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* reuse-managed license/copyright headers reuse is a tool for compliance with the REUSE recommendations. See <https://reuse.software/> for more information, and <https://reuse.readthedocs.io/> for the online documentation. * Set jsoncpp license * Add MIT license for Decklink sources * Explicitly license examples/ - Add headers to source files - Change blanket licensing in .reuse/dep5 to only cover binary media - Import CC-BY-3.0 license and assign to sintel_trailer
34 lines
780 B
C++
34 lines
780 B
C++
/**
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* @file
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* @brief Helper functions for Json parsing
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* @author FeRD (Frank Dana) <ferdnyc@gmail.com>
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*
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* @ref License
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*/
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// Copyright (c) 2008-2019 OpenShot Studios, LLC
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//
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// SPDX-License-Identifier: LGPL-3.0-or-later
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#include "Json.h"
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#include "Exceptions.h"
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const Json::Value openshot::stringToJson(const std::string value) {
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// Parse JSON string into JSON objects
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Json::Value root;
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Json::CharReaderBuilder rbuilder;
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Json::CharReader* reader(rbuilder.newCharReader());
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std::string errors;
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bool success = reader->parse( value.c_str(), value.c_str() + value.size(),
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&root, &errors );
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delete reader;
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if (!success)
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// Raise exception
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throw openshot::InvalidJSON("JSON could not be parsed (or is invalid)");
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return root;
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}
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