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336 lines
12 KiB
C++
336 lines
12 KiB
C++
/**
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* @file
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* @brief Header file for FFmpegWriter class
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* @author Jonathan Thomas <jonathan@openshot.org>, Fabrice Bellard
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*
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* @section LICENSE
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*
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* Copyright (c) 2008-2013 OpenShot Studios, LLC, Fabrice Bellard
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* (http://www.openshotstudios.com). This file is part of
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* OpenShot Library (http://www.openshot.org), an open-source project
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* dedicated to delivering high quality video editing and animation solutions
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* to the world.
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*
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* This file is originally based on the Libavformat API example, and then modified
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* by the libopenshot project.
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*
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* OpenShot Library is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* * OpenShot Library (libopenshot) is free software: you can redistribute it
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* and/or modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3 of the
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* License, or (at your option) any later version.
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*
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* OpenShot Library (libopenshot) is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef OPENSHOT_FFMPEG_WRITER_H
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#define OPENSHOT_FFMPEG_WRITER_H
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#include "ReaderBase.h"
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#include "WriterBase.h"
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// Include FFmpeg headers and macros
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#include "FFmpegUtilities.h"
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#include <cmath>
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#include <ctime>
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#include <iostream>
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#include <stdio.h>
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#include <unistd.h>
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#include "CacheMemory.h"
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#include "Exceptions.h"
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#include "OpenMPUtilities.h"
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#include "ZmqLogger.h"
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using namespace std;
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namespace openshot
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{
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/// This enumeration designates the type of stream when encoding (video or audio)
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enum StreamType
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{
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VIDEO_STREAM, ///< A video stream (used to determine which type of stream)
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AUDIO_STREAM ///< An audio stream (used to determine which type of stream)
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};
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/**
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* @brief This class uses the FFmpeg libraries, to write and encode video files and audio files.
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*
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* All FFmpeg options can be set using the SetOption() method, and any Reader may be used
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* to generate openshot::Frame objects needed for writing. Be sure to use valid bit rates, frame
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* rates, and sample rates (each format / codec has a limited # of valid options).
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*
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* @code SIMPLE EXAMPLE
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*
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* // Create a reader for a video
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* FFmpegReader r("MyAwesomeVideo.webm");
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* r.Open(); // Open thetarget_ reader
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*
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* // Create a writer (which will create a WebM video)
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* FFmpegWriter w("/home/jonathan/NewVideo.webm");
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*
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* // Set options
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* w.SetAudioOptions(true, "libvorbis", 44100, 2, 128000); // Sample Rate: 44100, Channels: 2, Bitrate: 128000
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* w.SetVideoOptions(true, "libvpx", openshot::Fraction(24,1), 720, 480, openshot::Fraction(1,1), false, false, 300000); // FPS: 24, Size: 720x480, Pixel Ratio: 1/1, Bitrate: 300000
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*
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* // Open the writer
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* w.Open();
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*
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* // Write all frames from the reader
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* w.WriteFrame(&r, 1, r.info.video_length);
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*
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* // Close the reader & writer
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* w.Close();
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* r.Close();
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* @endcode
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*
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* Here is a more advanced example, which sets some additional (and optional) encoding
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* options.
