Files
libopenshot/tests/DummyReader_Tests.cpp
2021-01-26 10:52:04 -05:00

156 lines
5.3 KiB
C++

/**
* @file
* @brief Unit tests for openshot::DummyReader
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @ref License
*/
/* LICENSE
*
* Copyright (c) 2008-2019 OpenShot Studios, LLC
* <http://www.openshotstudios.com/>. This file is part of
* OpenShot Library (libopenshot), an open-source project dedicated to
* delivering high quality video editing and animation solutions to the
* world. For more information visit <http://www.openshot.org/>.
*
* OpenShot Library (libopenshot) is free software: you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* OpenShot Library (libopenshot) is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include <memory>
#include "UnitTest++.h"
// Prevent name clashes with juce::UnitTest
#define DONT_SET_USING_JUCE_NAMESPACE 1
#include "DummyReader.h"
#include "Exceptions.h"
#include "CacheMemory.h"
#include "Fraction.h"
#include "Frame.h"
using namespace std;
using namespace openshot;
TEST (DummyReader_Basic_Constructor) {
// Create a default fraction (should be 1/1)
openshot::DummyReader r;
r.Open(); // Open the reader
// Check values
CHECK_EQUAL(1280, r.info.width);
CHECK_EQUAL(768, r.info.height);
CHECK_EQUAL(24, r.info.fps.num);
CHECK_EQUAL(1, r.info.fps.den);
CHECK_EQUAL(44100, r.info.sample_rate);
CHECK_EQUAL(2, r.info.channels);
CHECK_EQUAL(30.0, r.info.duration);
}
TEST (DummyReader_Constructor) {
// Create a default fraction (should be 1/1)
openshot::DummyReader r(openshot::Fraction(30, 1), 1920, 1080, 44100, 2, 60.0);
r.Open(); // Open the reader
// Check values
CHECK_EQUAL(1920, r.info.width);
CHECK_EQUAL(1080, r.info.height);
CHECK_EQUAL(30, r.info.fps.num);
CHECK_EQUAL(1, r.info.fps.den);
CHECK_EQUAL(44100, r.info.sample_rate);
CHECK_EQUAL(2, r.info.channels);
CHECK_EQUAL(60.0, r.info.duration);
}
TEST (DummyReader_Blank_Frame) {
// Create a default fraction (should be 1/1)
openshot::DummyReader r(openshot::Fraction(30, 1), 1920, 1080, 44100, 2, 30.0);
r.Open(); // Open the reader
// Get a blank frame (because we have not passed a Cache object (full of Frame objects) to the constructor
// Check values
CHECK_EQUAL(1, r.GetFrame(1)->number);
CHECK_EQUAL(1, r.GetFrame(1)->GetPixels(700)[700] == 0); // black pixel
CHECK_EQUAL(1, r.GetFrame(1)->GetPixels(701)[701] == 0); // black pixel
}
TEST (DummyReader_Fake_Frame) {
// Create cache object to hold test frames
CacheMemory cache;
// Let's create some test frames
for (int64_t frame_number = 1; frame_number <= 30; frame_number++) {
// Create blank frame (with specific frame #, samples, and channels)
// Sample count should be 44100 / 30 fps = 1470 samples per frame
int sample_count = 1470;
std::shared_ptr<openshot::Frame> f(new openshot::Frame(frame_number, sample_count, 2));
// Create test samples with incrementing value
float *audio_buffer = new float[sample_count];
for (int64_t sample_number = 0; sample_number < sample_count; sample_number++) {
// Generate an incrementing audio sample value (just as an example)
audio_buffer[sample_number] = float(frame_number) + (float(sample_number) / float(sample_count));
}
// Add custom audio samples to Frame (bool replaceSamples, int destChannel, int destStartSample, const float* source,
f->AddAudio(true, 0, 0, audio_buffer, sample_count, 1.0); // add channel 1
f->AddAudio(true, 1, 0, audio_buffer, sample_count, 1.0); // add channel 2
// Add test frame to dummy reader
cache.Add(f);
}
// Create a default fraction (should be 1/1)
openshot::DummyReader r(openshot::Fraction(30, 1), 1920, 1080, 44100, 2, 30.0, &cache);
r.Open(); // Open the reader
// Verify our artificial audio sample data is correct
CHECK_EQUAL(1, r.GetFrame(1)->number);
CHECK_EQUAL(1, r.GetFrame(1)->GetAudioSamples(0)[0]);
CHECK_CLOSE(1.00068033, r.GetFrame(1)->GetAudioSamples(0)[1], 0.00001);
CHECK_CLOSE(1.00136054, r.GetFrame(1)->GetAudioSamples(0)[2], 0.00001);
CHECK_EQUAL(2, r.GetFrame(2)->GetAudioSamples(0)[0]);
CHECK_CLOSE(2.00068033, r.GetFrame(2)->GetAudioSamples(0)[1], 0.00001);
CHECK_CLOSE(2.00136054, r.GetFrame(2)->GetAudioSamples(0)[2], 0.00001);
// Clean up
cache.Clear();
r.Close();
}
TEST (DummyReader_Invalid_Fake_Frame) {
// Create fake frames (with specific frame #, samples, and channels)
std::shared_ptr<openshot::Frame> f1(new openshot::Frame(1, 1470, 2));
std::shared_ptr<openshot::Frame> f2(new openshot::Frame(2, 1470, 2));
// Add test frames to cache object
CacheMemory cache;
cache.Add(f1);
cache.Add(f2);
// Create a default fraction (should be 1/1)
openshot::DummyReader r(openshot::Fraction(30, 1), 1920, 1080, 44100, 2, 30.0, &cache);
r.Open();
// Verify exception
CHECK_EQUAL(1, r.GetFrame(1)->number);
CHECK_EQUAL(2, r.GetFrame(2)->number);
CHECK_THROW(r.GetFrame(3)->number, InvalidFile);
// Clean up
cache.Clear();
r.Close();
}