Files
libopenshot/tests/Fraction.cpp
Frank Dana 59138ea3e4 Adopt license management via Reuse project/tool (#711)
* reuse-managed license/copyright headers

reuse is a tool for compliance with the REUSE recommendations. See
<https://reuse.software/> for more information, and
<https://reuse.readthedocs.io/> for the online documentation.

* Set jsoncpp license
* Add MIT license for Decklink sources
* Explicitly license examples/
  - Add headers to source files
  - Change blanket licensing in .reuse/dep5 to only cover binary media
  - Import CC-BY-3.0 license and assign to sintel_trailer
2021-10-16 01:26:26 -04:00

146 lines
3.6 KiB
C++

/**
* @file
* @brief Unit tests for openshot::Fraction
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @ref License
*/
// Copyright (c) 2008-2019 OpenShot Studios, LLC
//
// SPDX-License-Identifier: LGPL-3.0-or-later
#include <catch2/catch.hpp>
#include "Fraction.h"
#include <map>
#include <vector>
#include <sstream>
using namespace std;
using namespace openshot;
TEST_CASE( "Constructors", "[libopenshot][fraction]" )
{
// Create a default fraction (should be 1/1)
Fraction f1;
// Check default fraction
CHECK(f1.num == 1);
CHECK(f1.den == 1);
CHECK(f1.ToFloat() == Approx(1.0f).margin(0.00001));
CHECK(f1.ToDouble() == Approx(1.0f).margin(0.00001));
// reduce fraction
f1.Reduce();
// Check the reduced fraction
CHECK(f1.num == 1);
CHECK(f1.den == 1);
CHECK(f1.ToFloat() == Approx(1.0f).margin(0.00001));
CHECK(f1.ToDouble() == Approx(1.0f).margin(0.00001));
}
TEST_CASE( "Alt_Constructors", "[libopenshot][fraction]" )
{
// Use the delegating constructor for std::pair
std::pair<int, int> args{24, 1};
Fraction f1(args);
CHECK(f1.num == 24);
CHECK(f1.den == 1);
CHECK(f1.ToFloat() == Approx(24.0f).margin(0.00001));
// Use the delegating constructor for std::vector
std::vector<int> v{30000, 1001};
Fraction f2(v);
CHECK(f2.ToFloat() == Approx(30000.0/1001.0).margin(0.00001));
// Use the delegating constructor for std::map<std::string, int>
std::map<std::string, int> dict;
dict.insert({"num", 24000});
dict.insert({"den", 1001});
Fraction f3(dict);
CHECK(f3.den == 1001);
CHECK(f3.num == 24000);
CHECK(f3.Reciprocal().ToFloat() == Approx(1001.0/24000.0).margin(0.00001));
}
TEST_CASE( "WxH_640_480", "[libopenshot][fraction]" )
{
// Create fraction
Fraction f1(640, 480);
// Check fraction
CHECK(f1.num == 640);
CHECK(f1.den == 480);
CHECK(f1.ToFloat() == Approx(1.33333f).margin(0.00001));
CHECK(f1.ToDouble() == Approx(1.33333f).margin(0.00001));
// reduce fraction
f1.Reduce();
// Check the reduced fraction
CHECK(f1.num == 4);
CHECK(f1.den == 3);
CHECK(f1.ToFloat() == Approx(1.33333f).margin(0.00001));
CHECK(f1.ToDouble() == Approx(1.33333f).margin(0.00001));
}
TEST_CASE( "WxH_1280_720", "[libopenshot][fraction]" )
{
// Create fraction
Fraction f1(1280, 720);
// Check fraction
CHECK(f1.num == 1280);
CHECK(f1.den == 720);
CHECK(f1.ToFloat() == Approx(1.77777f).margin(0.00001));
CHECK(f1.ToDouble() == Approx(1.77777f).margin(0.00001));
// reduce fraction
f1.Reduce();
// Check the reduced fraction
CHECK(f1.num == 16);
CHECK(f1.den == 9);
CHECK(f1.ToFloat() == Approx(1.77777f).margin(0.00001));
CHECK(f1.ToDouble() == Approx(1.77777f).margin(0.00001));
}
TEST_CASE( "Reciprocal", "[libopenshot][fraction]" )
{
// Create fraction
Fraction f1(1280, 720);
// Check fraction
CHECK(f1.num == 1280);
CHECK(f1.den == 720);
CHECK(f1.ToFloat() == Approx(1.77777f).margin(0.00001));
CHECK(f1.ToDouble() == Approx(1.77777f).margin(0.00001));
// Get the reciprocal of the fraction (i.e. flip the fraction)
Fraction f2 = f1.Reciprocal();
// Check the reduced fraction
CHECK(f2.num == 720);
CHECK(f2.den == 1280);
CHECK(f2.ToFloat() == Approx(0.5625f).margin(0.00001));
CHECK(f2.ToDouble() == Approx(0.5625f).margin(0.00001));
// Re-Check the original fraction (to be sure it hasn't changed)
CHECK(f1.num == 1280);
CHECK(f1.den == 720);
CHECK(f1.ToFloat() == Approx(1.77777f).margin(0.00001));
CHECK(f1.ToDouble() == Approx(1.77777f).margin(0.00001));
}
TEST_CASE( "Operator ostream", "[libopenshot][fraction]" )
{
std::stringstream output;
openshot::Fraction f3(30000, 1001);
output << f3;
CHECK(output.str() == "Fraction(30000, 1001)");
}