Files
libopenshot/include/Color.h

51 lines
1.6 KiB
C++

/**
* @file
* @brief Header file for Color class
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @section LICENSE
*
* Copyright (c) 2008-2013 OpenShot Studios, LLC
* (http://www.openshotstudios.com). This file is part of
* OpenShot Library (http://www.openshot.org), an open-source project
* dedicated to delivering high quality video editing and animation solutions
* to the world.
*
* OpenShot Library is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenShot Library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef OPENSHOT_COLOR_H
#define OPENSHOT_COLOR_H
#include "KeyFrame.h"
namespace openshot {
/**
* @brief This struct represents a color (used on the timeline and clips)
*
* Colors are represented by 4 curves, representing red, green, and blue. The curves
* can be used to animate colors over time.
*/
struct Color{
Keyframe red; ///<Curve representing the red value (0 - 65536)
Keyframe green; ///<Curve representing the green value (0 - 65536)
Keyframe blue; ///<Curve representing the red blue (0 - 65536)
};
}
#endif