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514 lines
16 KiB
C++
514 lines
16 KiB
C++
/**
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* @file
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* @brief Unit tests for openshot::Keyframe
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* @author Jonathan Thomas <jonathan@openshot.org>
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*
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* @ref License
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*/
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/* LICENSE
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*
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* Copyright (c) 2008-2019 OpenShot Studios, LLC
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* <http://www.openshotstudios.com/>. This file is part of
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* OpenShot Library (libopenshot), an open-source project dedicated to
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* delivering high quality video editing and animation solutions to the
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* world. For more information visit <http://www.openshot.org/>.
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*
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* OpenShot Library (libopenshot) is free software: you can redistribute it
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* and/or modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3 of the
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* License, or (at your option) any later version.
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*
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* OpenShot Library (libopenshot) is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "UnitTest++.h"
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// Prevent name clashes with juce::UnitTest
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#define DONT_SET_USING_JUCE_NAMESPACE 1
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#include "KeyFrame.h"
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#include "Exceptions.h"
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#include "Coordinate.h"
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#include "Fraction.h"
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#include "Point.h"
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using namespace std;
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using namespace openshot;
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SUITE(Keyframe) {
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TEST(GetPoint_With_No_Points)
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{
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// Create an empty keyframe
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Keyframe k1;
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CHECK_THROW(k1.GetPoint(0), OutOfBoundsPoint);
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}
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TEST(GetPoint_With_1_Points)
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{
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// Create an empty keyframe
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Keyframe k1;
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k1.AddPoint(openshot::Point(2,3));
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CHECK_THROW(k1.GetPoint(-1), OutOfBoundsPoint);
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CHECK_EQUAL(1, k1.GetCount());
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CHECK_CLOSE(2.0f, k1.GetPoint(0).co.X, 0.00001);
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CHECK_CLOSE(3.0f, k1.GetPoint(0).co.Y, 0.00001);
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CHECK_THROW(k1.GetPoint(1), OutOfBoundsPoint);
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}
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TEST(AddPoint_With_1_Point)
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{
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// Create an empty keyframe
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Keyframe k1;
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k1.AddPoint(openshot::Point(2,9));
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CHECK_CLOSE(2.0f, k1.GetPoint(0).co.X, 0.00001);
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CHECK_THROW(k1.GetPoint(-1), OutOfBoundsPoint);
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CHECK_THROW(k1.GetPoint(1), OutOfBoundsPoint);
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}
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TEST(AddPoint_With_2_Points)
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{
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// Create an empty keyframe
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Keyframe k1;
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k1.AddPoint(openshot::Point(2,9));
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k1.AddPoint(openshot::Point(5,20));
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CHECK_CLOSE(2.0f, k1.GetPoint(0).co.X, 0.00001);
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CHECK_CLOSE(5.0f, k1.GetPoint(1).co.X, 0.00001);
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CHECK_THROW(k1.GetPoint(-1), OutOfBoundsPoint);
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CHECK_THROW(k1.GetPoint(2), OutOfBoundsPoint);
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}
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TEST(GetValue_For_Bezier_Curve_2_Points)
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{
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// Create a keyframe curve with 2 points
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Keyframe kf;
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kf.AddPoint(openshot::Point(Coordinate(1, 1), BEZIER));
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kf.AddPoint(openshot::Point(Coordinate(50, 4), BEZIER));
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// Spot check values from the curve
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CHECK_CLOSE(1.0f, kf.GetValue(-1), 0.0001);
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CHECK_CLOSE(1.0f, kf.GetValue(0), 0.0001);
