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libopenshot/src/ChunkWriter.h
Frank Dana 59138ea3e4 Adopt license management via Reuse project/tool (#711)
* reuse-managed license/copyright headers

reuse is a tool for compliance with the REUSE recommendations. See
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<https://reuse.readthedocs.io/> for the online documentation.

* Set jsoncpp license
* Add MIT license for Decklink sources
* Explicitly license examples/
  - Add headers to source files
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2021-10-16 01:26:26 -04:00

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/**
* @file
* @brief Header file for ChunkWriter class
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @ref License
*/
// Copyright (c) 2008-2019 OpenShot Studios, LLC
//
// SPDX-License-Identifier: LGPL-3.0-or-later
#ifndef OPENSHOT_CHUNK_WRITER_H
#define OPENSHOT_CHUNK_WRITER_H
#include "ReaderBase.h"
#include "WriterBase.h"
#include "FFmpegWriter.h"
#include "CacheMemory.h"
#include "Json.h"
#include <cmath>
#include <ctime>
#include <iostream>
#include <fstream>
#include <cstdio>
#include <sstream>
#include <unistd.h>
#include <omp.h>
#include <QtCore/QDir>
namespace openshot
{
/**
* @brief This class takes any reader and generates a special type of video file, built with
* chunks of small video and audio data.
*
* These chunks can easily be passed around in a distributed
* computing environment, without needing to share the entire video file. They also allow a
* chunk to be frame accurate, since seeking inaccuracies are removed.
*
* @code
* // This example demonstrates how to feed a reader into a ChunkWriter
* FFmpegReader *r = new FFmpegReader("MyAwesomeVideo.mp4"); // Get a reader
* r.Open(); // Open the reader
*
* // Create a ChunkWriter (and a folder location on your computer)
* ChunkWriter w("/folder_path_to_hold_chunks/", r);
*
* // Open the writer
* w.Open();
*
* // Write a block of frames to the ChunkWriter (from frame 1 to the end)
* w.WriteFrame(r, 1, r->info.video_length);
*
* // Close the reader & writer
* w.Close();
* r.Close();
* @endcode
*/
class ChunkWriter : public WriterBase
{
private:
std::string path;
int64_t chunk_count;
int64_t chunk_size;
int64_t frame_count;
bool is_open;
bool is_writing;
openshot::ReaderBase *local_reader;
openshot::FFmpegWriter *writer_thumb;
openshot::FFmpegWriter *writer_preview;
openshot::FFmpegWriter *writer_final;
std::shared_ptr<Frame> last_frame;
bool last_frame_needed;
std::string default_extension;
std::string default_vcodec;
std::string default_acodec;
/// check for chunk folder
void create_folder(std::string path);
/// get a formatted path of a specific chunk
std::string get_chunk_path(int64_t chunk_number, std::string folder, std::string extension);
/// check for valid chunk json
bool is_chunk_valid();
/// write json meta data
void write_json_meta_data();
public:
/// @brief Constructor for ChunkWriter. Throws one of the following exceptions.
/// @param path The folder path of the chunk file to be created
/// @param reader The initial reader to base this chunk file's meta data on (such as fps, height, width, etc...)
ChunkWriter(std::string path, openshot::ReaderBase *reader);
/// Close the writer
void Close();
/// Get the chunk size (number of frames to write in each chunk)
int64_t GetChunkSize() { return chunk_size; };
/// Determine if writer is open or closed
bool IsOpen() { return is_open; };
/// Open writer
void Open();
/// @brief Set the chunk size (number of frames to write in each chunk)
/// @param new_size The number of frames to write in this chunk file
void SetChunkSize(int64_t new_size) { chunk_size = new_size; };
/// @brief Add a frame to the stack waiting to be encoded.
/// @param frame The openshot::Frame object that needs to be written to this chunk file.
void WriteFrame(std::shared_ptr<openshot::Frame> frame);
/// @brief Write a block of frames from a reader
/// @param start The starting frame number to write (of the reader passed into the constructor)
/// @param length The number of frames to write (of the reader passed into the constructor)
void WriteFrame(int64_t start, int64_t length);
/// @brief Write a block of frames from a reader
/// @param reader The reader containing the frames you need
/// @param start The starting frame number to write
/// @param length The number of frames to write
void WriteFrame(openshot::ReaderBase* reader, int64_t start, int64_t length);
};
}
#endif