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*
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* @code ADVANCED WRITER EXAMPLE
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*
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* // Create a reader for a video
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* FFmpegReader r("MyAwesomeVideo.webm");
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* r.Open(); // Open the reader
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*
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* // Create a writer (which will create a WebM video)
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* FFmpegWriter w("/home/jonathan/NewVideo.webm");
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*
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* // Set options
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* w.SetAudioOptions(true, "libvorbis", 44100, 2, 128000); // Sample Rate: 44100, Channels: 2, Bitrate: 128000
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* w.SetVideoOptions(true, "libvpx", openshot::Fraction(24,1), 720, 480, openshot::Fraction(1,1), false, false, 300000); // FPS: 24, Size: 720x480, Pixel Ratio: 1/1, Bitrate: 300000
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*
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* // Prepare Streams (Optional method that must be called before any SetOption calls)
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* w.PrepareStreams();
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*
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* // Set some specific encoding options (Optional methods)
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* w.SetOption(VIDEO_STREAM, "qmin", "2" );
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* w.SetOption(VIDEO_STREAM, "qmax", "30" );
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* w.SetOption(VIDEO_STREAM, "crf", "10" );
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* w.SetOption(VIDEO_STREAM, "rc_min_rate", "2000000" );
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* w.SetOption(VIDEO_STREAM, "rc_max_rate", "4000000" );
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* w.SetOption(VIDEO_STREAM, "max_b_frames", "10" );
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*
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* // Write the header of the video file
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* w.WriteHeader();
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*
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* // Open the writer
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* w.Open();
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*
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* // Write all frames from the reader
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* w.WriteFrame(&r, 1, r.info.video_length);
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*
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* // Write the trailer of the video file
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* w.WriteTrailer();
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*
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* // Close the reader & writer
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* w.Close();
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* r.Close();
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* @endcode
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*/
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class FFmpegWriter : public WriterBase
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{
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private:
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string path;
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int cache_size;
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bool is_writing;
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bool is_open;
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int64 write_video_count;
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int64 write_audio_count;
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bool prepare_streams;
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bool write_header;
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bool write_trailer;
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AVOutputFormat *fmt;
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AVFormatContext *oc;
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AVStream *audio_st, *video_st;
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AVCodecContext *video_codec;
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AVCodecContext *audio_codec;
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SwsContext *img_convert_ctx;
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double audio_pts, video_pts;
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int16_t *samples;
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uint8_t *audio_outbuf;
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uint8_t *audio_encoder_buffer;
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int num_of_rescalers;
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int rescaler_position;
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vector<SwsContext*> image_rescalers;
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int audio_outbuf_size;
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int audio_input_frame_size;
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int initial_audio_input_frame_size;
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int audio_input_position;
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int audio_encoder_buffer_size;
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AVAudioResampleContext *avr;
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AVAudioResampleContext *avr_planar;
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/* Resample options */
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int original_sample_rate;
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int original_channels;
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std::shared_ptr<Frame> last_frame;
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deque<std::shared_ptr<Frame> > spooled_audio_frames;
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deque<std::shared_ptr<Frame> > spooled_video_frames;
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deque<std::shared_ptr<Frame> > queued_audio_frames;
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deque<std::shared_ptr<Frame> > queued_video_frames;
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deque<std::shared_ptr<Frame> > processed_frames;
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deque<std::shared_ptr<Frame> > deallocate_frames;
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map<std::shared_ptr<Frame>, AVFrame*> av_frames;
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/// Add an AVFrame to the cache
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void add_avframe(std::shared_ptr<Frame> frame, AVFrame* av_frame);
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/// Add an audio output stream
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AVStream* add_audio_stream();
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/// Add a video output stream
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AVStream* add_video_stream();
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/// Allocate an AVFrame object
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AVFrame* allocate_avframe(PixelFormat pix_fmt, int width, int height, int *buffer_size, uint8_t *new_buffer);
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/// Auto detect format (from path)
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void auto_detect_format();
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/// Close the audio codec
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void close_audio(AVFormatContext *oc, AVStream *st);
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/// Close the video codec
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void close_video(AVFormatContext *oc, AVStream *st);
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/// Flush encoders
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void flush_encoders();
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/// initialize streams
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void initialize_streams();
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/// @brief Init a collection of software rescalers (thread safe)
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/// @param source_width The source width of the image scalers (used to cache a bunch of scalers)
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/// @param source_height The source height of the image scalers (used to cache a bunch of scalers)
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void InitScalers(int source_width, int source_height);
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/// open audio codec
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void open_audio(AVFormatContext *oc, AVStream *st);
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/// open video codec
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void open_video(AVFormatContext *oc, AVStream *st);
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/// process video frame
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void process_video_packet(std::shared_ptr<Frame> frame);
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/// write all queued frames' audio to the video file
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void write_audio_packets(bool final);
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/// write video frame
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bool write_video_packet(std::shared_ptr<Frame> frame, AVFrame* frame_final);
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/// write all queued frames
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void write_queued_frames() throw (ErrorEncodingVideo);
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public:
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/// @brief Constructor for FFmpegWriter. Throws one of the following exceptions.