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CHECK_CLOSE(1.0f, kf.GetValue(1), 0.0001);
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CHECK_CLOSE(1.12414f, kf.GetValue(9), 0.0001);
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CHECK_CLOSE(1.86370f, kf.GetValue(20), 0.0001);
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CHECK_CLOSE(3.79733f, kf.GetValue(40), 0.0001);
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CHECK_CLOSE(4.0f, kf.GetValue(50), 0.0001);
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// Check the expected number of values
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CHECK_EQUAL(51, kf.GetLength());
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}
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TEST(GetValue_For_Bezier_Curve_5_Points_40_Percent_Handle)
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{
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// Create a keyframe curve with 2 points
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Keyframe kf;
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kf.AddPoint(openshot::Point(Coordinate(1, 1), BEZIER));
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kf.AddPoint(openshot::Point(Coordinate(50, 4), BEZIER));
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kf.AddPoint(openshot::Point(Coordinate(100, 10), BEZIER));
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kf.AddPoint(openshot::Point(Coordinate(150, 0), BEZIER));
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kf.AddPoint(openshot::Point(Coordinate(200, 3), BEZIER));
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// Spot check values from the curve
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CHECK_CLOSE(kf.GetValue(-1), 1.0f, 0.0001);
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CHECK_CLOSE(1.0f, kf.GetValue(0), 0.0001);
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CHECK_CLOSE(1.0f, kf.GetValue(1), 0.0001);
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CHECK_CLOSE(2.68197f, kf.GetValue(27), 0.0001);
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CHECK_CLOSE(7.47719f, kf.GetValue(77), 0.0001);
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CHECK_CLOSE(4.20468f, kf.GetValue(127), 0.0001);
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CHECK_CLOSE(1.73860f, kf.GetValue(177), 0.0001);
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CHECK_CLOSE(3.0f, kf.GetValue(200), 0.0001);
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// Check the expected number of values
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CHECK_EQUAL(201, kf.GetLength());
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}
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TEST(GetValue_For_Bezier_Curve_5_Points_25_Percent_Handle)
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{
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// Create a keyframe curve with 2 points
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Keyframe kf;
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kf.AddPoint(openshot::Point(Coordinate(1, 1), BEZIER));
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kf.AddPoint(openshot::Point(Coordinate(50, 4), BEZIER));
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kf.AddPoint(openshot::Point(Coordinate(100, 10), BEZIER));
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kf.AddPoint(openshot::Point(Coordinate(150, 0), BEZIER));
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kf.AddPoint(openshot::Point(Coordinate(200, 3), BEZIER));
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// Spot check values from the curve
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CHECK_CLOSE(1.0f, kf.GetValue(-1), 0.0001);
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CHECK_CLOSE(1.0f, kf.GetValue(0), 0.0001);
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CHECK_CLOSE(1.0f, kf.GetValue(1), 0.0001);
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CHECK_CLOSE(2.68197f, kf.GetValue(27), 0.0001);
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CHECK_CLOSE(7.47719f, kf.GetValue(77), 0.0001);
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CHECK_CLOSE(4.20468f, kf.GetValue(127), 0.0001);
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CHECK_CLOSE(1.73860f, kf.GetValue(177), 0.0001);
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CHECK_CLOSE(3.0f, kf.GetValue(200), 0.0001);
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// Check the expected number of values
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CHECK_EQUAL(201, kf.GetLength());
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}
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TEST(GetValue_For_Linear_Curve_3_Points)
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{
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// Create a keyframe curve with 2 points
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Keyframe kf;
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kf.AddPoint(openshot::Point(Coordinate(1, 1), LINEAR));
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kf.AddPoint(openshot::Point(Coordinate(25, 8), LINEAR));
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kf.AddPoint(openshot::Point(Coordinate(50, 2), LINEAR));
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// Spot check values from the curve
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CHECK_CLOSE(1.0f, kf.GetValue(-1), 0.0001);
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CHECK_CLOSE(1.0f, kf.GetValue(0), 0.0001);
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CHECK_CLOSE(1.0f, kf.GetValue(1), 0.0001);
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CHECK_CLOSE(3.33333f, kf.GetValue(9), 0.0001);
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CHECK_CLOSE(6.54167f, kf.GetValue(20), 0.0001);
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CHECK_CLOSE(4.4f, kf.GetValue(40), 0.0001);
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CHECK_CLOSE(2.0f, kf.GetValue(50), 0.0001);
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// Check the expected number of values
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CHECK_EQUAL(51, kf.GetLength());
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}
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TEST(GetValue_For_Constant_Curve_3_Points)
