshot.org>
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*
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* @ref License
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*/
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// Copyright (c) 2008-2019 OpenShot Studios, LLC
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//
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// SPDX-License-Identifier: LGPL-3.0-or-later
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#include "AudioReaderSource.h"
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#include "Exceptions.h"
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#include "Frame.h"
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using namespace std;
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using namespace openshot;
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// Constructor that reads samples from a reader
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AudioReaderSource::AudioReaderSource(ReaderBase *audio_reader, int64_t starting_frame_number)
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: reader(audio_reader), frame_position(starting_frame_number), videoCache(NULL), frame(NULL),
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sample_position(0), speed(1), stream_position(0) {
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}
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// Destructor
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AudioReaderSource::~AudioReaderSource()
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{
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}
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// Get the next block of audio samples
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void AudioReaderSource::getNextAudioBlock(const juce::AudioSourceChannelInfo& info)
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{
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if (info.numSamples > 0) {
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int remaining_samples = info.numSamples;
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int remaining_position = info.startSample;
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// Pause and fill buffer with silence (wait for pre-roll)
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if (speed != 1 || !videoCache->isReady()) {
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info.buffer->clear();
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return;
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}
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while (remaining_samples > 0) {
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try {
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// Get current frame object
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if (reader) {
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frame = reader->GetFrame(frame_position);
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}
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}
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catch (const ReaderClosed & e) { }
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catch (const OutOfBoundsFrame & e) { }
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// Get audio samples
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if (reader && frame) {
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if (sample_position + remaining_samples <= frame->GetAudioSamplesCount()) {
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// Success, we have enough samples
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for (int channel = 0; channel < frame->GetAudioChannelsCount(); channel++) {
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if (channel < info.buffer->getNumChannels()) {
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info.buffer->addFrom(channel, remaining_position, *frame->GetAudioSampleBuffer(),
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channel, sample_position, remaining_samples);
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}
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}
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sample_position += remaining_samples;
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remaining_position += remaining_samples;
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remaining_samples = 0;
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} else if (sample_position + remaining_samples > frame->GetAudioSamplesCount()) {
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// Not enough samples, take what we can
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int amount_to_copy = frame->GetAudioSamplesCount() - sample_position;
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for (int channel = 0; channel < frame->GetAudioChannelsCount(); channel++) {
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if (channel < info.buffer->getNumChannels()) {
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info.buffer->addFrom(channel, remaining_position, *frame->GetAudioSampleBuffer(), channel,
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sample_position, amount_to_copy);
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}
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}
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sample_position += amount_to_copy;
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remaining_position += amount_to_copy;
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remaining_samples -= amount_to_copy;
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}
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// Increment frame position (if samples are all used up)
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if (sample_position == frame->GetAudioSamplesCount()) {
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frame_position += speed;
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sample_position = 0; // reset for new frame
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}
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}
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}
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}
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}
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// Prepare to play this audio source
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void AudioReaderSource::prepareToPlay(int, double) {}
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// Release all resources
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void AudioReaderSource::releaseResources() { }
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// Get the total length (in samples) of this audio source
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juce::int64 AudioReaderSource::getTotalLength() const
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{
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// Get the length
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if (reader)
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return reader->info.sample_rate * reader->info.duration;
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else
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return 0;
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}
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