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Removing the decode setting makes hardware supported decode break. There must be some hidden dependency on that variable somewhere which might also be responsible for the problems with nVidia on Linux. TODO Remove the dependency
68 lines
2.2 KiB
C++
68 lines
2.2 KiB
C++
/**
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* @file
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* @brief Unit tests for openshot::Color
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* @author Jonathan Thomas <jonathan@openshot.org>
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*
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* @section LICENSE
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*
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* Copyright (c) 2008-2014 OpenShot Studios, LLC
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* <http://www.openshotstudios.com/>. This file is part of
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* OpenShot Library (libopenshot), an open-source project dedicated to
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* delivering high quality video editing and animation solutions to the
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* world. For more information visit <http://www.openshot.org/>.
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*
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* OpenShot Library (libopenshot) is free software: you can redistribute it
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* and/or modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3 of the
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* License, or (at your option) any later version.
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*
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* OpenShot Library (libopenshot) is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "UnitTest++.h"
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#include "../include/OpenShot.h"
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using namespace std;
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using namespace openshot;
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TEST(Settings_Default_Constructor)
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{
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// Create an empty color
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Settings *s = Settings::Instance();
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CHECK_EQUAL(1, s->HARDWARE_DECODER);
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// REMOVE_HW_OLD
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//CHECK_EQUAL(false, s->HARDWARE_ENCODE);
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CHECK_EQUAL(false, s->HIGH_QUALITY_SCALING);
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CHECK_EQUAL(false, s->WAIT_FOR_VIDEO_PROCESSING_TASK);
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}
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TEST(Settings_Change_Settings)
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{
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// Create an empty color
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Settings *s = Settings::Instance();
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s->HARDWARE_DECODER = 1;
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// REMOVE_HW_OLD
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//s->HARDWARE_ENCODE = true;
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s->HIGH_QUALITY_SCALING = true;
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s->WAIT_FOR_VIDEO_PROCESSING_TASK = true;
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CHECK_EQUAL(1, s->HARDWARE_DECODER);
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// REMOVE_HW_OLD
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//CHECK_EQUAL(true, s->HARDWARE_ENCODE);
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CHECK_EQUAL(true, s->HIGH_QUALITY_SCALING);
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CHECK_EQUAL(true, s->WAIT_FOR_VIDEO_PROCESSING_TASK);
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CHECK_EQUAL(1, s->HARDWARE_DECODER);
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// REMOVE_HW_OLD
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//CHECK_EQUAL(true, s->HARDWARE_ENCODE);
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CHECK_EQUAL(true, Settings::Instance()->HIGH_QUALITY_SCALING);
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CHECK_EQUAL(true, Settings::Instance()->WAIT_FOR_VIDEO_PROCESSING_TASK);
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}
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