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{
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// Create a keyframe curve with 2 points
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Keyframe kf;
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kf.AddPoint(openshot::Point(Coordinate(1, 1), CONSTANT));
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kf.AddPoint(openshot::Point(Coordinate(25, 8), CONSTANT));
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kf.AddPoint(openshot::Point(Coordinate(50, 2), CONSTANT));
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// Spot check values from the curve
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CHECK_CLOSE(1.0f, kf.GetValue(-1), 0.0001);
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CHECK_CLOSE(1.0f, kf.GetValue(0), 0.0001);
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CHECK_CLOSE(1.0f, kf.GetValue(1), 0.0001);
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CHECK_CLOSE(1.0f, kf.GetValue(24), 0.0001);
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CHECK_CLOSE(8.0f, kf.GetValue(25), 0.0001);
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CHECK_CLOSE(8.0f, kf.GetValue(40), 0.0001);
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CHECK_CLOSE(8.0f, kf.GetValue(49), 0.0001);
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CHECK_CLOSE(2.0f, kf.GetValue(50), 0.0001);
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// Check the expected number of values
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CHECK_EQUAL(51, kf.GetLength());
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}
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TEST(Check_Direction_and_Repeat_Fractions)
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{
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// Create a keyframe curve with 2 points
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Keyframe kf;
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kf.AddPoint(1, 500);
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kf.AddPoint(400, 100);
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kf.AddPoint(500, 500);
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// Spot check values from the curve
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CHECK_EQUAL(500, kf.GetInt(1));
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CHECK_EQUAL(false, kf.IsIncreasing(1));
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CHECK_EQUAL(1, kf.GetRepeatFraction(1).num);
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CHECK_EQUAL(13, kf.GetRepeatFraction(1).den);
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CHECK_EQUAL(500, kf.GetDelta(1));
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CHECK_EQUAL(498, kf.GetInt(24));
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CHECK_EQUAL(false, kf.IsIncreasing(24));
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CHECK_EQUAL(3, kf.GetRepeatFraction(24).num);
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CHECK_EQUAL(6, kf.GetRepeatFraction(24).den);
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CHECK_EQUAL(0, kf.GetDelta(24));
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CHECK_EQUAL(100, kf.GetLong(390));
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CHECK_EQUAL(true, kf.IsIncreasing(390));
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CHECK_EQUAL(3, kf.GetRepeatFraction(390).num);
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CHECK_EQUAL(16, kf.GetRepeatFraction(390).den);
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CHECK_EQUAL(0, kf.GetDelta(390));
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CHECK_EQUAL(100, kf.GetLong(391));
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CHECK_EQUAL(true, kf.IsIncreasing(391));
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CHECK_EQUAL(4, kf.GetRepeatFraction(391).num);
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CHECK_EQUAL(16, kf.GetRepeatFraction(391).den);
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CHECK_EQUAL(-1, kf.GetDelta(388));
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}
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TEST(Get_Closest_Point)
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{
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// Create a keyframe curve with 2 points
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Keyframe kf;
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kf.AddPoint(1, 0.0);
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kf.AddPoint(1000, 1.0);
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kf.AddPoint(2500, 0.0);
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// Spot check values from the curve (to the right)
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CHECK_EQUAL(1000, kf.GetClosestPoint(openshot::Point(900, 900)).co.X);
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CHECK_EQUAL(1, kf.GetClosestPoint(openshot::Point(1, 1)).co.X);
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CHECK_EQUAL(1000, kf.GetClosestPoint(openshot::Point(5, 5)).co.X);
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CHECK_EQUAL(1000, kf.GetClosestPoint(openshot::Point(1000, 1000)).co.X);
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CHECK_EQUAL(2500, kf.GetClosestPoint(openshot::Point(1001, 1001)).co.X);
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CHECK_EQUAL(2500, kf.GetClosestPoint(openshot::Point(2500, 2500)).co.X);
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CHECK_EQUAL(2500, kf.GetClosestPoint(openshot::Point(3000, 3000)).co.X);
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// Spot check values from the curve (to the left)
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CHECK_EQUAL(1, kf.GetClosestPoint(openshot::Point(900, 900), true).co.X);
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CHECK_EQUAL(1, kf.GetClosestPoint(openshot::Point(1, 1), true).co.X);
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CHECK_EQUAL(1, kf.GetClosestPoint(openshot::Point(5, 5), true).co.X);
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CHECK_EQUAL(1, kf.GetClosestPoint(openshot::Point(1000, 1000), true).co.X);
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CHECK_EQUAL(1000, kf.GetClosestPoint(openshot::Point(1001, 1001), true).co.X);
