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libopenshot/tests/Settings.cpp
Frank Dana 59138ea3e4 Adopt license management via Reuse project/tool (#711)
* reuse-managed license/copyright headers

reuse is a tool for compliance with the REUSE recommendations. See
<https://reuse.software/> for more information, and
<https://reuse.readthedocs.io/> for the online documentation.

* Set jsoncpp license
* Add MIT license for Decklink sources
* Explicitly license examples/
  - Add headers to source files
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  - Import CC-BY-3.0 license and assign to sintel_trailer
2021-10-16 01:26:26 -04:00

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/**
* @file
* @brief Unit tests for openshot::Color
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @ref License
*/
// Copyright (c) 2008-2019 OpenShot Studios, LLC
//
// SPDX-License-Identifier: LGPL-3.0-or-later
#include <catch2/catch.hpp>
#include "Settings.h"
using namespace openshot;
TEST_CASE( "Constructor", "[libopenshot][settings]" )
{
// Create an empty color
Settings *s = Settings::Instance();
CHECK(s->OMP_THREADS == 12);
CHECK_FALSE(s->HIGH_QUALITY_SCALING);
}
TEST_CASE( "Change settings", "[libopenshot][settings]" )
{
// Create an empty color
Settings *s = Settings::Instance();
s->OMP_THREADS = 8;
s->HIGH_QUALITY_SCALING = true;
CHECK(s->OMP_THREADS == 8);
CHECK(s->HIGH_QUALITY_SCALING == true);
CHECK(Settings::Instance()->OMP_THREADS == 8);
CHECK(Settings::Instance()->HIGH_QUALITY_SCALING == true);
}
TEST_CASE( "Debug logging", "[libopenshot][settings][environment]")
{
// Check the environment
auto envvar = std::getenv("LIBOPENSHOT_DEBUG");
const auto is_enabled = bool(envvar != nullptr);
CHECK(Settings::Instance()->DEBUG_TO_STDERR == is_enabled);
}