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187 lines
5.3 KiB
C++
187 lines
5.3 KiB
C++
/**
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* @file
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* @brief Unit tests for openshot::Point
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* @author Jonathan Thomas <jonathan@openshot.org>
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*
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* @ref License
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*/
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/* LICENSE
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*
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* Copyright (c) 2008-2019 OpenShot Studios, LLC
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* <http://www.openshotstudios.com/>. This file is part of
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* OpenShot Library (libopenshot), an open-source project dedicated to
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* delivering high quality video editing and animation solutions to the
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* world. For more information visit <http://www.openshot.org/>.
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*
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* OpenShot Library (libopenshot) is free software: you can redistribute it
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* and/or modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3 of the
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* License, or (at your option) any later version.
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*
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* OpenShot Library (libopenshot) is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "UnitTest++.h"
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// Prevent name clashes with juce::UnitTest
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#define DONT_SET_USING_JUCE_NAMESPACE 1
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#include "Point.h"
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#include "Enums.h"
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#include "Coordinate.h"
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#include "Json.h"
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SUITE(POINT) {
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TEST(Default_Constructor)
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{
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openshot::Point p;
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// Default values
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CHECK_EQUAL(1, p.co.X);
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CHECK_EQUAL(0, p.co.Y);
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CHECK_EQUAL(0.5, p.handle_left.X);
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CHECK_EQUAL(1.0, p.handle_left.Y);
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CHECK_EQUAL(0.5, p.handle_right.X);
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CHECK_EQUAL(0.0, p.handle_right.Y);
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CHECK_EQUAL(openshot::InterpolationType::BEZIER, p.interpolation);
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CHECK_EQUAL(openshot::HandleType::AUTO, p.handle_type);
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}
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TEST(XY_Constructor)
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{
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// Create a point with X and Y values
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openshot::Point p1(2,9);
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CHECK_EQUAL(2, p1.co.X);
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CHECK_EQUAL(9, p1.co.Y);
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CHECK_EQUAL(openshot::InterpolationType::BEZIER, p1.interpolation);
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}
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TEST(Pair_Constructor)
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{
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// Create a point from a std::pair
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std::pair<double, double> coordinates(22, 5);
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openshot::Point p1(coordinates);
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CHECK_CLOSE(22.0f, p1.co.X, 0.00001);
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CHECK_CLOSE(5.0f, p1.co.Y, 0.00001);
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}
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TEST(Constructor_With_Coordinate)
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{
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// Create a point with a coordinate
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openshot::Coordinate c1(3,7);
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openshot::Point p1(c1);
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CHECK_CLOSE(3.0f, p1.co.X, 0.00001);
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CHECK_CLOSE(7.0f, p1.co.Y, 0.00001);
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CHECK_EQUAL(openshot::InterpolationType::BEZIER, p1.interpolation);
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}
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TEST(Constructor_With_Coordinate_And_LINEAR_Interpolation)
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{
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// Create a point with a coordinate and interpolation
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openshot::Coordinate c1(3,9);
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auto interp = openshot::InterpolationType::LINEAR;
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openshot::Point p1(c1, interp);
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CHECK_EQUAL(3, c1.X);
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CHECK_EQUAL(9, c1.Y);
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CHECK_EQUAL(openshot::InterpolationType::LINEAR, p1.interpolation);
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}
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TEST(Constructor_With_Coordinate_And_BEZIER_Interpolation)
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{
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// Create a point with a coordinate and interpolation
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openshot::Coordinate c1(3,9);
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auto interp = openshot::InterpolationType::BEZIER;
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openshot::Point p1(c1, interp);
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CHECK_EQUAL(3, p1.co.X);
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CHECK_EQUAL(9, p1.co.Y);
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CHECK_EQUAL(openshot::InterpolationType::BEZIER, p1.interpolation);
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}
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TEST(Constructor_With_Coordinate_And_CONSTANT_Interpolation)
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{
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// Create a point with a coordinate and interpolation
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openshot::Coordinate c1(2,8);
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auto interp = openshot::InterpolationType::CONSTANT;
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openshot::Point p1(c1, interp);
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CHECK_EQUAL(2, p1.co.X);
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CHECK_EQUAL(8, p1.co.Y);
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CHECK_EQUAL(openshot::InterpolationType::CONSTANT, p1.interpolation);
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}
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TEST(Constructor_With_Coordinate_And_BEZIER_And_AUTO_Handle)
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{
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// Create a point with a coordinate and interpolation
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openshot::Coordinate c1(3,9);
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openshot::Point p1(c1,
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openshot::InterpolationType::BEZIER,
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openshot::HandleType::AUTO);
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CHECK_EQUAL(3, p1.co.X);
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CHECK_EQUAL(9, p1.co.Y);
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CHECK_EQUAL(openshot::InterpolationType::BEZIER, p1.interpolation);
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CHECK_EQUAL(openshot::HandleType::AUTO, p1.handle_type);
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}
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TEST(Constructor_With_Coordinate_And_BEZIER_And_MANUAL_Handle)
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{
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// Create a point with a coordinate and interpolation
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openshot::Coordinate c1(3,9);
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openshot::Point p1(c1,
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openshot::InterpolationType::BEZIER,
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openshot::HandleType::MANUAL);
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CHECK_EQUAL(3, p1.co.X);
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CHECK_EQUAL(9, p1.co.Y);
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CHECK_EQUAL(openshot::InterpolationType::BEZIER, p1.interpolation);
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CHECK_EQUAL(openshot::HandleType::MANUAL, p1.handle_type);
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}
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TEST(Json)
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{
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openshot::Point p1;
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openshot::Point p2(1, 0);
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auto json1 = p1.Json();
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auto json2 = p2.JsonValue();
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auto json_string2 = json2.toStyledString();
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CHECK_EQUAL(json1, json_string2);
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}
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TEST(SetJson)
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{
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openshot::Point p1;
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std::stringstream json_stream;
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json_stream << R"json(
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{
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"co": { "X": 1.0, "Y": 0.0 },
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"handle_left": { "X": 2.0, "Y": 3.0 },
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"handle_right": { "X": 4.0, "Y": -2.0 },
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"handle_type": )json";
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json_stream << static_cast<float>(openshot::HandleType::MANUAL) << ",";
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json_stream << R"json(
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"interpolation": )json";
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json_stream << static_cast<float>(openshot::InterpolationType::CONSTANT);
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json_stream << R"json(
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}
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)json";
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p1.SetJson(json_stream.str());
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CHECK_EQUAL(2.0, p1.handle_left.X);
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CHECK_EQUAL(3.0, p1.handle_left.Y);
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CHECK_EQUAL(4.0, p1.handle_right.X);
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CHECK_EQUAL(-2.0, p1.handle_right.Y);
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CHECK_EQUAL(openshot::HandleType::MANUAL, p1.handle_type);
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CHECK_EQUAL(openshot::InterpolationType::CONSTANT, p1.interpolation);
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}
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} // SUITE
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