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248 lines
8.6 KiB
C++
248 lines
8.6 KiB
C++
/**
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* @file
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* @brief Source file for Distortion audio effect class
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* @author
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*
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* @ref License
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*/
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/* LICENSE
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*
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* Copyright (c) 2008-2019 OpenShot Studios, LLC
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* <http://www.openshotstudios.com/>. This file is part of
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* OpenShot Library (libopenshot), an open-source project dedicated to
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* delivering high quality video editing and animation solutions to the
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* world. For more information visit <http://www.openshot.org/>.
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*
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* OpenShot Library (libopenshot) is free software: you can redistribute it
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* and/or modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3 of the
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* License, or (at your option) any later version.
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*
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* OpenShot Library (libopenshot) is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Distortion.h"
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#include "Exceptions.h"
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using namespace openshot;
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/// Blank constructor, useful when using Json to load the effect properties
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Distortion::Distortion() : distortion_type(HARD_CLIPPING), input_gain(0), output_gain(0), tone(0) {
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// Init effect properties
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init_effect_details();
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}
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// Default constructor
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Distortion::Distortion(openshot::DistortionType new_distortion_type, Keyframe new_input_gain, Keyframe new_output_gain, Keyframe new_tone) :
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distortion_type(new_distortion_type), input_gain(new_input_gain), output_gain(new_output_gain), tone(new_tone)
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{
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// Init effect properties
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init_effect_details();
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}
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// Init effect settings
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void Distortion::init_effect_details()
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{
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/// Initialize the values of the EffectInfo struct.
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InitEffectInfo();
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/// Set the effect info
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info.class_name = "Distortion";
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info.name = "Distortion";
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info.description = "Add distortion on the frame's sound.";
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info.has_audio = true;
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info.has_video = false;
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}
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// This method is required for all derived classes of EffectBase, and returns a
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// modified openshot::Frame object
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std::shared_ptr<openshot::Frame> Distortion::GetFrame(std::shared_ptr<openshot::Frame> frame, int64_t frame_number)
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{
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filters.clear();
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for (int i = 0; i < frame->audio->getNumChannels(); ++i) {
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Filter* filter;
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filters.add (filter = new Filter());
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}
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updateFilters(frame_number);
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// Add distortion
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for (int channel = 0; channel < frame->audio->getNumChannels(); channel++)
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{
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//auto *inBuffer = frame->audio->getReadPointer(channel);
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auto *channelData = frame->audio->getWritePointer(channel);
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float out;
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for (auto sample = 0; sample < frame->audio->getNumSamples(); ++sample)
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{
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const int input_gain_value = (int)input_gain.GetValue(frame_number);
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const int output_gain_value = (int)output_gain.GetValue(frame_number);
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const float in = channelData[sample]*powf(10.0f, input_gain_value * 0.05f);
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// Use the current distortion type
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switch (distortion_type) {
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case HARD_CLIPPING: {
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float threshold = 0.5f;
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if (in > threshold)
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out = threshold;
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else if (in < -threshold)
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out = -threshold;
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else
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out = in;
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break;
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}
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case SOFT_CLIPPING: {
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float threshold1 = 1.0f / 3.0f;
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float threshold2 = 2.0f / 3.0f;
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if (in > threshold2)
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out = 1.0f;
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else if (in > threshold1)
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out = 1.0f - powf (2.0f - 3.0f * in, 2.0f) / 3.0f;
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else if (in < -threshold2)
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out = -1.0f;
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else if (in < -threshold1)
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out = -1.0f + powf (2.0f + 3.0f * in, 2.0f) / 3.0f;
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else
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out = 2.0f * in;
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out *= 0.5f;
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break;
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}
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case EXPONENTIAL: {
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if (in > 0.0f)
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out = 1.0f - expf (-in);
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else
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out = -1.0f + expf (in);
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break;
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}
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case FULL_WAVE_RECTIFIER: {
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out = fabsf (in);
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break;