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/// @param path The file path of the video file you want to open and read
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FFmpegWriter(string path) throw(InvalidFile, InvalidFormat, InvalidCodec, InvalidOptions, OutOfMemory);
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/// Close the writer
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void Close();
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/// Get the cache size (number of frames to queue before writing)
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int GetCacheSize() { return cache_size; };
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/// Determine if writer is open or closed
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bool IsOpen() { return is_open; };
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/// Open writer
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void Open() throw(InvalidFile, InvalidFormat, InvalidCodec, InvalidOptions, OutOfMemory, InvalidChannels, InvalidSampleRate);
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/// Output the ffmpeg info about this format, streams, and codecs (i.e. dump format)
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void OutputStreamInfo();
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/// @brief Prepare & initialize streams and open codecs. This method is called automatically
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/// by the Open() method if this method has not yet been called.
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void PrepareStreams();
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/// Remove & deallocate all software scalers
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void RemoveScalers();
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/// @brief Set audio resample options
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/// @param sample_rate The number of samples per second of the audio
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/// @param channels The number of audio channels
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void ResampleAudio(int sample_rate, int channels);
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/// @brief Set audio export options
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/// @param has_audio Does this file need an audio stream?
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/// @param codec The codec used to encode the audio for this file
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/// @param sample_rate The number of audio samples needed in this file
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/// @param channels The number of audio channels needed in this file
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/// @param channel_layout The 'layout' of audio channels (i.e. mono, stereo, surround, etc...)
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/// @param bit_rate The audio bit rate used during encoding
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void SetAudioOptions(bool has_audio, string codec, int sample_rate, int channels, ChannelLayout channel_layout, int bit_rate)
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throw(InvalidFile, InvalidFormat, InvalidCodec, InvalidOptions, OutOfMemory, InvalidChannels);
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/// @brief Set the cache size
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/// @param new_size The number of frames to queue before writing to the file
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void SetCacheSize(int new_size) { cache_size = new_size; };
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/// @brief Set video export options
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/// @param has_video Does this file need a video stream
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/// @param codec The codec used to encode the images in this video
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/// @param fps The number of frames per second
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/// @param width The width in pixels of this video
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/// @param height The height in pixels of this video
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/// @param pixel_ratio The shape of the pixels represented as a openshot::Fraction (1x1 is most common / square pixels)
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/// @param interlaced Does this video need to be interlaced?
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/// @param top_field_first Which frame should be used as the top field?
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/// @param bit_rate The video bit rate used during encoding
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void SetVideoOptions(bool has_video, string codec, Fraction fps, int width, int height,Fraction pixel_ratio, bool interlaced, bool top_field_first, int bit_rate)
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throw(InvalidFile, InvalidFormat, InvalidCodec, InvalidOptions, OutOfMemory, InvalidChannels);
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/// @brief Set custom options (some codecs accept additional params). This must be called after the
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/// PrepareStreams() method, otherwise the streams have not been initialized yet.
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/// @param stream The stream (openshot::StreamType) this option should apply to
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/// @param name The name of the option you want to set (i.e. qmin, qmax, etc...)
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/// @param value The new value of this option
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void SetOption(StreamType stream, string name, string value) throw(NoStreamsFound, InvalidOptions);
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/// @brief Write the file header (after the options are set). This method is called automatically
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/// by the Open() method if this method has not yet been called.
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void WriteHeader();
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/// @brief Add a frame to the stack waiting to be encoded.
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/// @param frame The openshot::Frame object to write to this image
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void WriteFrame(std::shared_ptr<Frame> frame) throw(ErrorEncodingVideo, WriterClosed);
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/// @brief Write a block of frames from a reader
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/// @param reader A openshot::ReaderBase object which will provide frames to be written
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/// @param start The starting frame number of the reader
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/// @param length The number of frames to write
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void WriteFrame(ReaderBase* reader, long int start, long int length) throw(ErrorEncodingVideo, WriterClosed);
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/// @brief Write the file trailer (after all frames are written). This is called automatically
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/// by the Close() method if this method has not yet been called.
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void WriteTrailer();
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};
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}
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#endif
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