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eab0bbbe18eb77f84c7cea17eb4fce79f14eaa03
libopenshot
/
include
/
Qt
History
Jonathan Thomas
140fbaddff
Added new AudioDeviceInfo struct, and populate a vector of them on QtPlayer initialization. This allows a user to overwrite the preferred audio device by using the setting PLAYBACK_AUDIO_DEVICE_NAME.
2019-04-23 16:45:02 -05:00
..
AudioPlaybackThread.h
Added new AudioDeviceInfo struct, and populate a vector of them on QtPlayer initialization. This allows a user to overwrite the preferred audio device by using the setting PLAYBACK_AUDIO_DEVICE_NAME.
2019-04-23 16:45:02 -05:00
PlayerDemo.h
Fixed a crash when stopping the QtPlayer class (the cache thread was not being correctly ended, and the audio timeslice thread was not being ended). Also fixed a crash when closing the openshot-player executable.
2015-12-04 01:10:40 -06:00
PlayerPrivate.h
Fix install paths for headers and effects
2018-06-01 22:34:09 +10:00
VideoCacheThread.h
Fix install paths for headers and effects
2018-06-01 22:34:09 +10:00
VideoPlaybackThread.h
Fix install paths for headers and effects
2018-06-01 22:34:09 +10:00
VideoRenderer.h
Big update! Updating all "long int" frame number types to int64_t, so all 3 OSes will produce the same depth and precision on frame numbers. Also removing variable bitrate support temporarily, since it causes more problems than it solves.
2017-09-28 16:03:01 -05:00
VideoRenderWidget.h
Added new GetQImage method to get a Qt QImage object from an openshot:Frame object. Also refactored the video playback code to use this new method.
2015-03-16 13:59:11 -05:00