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CHECK_EQUAL(1000, kf.GetClosestPoint(openshot::Point(2500, 2500), true).co.X);
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CHECK_EQUAL(2500, kf.GetClosestPoint(openshot::Point(3000, 3000), true).co.X);
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}
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TEST(Get_Previous_Point)
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{
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// Create a keyframe curve with 2 points
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Keyframe kf;
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kf.AddPoint(1, 0.0);
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kf.AddPoint(1000, 1.0);
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kf.AddPoint(2500, 0.0);
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// Spot check values from the curve
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CHECK_EQUAL(1, kf.GetPreviousPoint(kf.GetClosestPoint(openshot::Point(900, 900))).co.X);
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CHECK_EQUAL(1, kf.GetPreviousPoint(kf.GetClosestPoint(openshot::Point(1, 1))).co.X);
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CHECK_EQUAL(1, kf.GetPreviousPoint(kf.GetClosestPoint(openshot::Point(5, 5))).co.X);
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CHECK_EQUAL(1, kf.GetPreviousPoint(kf.GetClosestPoint(openshot::Point(1000, 1000))).co.X);
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CHECK_EQUAL(1000, kf.GetPreviousPoint(kf.GetClosestPoint(openshot::Point(1001, 1001))).co.X);
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CHECK_EQUAL(1000, kf.GetPreviousPoint(kf.GetClosestPoint(openshot::Point(2500, 2500))).co.X);
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CHECK_EQUAL(1000, kf.GetPreviousPoint(kf.GetClosestPoint(openshot::Point(3000, 3000))).co.X);
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}
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TEST(Get_Max_Point)
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{
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// Create a keyframe curve
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Keyframe kf;
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kf.AddPoint(1, 1.0);
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// Spot check values from the curve
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CHECK_EQUAL(1.0, kf.GetMaxPoint().co.Y);
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kf.AddPoint(2, 0.0);
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// Spot check values from the curve
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CHECK_EQUAL(1.0, kf.GetMaxPoint().co.Y);
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kf.AddPoint(3, 2.0);
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// Spot check values from the curve
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CHECK_EQUAL(2.0, kf.GetMaxPoint().co.Y);
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kf.AddPoint(4, 1.0);
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// Spot check values from the curve
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CHECK_EQUAL(2.0, kf.GetMaxPoint().co.Y);
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}
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TEST(Scale_Keyframe)
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{
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// Create a keyframe curve with 2 points
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Keyframe kf;
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kf.AddPoint(openshot::Point(Coordinate(1, 1), BEZIER));
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kf.AddPoint(openshot::Point(Coordinate(25, 8), BEZIER));
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kf.AddPoint(openshot::Point(Coordinate(50, 2), BEZIER));
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// Spot check values from the curve
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CHECK_CLOSE(1.0f, kf.GetValue(1), 0.01);
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CHECK_CLOSE(7.99f, kf.GetValue(24), 0.01);
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CHECK_CLOSE(8.0f, kf.GetValue(25), 0.01);
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CHECK_CLOSE(3.85f, kf.GetValue(40), 0.01);
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CHECK_CLOSE(2.01f, kf.GetValue(49), 0.01);
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CHECK_CLOSE(2.0f, kf.GetValue(50), 0.01);
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// Resize / Scale the keyframe
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kf.ScalePoints(2.0); // 100% larger
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// Spot check values from the curve
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CHECK_CLOSE(1.0f, kf.GetValue(1), 0.01);
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CHECK_CLOSE(4.08f, kf.GetValue(24), 0.01);
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CHECK_CLOSE(4.36f, kf.GetValue(25), 0.01);
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CHECK_CLOSE(7.53f, kf.GetValue(40), 0.01);
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CHECK_CLOSE(7.99f, kf.GetValue(49), 0.01);
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CHECK_CLOSE(8.0f, kf.GetValue(50), 0.01);
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CHECK_CLOSE(2.39f, kf.GetValue(90), 0.01);
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CHECK_CLOSE(2.0f, kf.GetValue(100), 0.01);
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// Resize / Scale the keyframe
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kf.ScalePoints(0.5); // 50% smaller, which should match the original size
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// Spot check values from the curve
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CHECK_CLOSE(1.0f, kf.GetValue(1), 0.01);
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CHECK_CLOSE(7.99f, kf.GetValue(24), 0.01);
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CHECK_CLOSE(8.0f, kf.GetValue(25), 0.01);
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CHECK_CLOSE(3.85f, kf.GetValue(40), 0.01);
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CHECK_CLOSE(2.01f, kf.GetValue(49), 0.01);
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CHECK_CLOSE(2.0f, kf.GetValue(50), 0.01);
