Files
libopenshot/src/ZmqLogger.cpp
FeRD (Frank Dana) 59108504e3 Code changes for compatibility with JUCE 6.x
- Replace all juce::CriticalSection with std::recursive_mutex
- Replace all juce::AudioSampleBuffer with juce::AudioBuffer<float>
- Eliminate implicit reliance on 'using namespace juce;'
- Replace OpenShotAudio.h includes with targeted juce modules
2021-11-09 06:22:25 -05:00

226 lines
5.5 KiB
C++

/**
* @file
* @brief Source file for ZeroMQ-based Logger class
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @ref License
*/
// Copyright (c) 2008-2019 OpenShot Studios, LLC
//
// SPDX-License-Identifier: LGPL-3.0-or-later
#include "ZmqLogger.h"
#include "Exceptions.h"
#include "Settings.h"
#if USE_RESVG == 1
#include "ResvgQt.h"
#endif
using namespace openshot;
#include <sstream>
#include <iostream>
#include <iomanip>
#include <ctime>
#include <thread> // for std::this_thread::sleep_for
#include <chrono> // for std::duration::microseconds
// Global reference to logger
ZmqLogger *ZmqLogger::m_pInstance = NULL;
// Create or Get an instance of the logger singleton
ZmqLogger *ZmqLogger::Instance()
{
if (!m_pInstance) {
// Create the actual instance of logger only once
m_pInstance = new ZmqLogger;
// init ZMQ variables
m_pInstance->context = NULL;
m_pInstance->publisher = NULL;
m_pInstance->connection = "";
// Default connection
m_pInstance->Connection("tcp://*:5556");
// Init enabled to False (force user to call Enable())
m_pInstance->enabled = false;
#if USE_RESVG == 1
// Init resvg logging (if needed)
// This can only happen 1 time or it will crash
ResvgRenderer::initLog();
#endif
}
return m_pInstance;
}
// Set the connection for this logger
void ZmqLogger::Connection(std::string new_connection)
{
// Create a scoped lock, allowing only a single thread to run the following code at one time
const std::lock_guard<std::recursive_mutex> lock(loggerMutex);
// Does anything need to happen?
if (new_connection == connection)
return;
else
// Set new connection
connection = new_connection;
if (context == NULL) {
// Create ZMQ Context
context = new zmq::context_t(1);
}
if (publisher != NULL) {
// Close an existing bound publisher socket
publisher->close();
publisher = NULL;
}
// Create new publisher instance
publisher = new zmq::socket_t(*context, ZMQ_PUB);
// Bind to the socket
try {
publisher->bind(connection.c_str());
} catch (zmq::error_t &e) {
std::cout << "ZmqLogger::Connection - Error binding to " << connection << ". Switching to an available port." << std::endl;
connection = "tcp://*:*";
publisher->bind(connection.c_str());
}
// Sleeping to allow connection to wake up (0.25 seconds)
std::this_thread::sleep_for(std::chrono::milliseconds(250));
}
void ZmqLogger::Log(std::string message)
{
if (!enabled)
// Don't do anything
return;
// Create a scoped lock, allowing only a single thread to run the following code at one time
const std::lock_guard<std::recursive_mutex> lock(loggerMutex);
// Send message over socket (ZeroMQ)
zmq::message_t reply (message.length());
std::memcpy (reply.data(), message.c_str(), message.length());
#if ZMQ_VERSION > ZMQ_MAKE_VERSION(4, 3, 1)
// Set flags for immediate delivery (new API)
publisher->send(reply, zmq::send_flags::dontwait);
#else
publisher->send(reply);
#endif
// Also log to file, if open
LogToFile(message);
}
// Log message to a file (if path set)
void ZmqLogger::LogToFile(std::string message)
{
// Write to log file (if opened, and force it to write to disk in case of a crash)
if (log_file.is_open())
log_file << message << std::flush;
}
void ZmqLogger::Path(std::string new_path)
{
// Update path
file_path = new_path;
// Close file (if already open)
if (log_file.is_open())
log_file.close();
// Open file (write + append)
log_file.open (file_path.c_str(), std::ios::out | std::ios::app);
// Get current time and log first message
std::time_t now = std::time(0);
std::tm* localtm = std::localtime(&now);
log_file << "------------------------------------------" << std::endl;
log_file << "libopenshot logging: " << std::asctime(localtm);
log_file << "------------------------------------------" << std::endl;
}
void ZmqLogger::Close()
{
// Disable logger as it no longer needed
enabled = false;
// Close file (if already open)
if (log_file.is_open())
log_file.close();
// Close socket (if any)
if (publisher != NULL) {
// Close an existing bound publisher socket
publisher->close();
publisher = NULL;
}
}
// Append debug information
void ZmqLogger::AppendDebugMethod(std::string method_name,
std::string arg1_name, float arg1_value,
std::string arg2_name, float arg2_value,
std::string arg3_name, float arg3_value,
std::string arg4_name, float arg4_value,
std::string arg5_name, float arg5_value,
std::string arg6_name, float arg6_value)
{
if (!enabled && !openshot::Settings::Instance()->DEBUG_TO_STDERR)
// Don't do anything
return;
{
// Create a scoped lock, allowing only a single thread to run the following code at one time
const std::lock_guard<std::recursive_mutex> lock(loggerMutex);
std::stringstream message;
message << std::fixed << std::setprecision(4);
// Construct message
message << method_name << " (";
if (arg1_name.length() > 0)
message << arg1_name << "=" << arg1_value;
if (arg2_name.length() > 0)
message << ", " << arg2_name << "=" << arg2_value;
if (arg3_name.length() > 0)
message << ", " << arg3_name << "=" << arg3_value;
if (arg4_name.length() > 0)
message << ", " << arg4_name << "=" << arg4_value;
if (arg5_name.length() > 0)
message << ", " << arg5_name << "=" << arg5_value;
if (arg6_name.length() > 0)
message << ", " << arg6_name << "=" << arg6_value;
message << ")" << std::endl;
if (openshot::Settings::Instance()->DEBUG_TO_STDERR) {
// Print message to stderr
std::clog << message.str();
}
if (enabled) {
// Send message through ZMQ
Log(message.str());
}
}
}