Files
libopenshot/include/OpenShotVersion.h.in

79 lines
3.2 KiB
C

/**
* @file
* @brief Header file that includes the version number of libopenshot
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @ref License
*/
/* LICENSE
*
* Copyright (c) 2008-2019 OpenShot Studios, LLC
* <http://www.openshotstudios.com/>. This file is part of
* OpenShot Library (libopenshot), an open-source project dedicated to
* delivering high quality video editing and animation solutions to the
* world. For more information visit <http://www.openshot.org/>.
*
* OpenShot Library (libopenshot) is free software: you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* OpenShot Library (libopenshot) is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef OPENSHOT_VERSION_H
#define OPENSHOT_VERSION_H
#define OPENSHOT_VERSION_ALL "@PROJECT_VERSION@" /// A string of the entire version "Major.Minor.Build"
#define OPENSHOT_VERSION_FULL "@PROJECT_VERSION_FULL@" /// A string of the full version identifier, including suffixes (e.g. "0.0.0-dev0")
#define OPENSHOT_VERSION_MAJOR_MINOR "@PROJECT_VERSION_MAJOR@.@PROJECT_VERSION_MINOR@" /// A string of the "Major.Minor" version
#define OPENSHOT_VERSION_MAJOR @PROJECT_VERSION_MAJOR@ /// Major version number is incremented when huge features are added or improved.
#define OPENSHOT_VERSION_MINOR @PROJECT_VERSION_MINOR@ /// Minor version is incremented when smaller (but still very important) improvements are added.
#define OPENSHOT_VERSION_BUILD @PROJECT_VERSION_PATCH@ /// Build number is incremented when minor bug fixes and less important improvements are added.
#define OPENSHOT_VERSION_SO @PROJECT_SO_VERSION@ /// Shared object version number. This increments any time the API and ABI changes (so old apps will no longer link)
#include <sstream>
using namespace std;
namespace openshot
{
/// This struct holds version number information. Use the GetVersion() method to access the current version of libopenshot.
struct OpenShotVersion {
int major; /// Major version number
int minor; /// Minor version number
int build; /// Build number
int so; /// Shared Object Number (incremented when API or ABI changes)
/// Get a string version of the version (i.e. "Major.Minor.Build")
string ToString() {
stringstream version_string;
version_string << major << "." << minor << "." << build;
return version_string.str();
}
};
/// Get the current version number of libopenshot (major, minor, and build number)
static OpenShotVersion GetVersion() {
OpenShotVersion version;
// Set version info
version.major = OPENSHOT_VERSION_MAJOR;
version.minor = OPENSHOT_VERSION_MINOR;
version.build = OPENSHOT_VERSION_BUILD;
version.so = OPENSHOT_VERSION_SO;
return version;
}
}
#endif