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libopenshot/src/Clip.h
2022-10-22 22:48:18 -05:00

327 lines
15 KiB
C++

/**
* @file
* @brief Header file for Clip class
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @ref License
*/
// Copyright (c) 2008-2019 OpenShot Studios, LLC
//
// SPDX-License-Identifier: LGPL-3.0-or-later
#ifndef OPENSHOT_CLIP_H
#define OPENSHOT_CLIP_H
#ifdef USE_OPENCV
#define int64 opencv_broken_int
#define uint64 opencv_broken_uint
#include <opencv2/opencv.hpp>
#include <opencv2/core.hpp>
#undef uint64
#undef int64
#endif
#include <memory>
#include <string>
#include "ClipBase.h"
#include "ReaderBase.h"
#include "Color.h"
#include "Enums.h"
#include "EffectBase.h"
#include "EffectInfo.h"
#include "KeyFrame.h"
#include "TrackedObjectBase.h"
#include <QImage>
namespace openshot {
class AudioResampler;
class EffectInfo;
class Frame;
/// Comparison method for sorting effect pointers (by Position, Layer, and Order). Effects are sorted
/// from lowest layer to top layer (since that is sequence clips are combined), and then by
/// position, and then by effect order.
struct CompareClipEffects{
bool operator()( openshot::EffectBase* lhs, openshot::EffectBase* rhs){
if( lhs->Layer() < rhs->Layer() ) return true;
if( lhs->Layer() == rhs->Layer() && lhs->Position() < rhs->Position() ) return true;
if( lhs->Layer() == rhs->Layer() && lhs->Position() == rhs->Position() && lhs->Order() > rhs->Order() ) return true;
return false;
}};
/**
* @brief This class represents a clip (used to arrange readers on the timeline)
*
* Each image, video, or audio file is represented on a layer as a clip. A clip has many
* properties that affect how it behaves on the timeline, such as its size, position,
* transparency, rotation, speed, volume, etc...
*
* @code
* // Create some clips
* Clip c1(new ImageReader("MyAwesomeLogo.jpeg"));
* Clip c2(new FFmpegReader("BackgroundVideo.webm"));
*
* // CLIP 1 (logo) - Set some clip properties (with openshot::Keyframes)
* c1.Position(0.0); // Set the position or location (in seconds) on the timeline
* c1.gravity = GRAVITY_LEFT; // Set the alignment / gravity of the clip (position on the screen)
* c1.scale = SCALE_CROP; // Set the scale mode (how the image is resized to fill the screen)
* c1.Layer(1); // Set the layer of the timeline (higher layers cover up images of lower layers)
* c1.Start(0.0); // Set the starting position of the video (trim the left side of the video)
* c1.End(16.0); // Set the ending position of the video (trim the right side of the video)
* c1.alpha.AddPoint(1, 0.0); // Set the alpha to transparent on frame #1
* c1.alpha.AddPoint(500, 0.0); // Keep the alpha transparent until frame #500
* c1.alpha.AddPoint(565, 1.0); // Animate the alpha from transparent to visible (between frame #501 and #565)
*
* // CLIP 2 (background video) - Set some clip properties (with openshot::Keyframes)
* c2.Position(0.0); // Set the position or location (in seconds) on the timeline
* c2.Start(10.0); // Set the starting position of the video (trim the left side of the video)
* c2.Layer(0); // Set the layer of the timeline (higher layers cover up images of lower layers)
* c2.alpha.AddPoint(1, 1.0); // Set the alpha to visible on frame #1
* c2.alpha.AddPoint(150, 0.0); // Animate the alpha to transparent (between frame 2 and frame #150)
* c2.alpha.AddPoint(360, 0.0, LINEAR); // Keep the alpha transparent until frame #360
* c2.alpha.AddPoint(384, 1.0); // Animate the alpha to visible (between frame #360 and frame #384)
* @endcode
*/
class Clip : public openshot::ClipBase, public openshot::ReaderBase {
protected:
/// Mutex for multiple threads
std::recursive_mutex getFrameMutex;
/// Init default settings for a clip
void init_settings();
/// Init reader info details
void init_reader_settings();
/// Update default rotation from reader
void init_reader_rotation();
private:
bool waveform; ///< Should a waveform be used instead of the clip's image
std::list<openshot::EffectBase*> effects; ///< List of clips on this timeline
bool is_open; ///< Is Reader opened
std::string parentObjectId; ///< Id of the bounding box that this clip is attached to
std::shared_ptr<openshot::TrackedObjectBase> parentTrackedObject; ///< Tracked object this clip is attached to
openshot::Clip* parentClipObject; ///< Clip object this clip is attached to
// Audio resampler (if time mapping)
openshot::AudioResampler *resampler;
// File Reader object
openshot::ReaderBase* reader;
/// If we allocated a reader, we store it here to free it later
/// (reader member variable itself may have been replaced)
openshot::ReaderBase* allocated_reader;
/// Adjust frame number minimum value
int64_t adjust_frame_number_minimum(int64_t frame_number);
/// Apply effects to the source frame (if any)
void apply_effects(std::shared_ptr<openshot::Frame> frame);
