Files
libopenshot/src/RendererBase.cpp
Frank Dana 59138ea3e4 Adopt license management via Reuse project/tool (#711)
* reuse-managed license/copyright headers

reuse is a tool for compliance with the REUSE recommendations. See
<https://reuse.software/> for more information, and
<https://reuse.readthedocs.io/> for the online documentation.

* Set jsoncpp license
* Add MIT license for Decklink sources
* Explicitly license examples/
  - Add headers to source files
  - Change blanket licensing in .reuse/dep5 to only cover binary media
  - Import CC-BY-3.0 license and assign to sintel_trailer
2021-10-16 01:26:26 -04:00

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/**
* @file
* @brief Source file for RendererBase class
* @author Duzy Chan <code@duzy.info>
*
* @ref License
*/
// Copyright (c) 2008-2019 OpenShot Studios, LLC
//
// SPDX-License-Identifier: LGPL-3.0-or-later
#include "RendererBase.h"
using namespace openshot;
RendererBase::RendererBase()
{
}
RendererBase::~RendererBase()
{
}
void RendererBase::paint(const std::shared_ptr<Frame> & frame)
{
if (frame)
this->render(frame->GetImage());
}