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125 lines
3.3 KiB
C++
125 lines
3.3 KiB
C++
/**
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* @file
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* @brief Header file for QtPlayer class
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* @author Duzy Chan <code@duzy.info>
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* @author Jonathan Thomas <jonathan@openshot.org>
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*
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* @ref License
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*/
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/* LICENSE
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*
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* Copyright (c) 2008-2019 OpenShot Studios, LLC
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* <http://www.openshotstudios.com/>. This file is part of
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* OpenShot Library (libopenshot), an open-source project dedicated to
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* delivering high quality video editing and animation solutions to the
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* world. For more information visit <http://www.openshot.org/>.
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*
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* OpenShot Library (libopenshot) is free software: you can redistribute it
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* and/or modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3 of the
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* License, or (at your option) any later version.
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*
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* OpenShot Library (libopenshot) is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef OPENSHOT_QT_PLAYER_H
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#define OPENSHOT_QT_PLAYER_H
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#include <iostream>
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#include <vector>
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#include "PlayerBase.h"
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#include "Qt/PlayerPrivate.h"
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#include "RendererBase.h"
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using namespace std;
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namespace openshot
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{
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/**
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* @brief This class is used to playback a video from a reader.
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*
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*/
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class QtPlayer : public PlayerBase
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{
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PlayerPrivate *p;
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bool threads_started;
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public:
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/// Default constructor
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explicit QtPlayer();
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explicit QtPlayer(RendererBase *rb);
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/// Default destructor
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virtual ~QtPlayer();
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/// Close audio device
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void CloseAudioDevice();
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/// Get Error (if any)
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string GetError();
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/// Get Audio Devices from JUCE
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vector<AudioDeviceInfo> GetAudioDeviceNames();
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/// Play the video
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void Play();
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/// Display a loading animation
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void Loading();
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/// Get the current mode
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PlaybackMode Mode();
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/// Pause the video
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void Pause();
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/// Get the current frame number being played
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int Position();
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/// Seek to a specific frame in the player
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void Seek(int64_t new_frame);
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/// Set the source URL/path of this player (which will create an internal Reader)
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void SetSource(const std::string &source);
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/// Set the QWidget which will be used as the display (note: QLabel works well). This does not take a
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/// normal pointer, but rather a LONG pointer id (and it re-casts the QWidget pointer inside libopenshot).
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/// This is required due to SIP and SWIG incompatibility in the Python bindings.
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void SetQWidget(int64_t qwidget_address);
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/// Get the Renderer pointer address (for Python to cast back into a QObject)
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int64_t GetRendererQObject();
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/// Get the Playback speed
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float Speed();
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/// Set the Playback speed (1.0 = normal speed, <1.0 = slower, >1.0 faster)
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void Speed(float new_speed);
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/// Stop the video player and clear the cached frames
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void Stop();
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/// Set the current reader
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void Reader(ReaderBase *new_reader);
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/// Get the current reader, such as a FFmpegReader
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ReaderBase* Reader();
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/// Get the Volume
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float Volume();
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/// Set the Volume (1.0 = normal volume, <1.0 = quieter, >1.0 louder)
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void Volume(float new_volume);
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};
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}
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#endif
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