/// Apply keyframes to an openshot::Frame and use an existing QImage as a background image (if any)
void apply_keyframes(std::shared_ptr<Frame> frame, std::shared_ptr<QImage> background_canvas);
/// Get QTransform from keyframes
QTransform get_transform(std::shared_ptr<Frame> frame, int width, int height);
/// Get file extension
std::string get_file_extension(std::string path);
/// Get a frame object or create a blank one
std::shared_ptr<openshot::Frame> GetOrCreateFrame(int64_t number);
/// Adjust the audio and image of a time mapped frame
void get_time_mapped_frame(std::shared_ptr<openshot::Frame> frame, int64_t frame_number);
/// Compare 2 floating point numbers
bool isEqual(double a, double b);
/// Sort effects by order
void sort_effects();
/// Reverse an audio buffer
void reverse_buffer(juce::AudioBuffer<float>* buffer);
public:
openshot::GravityType gravity; ///< The gravity of a clip determines where it snaps to its parent
openshot::ScaleType scale; ///< The scale determines how a clip should be resized to fit its parent
openshot::AnchorType anchor; ///< The anchor determines what parent a clip should snap to
openshot::FrameDisplayType display; ///< The format to display the frame number (if any)
openshot::VolumeMixType mixing; ///< What strategy should be followed when mixing audio with other clips
#ifdef USE_OPENCV
bool COMPILED_WITH_CV = true;
#else
bool COMPILED_WITH_CV = false;
#endif
/// Default Constructor
Clip();
/// @brief Constructor with filepath (reader is automatically created... by guessing file extensions)
/// @param path The path of a reader (video file, image file, etc...). The correct reader will be used automatically.
Clip(std::string path);
/// @brief Constructor with reader
/// @param new_reader The reader to be used by this clip
Clip(openshot::ReaderBase* new_reader);
/// Destructor
virtual ~Clip();
/// Get the cache object (always return NULL for this reader)
openshot::CacheMemory* GetCache() override { return NULL; };
/// Determine if reader is open or closed
bool IsOpen() override { return is_open; };
/// Get and set the object id that this clip is attached to
std::string GetAttachedId() const { return parentObjectId; };
/// Set id of the object id that this clip is attached to
void SetAttachedId(std::string value) { parentObjectId = value; };
/// Attach clip to Tracked Object or to another Clip
void AttachToObject(std::string object_id);
/// Set the pointer to the trackedObject this clip is attached to
void SetAttachedObject(std::shared_ptr<openshot::TrackedObjectBase> trackedObject);
/// Set the pointer to the clip this clip is attached to
void SetAttachedClip(Clip* clipObject);
/// Return a pointer to the trackedObject this clip is attached to
std::shared_ptr<openshot::TrackedObjectBase> GetAttachedObject() const { return parentTrackedObject; };
/// Return a pointer to the clip this clip is attached to
Clip* GetAttachedClip() const { return parentClipObject; };
/// Return the type name of the class
std::string Name() override { return "Clip"; };
/// @brief Add an effect to the clip
/// @param effect Add an effect to the clip. An effect can modify the audio or video of an openshot::Frame.
void AddEffect(openshot::EffectBase* effect);
/// Close the internal reader
void Close() override;
/// Return the list of effects on the timeline
std::list<openshot::EffectBase*> Effects() { return effects; };
/// Look up an effect by ID
openshot::EffectBase* GetEffect(const std::string& id);
/// @brief Get an openshot::Frame object for a specific frame number of this clip. The image size and number
/// of samples match the source reader.
///
/// @returns A new openshot::Frame object
/// @param frame_number The frame number (starting at 1) of the clip
std::shared_ptr<openshot::Frame> GetFrame(int64_t frame_number) override;
/// @brief Get an openshot::Frame object for a specific frame number of this clip. The image size and number
/// of samples match the background_frame passed in and the timeline (if available).
///
/// A new openshot::Frame objects is returned, based on a copy from the source image, with all keyframes and clip effects
/// rendered/rasterized.
///
/// @returns The modified openshot::Frame object
/// @param background_frame The frame object to use as a background canvas (i.e. an existing Timeline openshot::Frame instance)
/// @param frame_number The frame number (starting at 1) of the clip. The image size and number
/// of samples match the background_frame passed in and the timeline (if available)
std::shared_ptr<openshot::Frame> GetFrame(std::shared_ptr<openshot::Frame> background_frame, int64_t frame_number) override;
/// @brief Get an openshot::Frame object for a specific frame number of this clip. The image size and number
/// of samples match the background_frame passed in and the timeline (if available).
