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179 lines
6.4 KiB
C++
179 lines
6.4 KiB
C++
/**
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* @file
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* @brief Source file for Pixelate effect class
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* @author Jonathan Thomas <jonathan@openshot.org>
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*
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* @ref License
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*/
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/* LICENSE
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*
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* Copyright (c) 2008-2019 OpenShot Studios, LLC
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* <http://www.openshotstudios.com/>. This file is part of
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* OpenShot Library (libopenshot), an open-source project dedicated to
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* delivering high quality video editing and animation solutions to the
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* world. For more information visit <http://www.openshot.org/>.
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*
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* OpenShot Library (libopenshot) is free software: you can redistribute it
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* and/or modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3 of the
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* License, or (at your option) any later version.
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*
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* OpenShot Library (libopenshot) is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../../include/effects/Pixelate.h"
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using namespace openshot;
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/// Blank constructor, useful when using Json to load the effect properties
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Pixelate::Pixelate() : pixelization(0.7), left(0.0), top(0.0), right(0.0), bottom(0.0) {
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// Init effect properties
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init_effect_details();
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}
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// Default constructor
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Pixelate::Pixelate(Keyframe pixelization, Keyframe left, Keyframe top, Keyframe right, Keyframe bottom) :
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pixelization(pixelization), left(left), top(top), right(right), bottom(bottom)
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{
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// Init effect properties
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init_effect_details();
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}
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// Init effect settings
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void Pixelate::init_effect_details()
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{
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/// Initialize the values of the EffectInfo struct.
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InitEffectInfo();
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/// Set the effect info
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info.class_name = "Pixelate";
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info.name = "Pixelate";
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info.description = "Pixelate (increase or decrease) the number of visible pixels.";
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info.has_audio = false;
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info.has_video = true;
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}
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// This method is required for all derived classes of EffectBase, and returns a
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// modified openshot::Frame object
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std::shared_ptr<Frame> Pixelate::GetFrame(std::shared_ptr<Frame> frame, int64_t frame_number)
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{
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// Get the frame's image
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std::shared_ptr<QImage> frame_image = frame->GetImage();
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// Get current keyframe values
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double pixelization_value = 1.0 - std::min(fabs(pixelization.GetValue(frame_number)), 1.0);
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double left_value = left.GetValue(frame_number);
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double top_value = top.GetValue(frame_number);
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double right_value = right.GetValue(frame_number);
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double bottom_value = bottom.GetValue(frame_number);
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if (pixelization_value > 0.0) {
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int w = frame_image->width();
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int h = frame_image->height();
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// Define area we're working on in terms of a QRect with QMargins applied
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QRect area(QPoint(0,0), frame_image->size());
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area = area.marginsRemoved({int(left_value * w), int(top_value * h), int(right_value * w), int(bottom_value * h)});
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// Copy and scale pixels in area to be pixelated
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auto frame_scaled = frame_image->copy(area).scaledToWidth(area.width() * pixelization_value, Qt::SmoothTransformation);
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// Draw pixelated image back over original
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QPainter painter(frame_image.get());
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painter.drawImage(area, frame_scaled);
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painter.end();
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}
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// return the modified frame
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return frame;
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}
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// Generate JSON string of this object
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std::string Pixelate::Json() const {
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// Return formatted string
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return JsonValue().toStyledString();
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}
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// Generate Json::Value for this object
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Json::Value Pixelate::JsonValue() const {
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// Create root json object
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Json::Value root = EffectBase::JsonValue(); // get parent properties
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root["type"] = info.class_name;
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root["pixelization"] = pixelization.JsonValue();
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root["left"] = left.JsonValue();
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root["top"] = top.JsonValue();
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root["right"] = right.JsonValue();
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root["bottom"] = bottom.JsonValue();
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// return JsonValue
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return root;
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}
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// Load JSON string into this object
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void Pixelate::SetJson(const std::string value) {
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// Parse JSON string into JSON objects
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try
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{
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const Json::Value root = openshot::stringToJson(value);
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// Set all values that match
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SetJsonValue(root);
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}
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catch (const std::exception& e)
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{
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// Error parsing JSON (or missing keys)
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throw InvalidJSON("JSON is invalid (missing keys or invalid data types)");
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}
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}
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// Load Json::Value into this object
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void Pixelate::SetJsonValue(const Json::Value root) {
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// Set parent data
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EffectBase::SetJsonValue(root);
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// Set data from Json (if key is found)
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if (!root["pixelization"].isNull())
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pixelization.SetJsonValue(root["pixelization"]);
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if (!root["left"].isNull())
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left.SetJsonValue(root["left"]);
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if (!root["top"].isNull())
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top.SetJsonValue(root["top"]);
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if (!root["right"].isNull())
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right.SetJsonValue(root["right"]);
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if (!root["bottom"].isNull())
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bottom.SetJsonValue(root["bottom"]);
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}
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// Get all properties for a specific frame
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std::string Pixelate::PropertiesJSON(int64_t requested_frame) const {
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// Generate JSON properties list
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Json::Value root;
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root["id"] = add_property_json("ID", 0.0, "string", Id(), NULL, -1, -1, true, requested_frame);
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root["position"] = add_property_json("Position", Position(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame);
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root["layer"] = add_property_json("Track", Layer(), "int", "", NULL, 0, 20, false, requested_frame);
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root["start"] = add_property_json("Start", Start(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame);
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root["end"] = add_property_json("End", End(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame);
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root["duration"] = add_property_json("Duration", Duration(), "float", "", NULL, 0, 1000 * 60 * 30, true, requested_frame);
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// Keyframes
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root["pixelization"] = add_property_json("Pixelization", pixelization.GetValue(requested_frame), "float", "", &pixelization, 0.0, 0.9999, false, requested_frame);
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root["left"] = add_property_json("Left Margin", left.GetValue(requested_frame), "float", "", &left, 0.0, 1.0, false, requested_frame);
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root["top"] = add_property_json("Top Margin", top.GetValue(requested_frame), "float", "", &top, 0.0, 1.0, false, requested_frame);
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root["right"] = add_property_json("Right Margin", right.GetValue(requested_frame), "float", "", &right, 0.0, 1.0, false, requested_frame);
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root["bottom"] = add_property_json("Bottom Margin", bottom.GetValue(requested_frame), "float", "", &bottom, 0.0, 1.0, false, requested_frame);
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// Return formatted string
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return root.toStyledString();
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}
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