You've already forked libopenshot
mirror of
https://github.com/OpenShot/libopenshot.git
synced 2026-03-02 08:53:52 -08:00
73 lines
1.9 KiB
C++
73 lines
1.9 KiB
C++
/**
|
|
* @file
|
|
* @brief Header file for RendererBase class
|
|
* @author Duzy Chan <code@duzy.info>
|
|
*
|
|
* @section LICENSE
|
|
*
|
|
* Copyright (c) 2008-2013 OpenShot Studios, LLC
|
|
* (http://www.openshotstudios.com). This file is part of
|
|
* OpenShot Library (http://www.openshot.org), an open-source project
|
|
* dedicated to delivering high quality video editing and animation solutions
|
|
* to the world.
|
|
*
|
|
* OpenShot Library is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* OpenShot Library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef OPENSHOT_RENDERER_BASE_H
|
|
#define OPENSHOT_RENDERER_BASE_H
|
|
|
|
#include <tr1/memory>
|
|
|
|
namespace openshot
|
|
{
|
|
class Frame;
|
|
|
|
/**
|
|
* @brief The pixel format supported by renderers.
|
|
*
|
|
* Currently only RGB_888 is supported.
|
|
*
|
|
* @see QuantumType
|
|
*/
|
|
enum PixelFormat {
|
|
RGB_888,
|
|
};
|
|
|
|
/**
|
|
* @brief This is the base class of all Renderers in libopenshot.
|
|
*
|
|
* Renderers are responsible for rendering images of a video onto a
|
|
* display device.
|
|
*/
|
|
class RendererBase
|
|
{
|
|
unsigned char *buffer;
|
|
|
|
public:
|
|
|
|
/// Paint(render) a video Frame.
|
|
void paint(const std::tr1::shared_ptr<Frame> & frame);
|
|
|
|
protected:
|
|
RendererBase();
|
|
virtual ~RendererBase();
|
|
|
|
virtual void render(PixelFormat format, int width, int height, int bytesPerLine, unsigned char *data) = 0;
|
|
};
|
|
|
|
}
|
|
|
|
#endif
|