Files
libopenshot/include/DecklinkReader.h

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2.6 KiB
C++

#ifndef OPENSHOT_DECKLINK_READER_H
#define OPENSHOT_DECKLINK_READER_H
/**
* \file
* \brief Header file for ImageReader class
* \author Copyright (c) 2011 Jonathan Thomas
*/
#include "FileReaderBase.h"
#include <cmath>
#include <ctime>
#include <fcntl.h>
#include <iostream>
#include <omp.h>
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <tr1/memory>
#include <unistd.h>
#include "Magick++.h"
#include "Cache.h"
#include "Exceptions.h"
#include "Frame.h"
#include "DecklinkInput.h"
using namespace std;
namespace openshot
{
/**
* \brief This class uses the Blackmagic Decklink libraries, to open video streams on Blackmagic devices, and return
* openshot::Frame objects containing the image and audio data.
*/
class DecklinkReader : public FileReaderBase
{
private:
bool is_open;
IDeckLink *deckLink;
IDeckLinkInput *deckLinkInput;
IDeckLinkDisplayModeIterator *displayModeIterator;
IDeckLinkOutput *m_deckLinkOutput;
IDeckLinkVideoConversion *m_deckLinkConverter;
pthread_mutex_t sleepMutex;
pthread_cond_t sleepCond;
IDeckLinkIterator *deckLinkIterator;
DeckLinkInputDelegate *delegate;
IDeckLinkDisplayMode *displayMode;
BMDVideoInputFlags inputFlags;
BMDDisplayMode selectedDisplayMode;
BMDPixelFormat pixelFormat;
int displayModeCount;
int exitStatus;
int ch;
bool foundDisplayMode;
HRESULT result;
int g_videoModeIndex;
int g_audioChannels;
int g_audioSampleDepth;
int g_maxFrames;
int device;
BMDTimeValue frameRateDuration, frameRateScale;
const char *displayModeName;
public:
/// Constructor for DecklinkReader. This automatically opens the device and loads
/// the first second of video, or it throws one of the following exceptions.
DecklinkReader(int device, int video_mode, int pixel_format, int channels, int sample_depth) throw(DecklinkError);
~DecklinkReader(); /// Destructor
/// Close the device and video stream
void Close();
/// Get an openshot::Frame object for a specific frame number of this reader. Frame number
/// is ignored, since it always gets the latest LIVE frame.
///
/// @returns The requested frame (containing the image)
/// @param[requested_frame] number The frame number that is requested.
tr1::shared_ptr<Frame> GetFrame(int requested_frame) throw(ReaderClosed);
unsigned long GetCurrentFrameNumber();
/// Open device and video stream - which is called by the constructor automatically
void Open() throw(DecklinkError);
};
}
#endif