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169 lines
4.6 KiB
C++
169 lines
4.6 KiB
C++
/**
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* @file
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* @brief Source file for Point class
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* @author Jonathan Thomas <jonathan@openshot.org>
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*
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* @section LICENSE
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*
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* Copyright (c) 2008-2014 OpenShot Studios, LLC
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* <http://www.openshotstudios.com/>. This file is part of
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* OpenShot Library (libopenshot), an open-source project dedicated to
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* delivering high quality video editing and animation solutions to the
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* world. For more information visit <http://www.openshot.org/>.
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*
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* OpenShot Library (libopenshot) is free software: you can redistribute it
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* and/or modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3 of the
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* License, or (at your option) any later version.
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*
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* OpenShot Library (libopenshot) is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../include/Point.h"
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using namespace std;
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using namespace openshot;
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// Default constructor (defaults to 0,0)
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Point::Point() : interpolation(BEZIER), handle_type(AUTO)
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{
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// set new coorinate
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co = Coordinate(1, 0);
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// set handles
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Initialize_Handles();
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}
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// Constructor which creates a single coordinate at X=0
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Point::Point(float y) :
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interpolation(CONSTANT), handle_type(AUTO) {
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// set new coorinate
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co = Coordinate(1, y);
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// set handles
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Initialize_Handles();
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}
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Point::Point(float x, float y) :
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interpolation(BEZIER), handle_type(AUTO) {
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// set new coorinate
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co = Coordinate(x, y);
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// set handles
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Initialize_Handles();
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}
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// Constructor which also creates a Point and sets the X,Y, and interpolation of the Point.
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Point::Point(float x, float y, InterpolationType interpolation) :
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handle_type(AUTO), interpolation(interpolation) {
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// set new coorinate
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co = Coordinate(x, y);
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// set handles
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Initialize_Handles();
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}
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Point::Point(Coordinate co) :
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co(co), interpolation(BEZIER), handle_type(AUTO) {
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// set handles
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Initialize_Handles();
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}
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Point::Point(Coordinate co, InterpolationType interpolation) :
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co(co), interpolation(interpolation), handle_type(AUTO) {
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// set handles
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Initialize_Handles();
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}
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Point::Point(Coordinate co, InterpolationType interpolation, HandleType handle_type) :
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co(co), interpolation(interpolation), handle_type(handle_type) {
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// set handles
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Initialize_Handles();
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}
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void Point::Initialize_Handles() {
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// initialize left and right handles (in percentages from 0 to 1)
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// default to a smooth curve
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Initialize_LeftHandle(0.5, 1.0);
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Initialize_RightHandle(0.5, 0.0);
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}
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void Point::Initialize_LeftHandle(float x, float y) {
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// initialize left handle (in percentages from 0 to 1)
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handle_left = Coordinate(x, y);
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}
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void Point::Initialize_RightHandle(float x, float y) {
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// initialize right handle (in percentages from 0 to 1)
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handle_right = Coordinate(x, y);
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}
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// Generate JSON string of this object
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string Point::Json() {
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// Return formatted string
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return JsonValue().toStyledString();
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}
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// Generate Json::JsonValue for this object
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Json::Value Point::JsonValue() {
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// Create root json object
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Json::Value root;
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root["co"] = co.JsonValue();
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if (interpolation == BEZIER) {
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root["handle_left"] = handle_left.JsonValue();
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root["handle_right"] = handle_right.JsonValue();
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root["handle_type"] = handle_type;
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}
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root["interpolation"] = interpolation;
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// return JsonValue
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return root;
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}
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// Load JSON string into this object
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void Point::SetJson(string value) throw(InvalidJSON) {
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// Parse JSON string into JSON objects
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Json::Value root;
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Json::Reader reader;
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bool success = reader.parse( value, root );
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if (!success)
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// Raise exception
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throw InvalidJSON("JSON could not be parsed (or is invalid)", "");
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try
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{
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// Set all values that match
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SetJsonValue(root);
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}
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catch (exception e)
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{
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// Error parsing JSON (or missing keys)
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throw InvalidJSON("JSON is invalid (missing keys or invalid data types)", "");
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}
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}
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// Load Json::JsonValue into this object
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void Point::SetJsonValue(Json::Value root) {
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if (!root["co"].isNull())
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co.SetJsonValue(root["co"]); // update coordinate
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if (!root["handle_left"].isNull())
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handle_left.SetJsonValue(root["handle_left"]); // update coordinate
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if (!root["handle_right"].isNull())
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handle_right.SetJsonValue(root["handle_right"]); // update coordinate
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if (!root["interpolation"].isNull())
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interpolation = (InterpolationType) root["interpolation"].asInt();
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if (!root["handle_type"].isNull())
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handle_type = (HandleType) root["handle_type"].asInt();
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}
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