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}
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TEST(Flip_Keyframe)
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{
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// Create a keyframe curve with 2 points
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Keyframe kf;
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kf.AddPoint(openshot::Point(Coordinate(1, 1), LINEAR));
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kf.AddPoint(openshot::Point(Coordinate(25, 8), LINEAR));
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kf.AddPoint(openshot::Point(Coordinate(50, 2), LINEAR));
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kf.AddPoint(openshot::Point(Coordinate(100, 10), LINEAR));
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// Spot check values from the curve
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CHECK_CLOSE(1.0f, kf.GetValue(1), 0.01);
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CHECK_CLOSE(8.0f, kf.GetValue(25), 0.01);
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CHECK_CLOSE(2.0f, kf.GetValue(50), 0.01);
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CHECK_CLOSE(10.0f, kf.GetValue(100), 0.01);
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// Flip the points
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kf.FlipPoints();
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// Spot check values from the curve
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CHECK_CLOSE(10.0f, kf.GetValue(1), 0.01);
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CHECK_CLOSE(2.0f, kf.GetValue(25), 0.01);
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CHECK_CLOSE(8.0f, kf.GetValue(50), 0.01);
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CHECK_CLOSE(1.0f, kf.GetValue(100), 0.01);
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// Flip the points again (back to the original)
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kf.FlipPoints();
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// Spot check values from the curve
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CHECK_CLOSE(1.0f, kf.GetValue(1), 0.01);
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CHECK_CLOSE(8.0f, kf.GetValue(25), 0.01);
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CHECK_CLOSE(2.0f, kf.GetValue(50), 0.01);
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CHECK_CLOSE(10.0f, kf.GetValue(100), 0.01);
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}
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TEST(Remove_Duplicate_Point)
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{
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// Create a keyframe curve with 2 points
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Keyframe kf;
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kf.AddPoint(1, 0.0);
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kf.AddPoint(1, 1.0);
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kf.AddPoint(1, 2.0);
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// Spot check values from the curve
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CHECK_EQUAL(1, kf.GetLength());
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CHECK_CLOSE(2.0, kf.GetPoint(0).co.Y, 0.01);
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}
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TEST(Large_Number_Values)
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{
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// Large value
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int64_t const large_value = 30 * 60 * 90;
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// Create a keyframe curve with 2 points
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Keyframe kf;
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kf.AddPoint(1, 1.0);
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kf.AddPoint(large_value, 100.0); // 90 minutes long
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// Spot check values from the curve
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CHECK_EQUAL(large_value + 1, kf.GetLength());
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CHECK_CLOSE(1.0, kf.GetPoint(0).co.Y, 0.01);
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CHECK_CLOSE(100.0, kf.GetPoint(1).co.Y, 0.01);
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}
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TEST(Remove_Point)
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|
{
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|
Keyframe kf;
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|
kf.AddPoint(openshot::Point(Coordinate(1, 1), CONSTANT));
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kf.AddPoint(openshot::Point(Coordinate(3, 100), CONSTANT));
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CHECK_EQUAL(1, kf.GetInt(2));
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|
kf.AddPoint(openshot::Point(Coordinate(2, 50), CONSTANT));
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CHECK_EQUAL(50, kf.GetInt(2));
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|
kf.RemovePoint(1); // This is the index of point with X == 2
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|
CHECK_EQUAL(1, kf.GetInt(2));
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|
CHECK_THROW(kf.RemovePoint(100), OutOfBoundsPoint);
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|
}
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|
|
|
TEST(Constant_Interpolation_First_Segment)
|
|
{
|
|
Keyframe kf;
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|
kf.AddPoint(Point(Coordinate(1, 1), CONSTANT));
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|
kf.AddPoint(Point(Coordinate(2, 50), CONSTANT));
|
|
kf.AddPoint(Point(Coordinate(3, 100), CONSTANT));
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|
CHECK_EQUAL(1, kf.GetInt(0));
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|
CHECK_EQUAL(1, kf.GetInt(1));
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|
CHECK_EQUAL(50, kf.GetInt(2));
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|
CHECK_EQUAL(100, kf.GetInt(3));
|
|
CHECK_EQUAL(100, kf.GetInt(4));
|
|
}
|
|
|
|
TEST(isIncreasing)
|
|
{
|
|
// Which cases need to be tested to keep same behaviour as
|
|
// previously?
