Files
libopenshot/tests/Color_Tests.cpp

84 lines
2.3 KiB
C++

/**
* @file
* @brief Unit tests for openshot::Color
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @section LICENSE
*
* Copyright (c) 2008-2014 OpenShot Studios, LLC
* <http://www.openshotstudios.com/>. This file is part of
* OpenShot Library (libopenshot), an open-source project dedicated to
* delivering high quality video editing and animation solutions to the
* world. For more information visit <http://www.openshot.org/>.
*
* OpenShot Library (libopenshot) is free software: you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* OpenShot Library (libopenshot) is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "UnitTest++.h"
#include "../include/OpenShot.h"
using namespace std;
using namespace openshot;
TEST(Color_Default_Constructor)
{
// Create an empty color
Color c1;
CHECK_CLOSE(0.0f, c1.red.GetValue(0), 0.00001);
CHECK_CLOSE(0.0f, c1.green.GetValue(0), 0.00001);
CHECK_CLOSE(0.0f, c1.blue.GetValue(0), 0.00001);
}
TEST(Color_Animate_Colors)
{
// Create an empty color
Color c1;
// Set starting color (on frame 0)
c1.red.AddPoint(0, 12000);
c1.green.AddPoint(0, 5000);
c1.blue.AddPoint(0, 1000);
// Set ending color (on frame 1000)
c1.red.AddPoint(1000, 32000);
c1.green.AddPoint(1000, 12000);
c1.blue.AddPoint(1000, 5000);
// Check the color at frame 500
CHECK_CLOSE(22011, c1.red.GetInt(500), 0.01);
CHECK_CLOSE(8504, c1.green.GetInt(500), 0.01);
CHECK_CLOSE(3002, c1.blue.GetInt(500), 0.01);
}
TEST(Color_HEX_Value)
{
// Color
openshot::Color c;
c.red = openshot::Keyframe(0);
c.red.AddPoint(100, 255);
c.green = openshot::Keyframe(0);
c.green.AddPoint(100, 255);
c.blue = openshot::Keyframe(0);
c.blue.AddPoint(100, 255);
CHECK_EQUAL("#000000", c.GetColorHex(1));
CHECK_EQUAL("#7f7f7f", c.GetColorHex(50));
CHECK_EQUAL("#ffffff", c.GetColorHex(100));
}