///
/// A new openshot::Frame objects is returned, based on a copy from the source image, with all keyframes and clip effects
/// rendered/rasterized.
///
/// @returns The modified openshot::Frame object
/// @param background_frame The frame object to use as a background canvas (i.e. an existing Timeline openshot::Frame instance)
/// @param frame_number The frame number (starting at 1) of the clip on the timeline. The image size and number
/// of samples match the timeline.
/// @param options The openshot::TimelineInfoStruct pointer, with more details about this specific timeline clip,
/// such as, if it's a top clip. This info is used to apply global transitions and masks, if needed.
std::shared_ptr<openshot::Frame> GetFrame(std::shared_ptr<openshot::Frame> background_frame, int64_t frame_number, openshot::TimelineInfoStruct* options);
/// Open the internal reader
void Open() override;
/// @brief Set the current reader
/// @param new_reader The reader to be used by this clip
void Reader(openshot::ReaderBase* new_reader);
/// Get the current reader
openshot::ReaderBase* Reader();
// Override End() position (in seconds) of clip (trim end of video)
float End() const override; ///< Get end position (in seconds) of clip (trim end of video), which can be affected by the time curve.
void End(float value) override; ///< Set end position (in seconds) of clip (trim end of video)
// Get and Set JSON methods
std::string Json() const override; ///< Generate JSON string of this object
void SetJson(const std::string value) override; ///< Load JSON string into this object
Json::Value JsonValue() const override; ///< Generate Json::Value for this object
void SetJsonValue(const Json::Value root) override; ///< Load Json::Value into this object
/// Get all properties for a specific frame (perfect for a UI to display the current state
/// of all properties at any time)
std::string PropertiesJSON(int64_t requested_frame) const override;
/// @brief Remove an effect from the clip
/// @param effect Remove an effect from the clip.
void RemoveEffect(openshot::EffectBase* effect);
// Waveform property
bool Waveform() { return waveform; } ///< Get the waveform property of this clip
void Waveform(bool value) { waveform = value; } ///< Set the waveform property of this clip
// Scale, Location, and Alpha curves
openshot::Keyframe scale_x; ///< Curve representing the horizontal scaling in percent (0 to 1)
openshot::Keyframe scale_y; ///< Curve representing the vertical scaling in percent (0 to 1)
openshot::Keyframe location_x; ///< Curve representing the relative X position in percent based on the gravity (-1 to 1)
openshot::Keyframe location_y; ///< Curve representing the relative Y position in percent based on the gravity (-1 to 1)
openshot::Keyframe alpha; ///< Curve representing the alpha (1 to 0)
// Rotation and Shear curves (origin point (x,y) is adjustable for both rotation and shear)
openshot::Keyframe rotation; ///< Curve representing the rotation (0 to 360)
openshot::Keyframe shear_x; ///< Curve representing X shear angle in degrees (-45.0=left, 45.0=right)
openshot::Keyframe shear_y; ///< Curve representing Y shear angle in degrees (-45.0=down, 45.0=up)
openshot::Keyframe origin_x; ///< Curve representing X origin point (0.0=0% (left), 1.0=100% (right))
openshot::Keyframe origin_y; ///< Curve representing Y origin point (0.0=0% (top), 1.0=100% (bottom))
// Time and Volume curves
openshot::Keyframe time; ///< Curve representing the frames over time to play (used for speed and direction of video)
openshot::Keyframe volume; ///< Curve representing the volume (0 to 1)
/// Curve representing the color of the audio wave form
openshot::Color wave_color;
// Perspective curves
openshot::Keyframe perspective_c1_x; ///< Curves representing X for coordinate 1
openshot::Keyframe perspective_c1_y; ///< Curves representing Y for coordinate 1
openshot::Keyframe perspective_c2_x; ///< Curves representing X for coordinate 2
openshot::Keyframe perspective_c2_y; ///< Curves representing Y for coordinate 2
openshot::Keyframe perspective_c3_x; ///< Curves representing X for coordinate 3
openshot::Keyframe perspective_c3_y; ///< Curves representing Y for coordinate 3
openshot::Keyframe perspective_c4_x; ///< Curves representing X for coordinate 4
openshot::Keyframe perspective_c4_y; ///< Curves representing Y for coordinate 4
// Audio channel filter and mappings
openshot::Keyframe channel_filter; ///< A number representing an audio channel to filter (clears all other channels)
openshot::Keyframe channel_mapping; ///< A number representing an audio channel to output (only works when filtering a channel)
// Override has_video and has_audio properties of clip (and their readers)
openshot::Keyframe has_audio; ///< An optional override to determine if this clip has audio (-1=undefined, 0=no, 1=yes)
openshot::Keyframe has_video; ///< An optional override to determine if this clip has video (-1=undefined, 0=no, 1=yes)
};
} // namespace
#endif // OPENSHOT_CLIP_H