|
|
//
|
|
// - "invalid point" => true
|
|
// - point where all next values are equal => false
|
|
// - point where first non-eq next value is smaller => false
|
|
// - point where first non-eq next value is larger => true
|
|
Keyframe kf;
|
|
kf.AddPoint(1, 1, LINEAR); // testing with linear
|
|
kf.AddPoint(3, 5, BEZIER); // testing with bezier
|
|
kf.AddPoint(6, 10, CONSTANT); // first non-eq is smaller
|
|
kf.AddPoint(8, 8, CONSTANT); // first non-eq is larger
|
|
kf.AddPoint(10, 10, CONSTANT); // all next values are equal
|
|
kf.AddPoint(15, 10, CONSTANT);
|
|
|
|
// "invalid points"
|
|
CHECK_EQUAL(true, kf.IsIncreasing(0));
|
|
CHECK_EQUAL(true, kf.IsIncreasing(15));
|
|
// all next equal
|
|
CHECK_EQUAL(false, kf.IsIncreasing(12));
|
|
// first non-eq is larger
|
|
CHECK_EQUAL(true, kf.IsIncreasing(8));
|
|
// first non-eq is smaller
|
|
CHECK_EQUAL(false, kf.IsIncreasing(6));
|
|
// bezier and linear
|
|
CHECK_EQUAL(true, kf.IsIncreasing(4));
|
|
CHECK_EQUAL(true, kf.IsIncreasing(2));
|
|
}
|
|
|
|
TEST(GetLength)
|
|
{
|
|
Keyframe f;
|
|
CHECK_EQUAL(0, f.GetLength());
|
|
f.AddPoint(1, 1);
|
|
CHECK_EQUAL(1, f.GetLength());
|
|
f.AddPoint(2, 1);
|
|
CHECK_EQUAL(3, f.GetLength());
|
|
f.AddPoint(200, 1);
|
|
CHECK_EQUAL(201, f.GetLength());
|
|
|
|
Keyframe g;
|
|
g.AddPoint(200, 1);
|
|
CHECK_EQUAL(1, g.GetLength());
|
|
g.AddPoint(1,1);
|
|
CHECK_EQUAL(201, g.GetLength());
|
|
}
|
|
|
|
TEST(Use_Interpolation_of_Segment_End_Point)
|
|
{
|
|
Keyframe f;
|
|
f.AddPoint(1,0, CONSTANT);
|
|
f.AddPoint(100,155, BEZIER);
|
|
CHECK_CLOSE(75.9, f.GetValue(50), 0.1);
|
|
}
|
|
|
|
TEST(Handle_Large_Segment)
|
|
{
|
|
Keyframe kf;
|
|
kf.AddPoint(1, 0, CONSTANT);
|
|
kf.AddPoint(1000000, 1, LINEAR);
|
|
UNITTEST_TIME_CONSTRAINT(10); // 10 milliseconds would still be relatively slow, but need to think about slower build machines!
|
|
CHECK_CLOSE(0.5, kf.GetValue(500000), 0.01);
|
|
CHECK_EQUAL(true, kf.IsIncreasing(10));
|
|
Fraction fr = kf.GetRepeatFraction(250000);
|
|
CHECK_CLOSE(0.5, (double)fr.num / fr.den, 0.01);
|
|
}
|
|
|
|
TEST(Point_Vector_Constructor)
|
|
{
|
|
std::vector<Point> points{Point(1, 10), Point(5, 20), Point(10, 30)};
|
|
Keyframe k1(points);
|
|
|
|
CHECK_EQUAL(11, k1.GetLength());
|
|
CHECK_CLOSE(30.0f, k1.GetValue(10), 0.0001);
|
|
}
|
|
|
|
}; // SUITE
|