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240 lines
6.5 KiB
C++
240 lines
6.5 KiB
C++
/**
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* @file
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* @brief Source file for QtPlayer class
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* @author Duzy Chan <code@duzy.info>
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* @author Jonathan Thomas <jonathan@openshot.org>
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*
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* @ref License
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*/
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/* LICENSE
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*
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* Copyright (c) 2008-2019 OpenShot Studios, LLC
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* <http://www.openshotstudios.com/>. This file is part of
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* OpenShot Library (libopenshot), an open-source project dedicated to
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* delivering high quality video editing and animation solutions to the
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* world. For more information visit <http://www.openshot.org/>.
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*
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* OpenShot Library (libopenshot) is free software: you can redistribute it
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* and/or modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3 of the
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* License, or (at your option) any later version.
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*
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* OpenShot Library (libopenshot) is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Clip.h"
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#include "FFmpegReader.h"
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#include "Timeline.h"
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#include "QtPlayer.h"
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#include "Qt/PlayerPrivate.h"
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#include "Qt/VideoRenderer.h"
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namespace openshot
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{
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// Delegating constructor
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QtPlayer::QtPlayer()
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: QtPlayer::QtPlayer(new VideoRenderer())
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{ }
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// Constructor
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QtPlayer::QtPlayer(openshot::RendererBase *rb)
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: PlayerBase()
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, p(new openshot::PlayerPrivate(rb))
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, threads_started(false)
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{
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reader = NULL;
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}
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QtPlayer::~QtPlayer()
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{
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if (mode != PLAYBACK_STOPPED)
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Stop();
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delete p;
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}
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void QtPlayer::CloseAudioDevice()
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{
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// Close audio device (only do this once, when all audio playback is finished)
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openshot::AudioDeviceManagerSingleton::Instance()->CloseAudioDevice();
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}
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// Return any error string during initialization
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std::string QtPlayer::GetError() {
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if (reader && threads_started) {
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// Get error from audio thread (if any)
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return p->audioPlayback->getError();
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} else {
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return "";
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}
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}
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/// Get Audio Devices from JUCE
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std::vector<openshot::AudioDeviceInfo> QtPlayer::GetAudioDeviceNames() {
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if (reader && threads_started) {
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return p->audioPlayback->getAudioDeviceNames();
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} else {
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return std::vector<openshot::AudioDeviceInfo>();
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}
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}
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void QtPlayer::SetSource(const std::string &source)
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{
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FFmpegReader *ffreader = new FFmpegReader(source);
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ffreader->DisplayInfo();
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// Use default sample rate (or use the FFmpegReader's audio settings if any)
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int sample_rate = 44100;
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if (ffreader->info.sample_rate > 0)
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sample_rate = ffreader->info.sample_rate;
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// Use default channels (or use the FFmpegReader's audio settings if any)
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int channels = 2;
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if (ffreader->info.channels > 0)
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channels = ffreader->info.channels;
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// Use default channel layout (or use the FFmpegReader's audio settings if any)
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openshot::ChannelLayout channel_layout = openshot::LAYOUT_STEREO;
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if (channels != 2)
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channel_layout = ffreader->info.channel_layout;
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// Create timeline instance (720p, since we have no re-scaling in this player yet)
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reader = new Timeline(1280, 720, ffreader->info.fps, sample_rate, channels, channel_layout);
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Clip *c = new Clip(source);
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Timeline* tm = (Timeline*)reader;
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tm->AddClip(c);
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tm->Open();
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// Set the reader
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Reader(reader);
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}
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void QtPlayer::Play()
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{
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// Set mode to playing, and speed to normal
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mode = PLAYBACK_PLAY;
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Speed(1);
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if (reader && !threads_started) {
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// Start thread only once
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p->startPlayback();
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threads_started = true;
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}
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}
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void QtPlayer::Loading()
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{
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mode = PLAYBACK_LOADING;
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}
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/// Get the current mode
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openshot::PlaybackMode QtPlayer::Mode()
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{
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return mode;
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}
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void QtPlayer::Pause()
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{
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mode = PLAYBACK_PAUSED;
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Speed(0);
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}
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int64_t QtPlayer::Position()
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{
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return p->video_position;
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}
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void QtPlayer::Seek(int64_t new_frame)
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{
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// Check for seek
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if (reader && threads_started && new_frame > 0) {
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// Notify cache thread that seek has occurred
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p->videoCache->Seek(new_frame);
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// Update current position
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p->video_position = new_frame;
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// Clear last position (to force refresh)
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p->last_video_position = 0;
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// Notify audio thread that seek has occurred
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p->audioPlayback->Seek(new_frame);
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}
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}
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void QtPlayer::Stop()
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{
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// Change mode to stopped
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mode = PLAYBACK_STOPPED;
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// Notify threads of stopping
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if (reader && threads_started) {
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p->videoCache->Stop();
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p->audioPlayback->Stop();
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// Kill all threads
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p->stopPlayback();
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}
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p->video_position = 0;
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threads_started = false;
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}
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// Set the reader object
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void QtPlayer::Reader(openshot::ReaderBase *new_reader)
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{
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// Set new reader. Note: Be sure to close and dispose of the old reader after calling this
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reader = new_reader;
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p->reader = new_reader;
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p->videoCache->Reader(new_reader);
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p->audioPlayback->Reader(new_reader);
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}
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// Get the current reader, such as a FFmpegReader
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openshot::ReaderBase* QtPlayer::Reader() {
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return reader;
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}
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// Set the QWidget pointer to display the video on (as a LONG pointer id)
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void QtPlayer::SetQWidget(int64_t qwidget_address) {
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// Update override QWidget address on the video renderer
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p->renderer->OverrideWidget(qwidget_address);
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}
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// Get the Renderer pointer address (for Python to cast back into a QObject)
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int64_t QtPlayer::GetRendererQObject() {
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return (int64_t)(VideoRenderer*)p->renderer;
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}
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// Get the Playback speed
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float QtPlayer::Speed() {
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return speed;
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}
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// Set the Playback speed multiplier (1.0 = normal speed, <1.0 = slower, >1.0 faster)
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void QtPlayer::Speed(float new_speed) {
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speed = new_speed;
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p->speed = new_speed;
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p->videoCache->setSpeed(new_speed);
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if (p->reader->info.has_audio)
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p->audioPlayback->setSpeed(new_speed);
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}
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// Get the Volume
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float QtPlayer::Volume() {
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return volume;
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}
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// Set the Volume multiplier (1.0 = normal volume, <1.0 = quieter, >1.0 louder)
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void QtPlayer::Volume(float new_volume) {
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volume = new_volume;
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}
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} |