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}
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case HALF_WAVE_RECTIFIER: {
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if (in > 0.0f)
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out = in;
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else
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out = 0.0f;
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break;
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}
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}
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float filtered = filters[channel]->processSingleSampleRaw(out);
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channelData[sample] = filtered*powf(10.0f, output_gain_value * 0.05f);
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}
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}
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// return the modified frame
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return frame;
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}
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void Distortion::updateFilters(int64_t frame_number)
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{
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double discreteFrequency = M_PI * 0.01;
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double gain = pow(10.0, (float)tone.GetValue(frame_number) * 0.05);
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for (int i = 0; i < filters.size(); ++i)
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filters[i]->updateCoefficients(discreteFrequency, gain);
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}
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// Generate JSON string of this object
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std::string Distortion::Json() const {
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// Return formatted string
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return JsonValue().toStyledString();
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}
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// Generate Json::Value for this object
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Json::Value Distortion::JsonValue() const {
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// Create root json object
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Json::Value root = EffectBase::JsonValue(); // get parent properties
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root["type"] = info.class_name;
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root["distortion_type"] = distortion_type;
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root["input_gain"] = input_gain.JsonValue();
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root["output_gain"] = output_gain.JsonValue();
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root["tone"] = tone.JsonValue();
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// return JsonValue
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return root;
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}
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// Load JSON string into this object
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void Distortion::SetJson(const std::string value) {
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// Parse JSON string into JSON objects
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try
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{
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const Json::Value root = openshot::stringToJson(value);
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// Set all values that match
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SetJsonValue(root);
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}
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catch (const std::exception& e)
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{
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// Error parsing JSON (or missing keys)
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throw InvalidJSON("JSON is invalid (missing keys or invalid data types)");
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}
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}
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// Load Json::Value into this object
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void Distortion::SetJsonValue(const Json::Value root) {
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// Set parent data
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EffectBase::SetJsonValue(root);
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// Set data from Json (if key is found)
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if (!root["distortion_type"].isNull())
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distortion_type = (DistortionType)root["distortion_type"].asInt();
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if (!root["input_gain"].isNull())
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input_gain.SetJsonValue(root["input_gain"]);
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if (!root["output_gain"].isNull())
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output_gain.SetJsonValue(root["output_gain"]);
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if (!root["tone"].isNull())
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tone.SetJsonValue(root["tone"]);
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}
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// Get all properties for a specific frame
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std::string Distortion::PropertiesJSON(int64_t requested_frame) const {
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// Generate JSON properties list
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Json::Value root;
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root["id"] = add_property_json("ID", 0.0, "string", Id(), NULL, -1, -1, true, requested_frame);
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root["layer"] = add_property_json("Track", Layer(), "int", "", NULL, 0, 20, false, requested_frame);
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root["start"] = add_property_json("Start", Start(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame);
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root["end"] = add_property_json("End", End(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame);
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root["duration"] = add_property_json("Duration", Duration(), "float", "", NULL, 0, 1000 * 60 * 30, true, requested_frame);
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// Keyframes
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root["distortion_type"] = add_property_json("Distortion Type", distortion_type, "int", "", NULL, 0, 3, false, requested_frame);
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root["input_gain"] = add_property_json("Input Gain (dB)", input_gain.GetValue(requested_frame), "int", "", &input_gain, -24, 24, false, requested_frame);
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root["output_gain"] = add_property_json("Output Gain (dB)", output_gain.GetValue(requested_frame), "int", "", &output_gain, -24, 24, false, requested_frame);
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root["tone"] = add_property_json("Tone (dB)", tone.GetValue(requested_frame), "int", "", &tone, -24, 24, false, requested_frame);
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// Add distortion_type choices (dropdown style)
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root["distortion_type"]["choices"].append(add_property_choice_json("Hard Clipping", HARD_CLIPPING, distortion_type));
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root["distortion_type"]["choices"].append(add_property_choice_json("Soft Clipping", SOFT_CLIPPING, distortion_type));
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root["distortion_type"]["choices"].append(add_property_choice_json("Exponential", EXPONENTIAL, distortion_type));
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root["distortion_type"]["choices"].append(add_property_choice_json("Full Wave Rectifier", FULL_WAVE_RECTIFIER, distortion_type));
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root["distortion_type"]["choices"].append(add_property_choice_json("Half Wave Rectifier", HALF_WAVE_RECTIFIER, distortion_type));
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// Return formatted string
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return root.toStyledString();
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}
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