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86 lines
2.1 KiB
C++
86 lines
2.1 KiB
C++
/**
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* @file
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* @brief Unit tests for openshot::QtImageReader
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* @author Jonathan Thomas <jonathan@openshot.org>
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*
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* @ref License
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*/
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// Copyright (c) 2008-2019 OpenShot Studios, LLC
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//
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// SPDX-License-Identifier: LGPL-3.0-or-later
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#include <catch2/catch.hpp>
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#include <QGuiApplication>
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#include "QtImageReader.h"
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#include "Frame.h"
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#include "Clip.h"
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#include "Timeline.h"
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using namespace openshot;
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TEST_CASE( "Default_Constructor", "[libopenshot][qtimagereader]" )
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{
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// Check invalid path
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CHECK_THROWS_AS(QtImageReader(""), InvalidFile);
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}
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TEST_CASE( "GetFrame_Before_Opening", "[libopenshot][qtimagereader]" )
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{
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// Create a reader
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std::stringstream path;
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path << TEST_MEDIA_PATH << "front.png";
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QtImageReader r(path.str());
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// Check invalid path
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CHECK_THROWS_AS(r.GetFrame(1), ReaderClosed);
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}
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TEST_CASE( "Check_SVG_Loading", "[libopenshot][qtimagereader]" )
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{
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// Create a reader
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std::stringstream path;
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path << TEST_MEDIA_PATH << "1F0CF.svg";
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QtImageReader r(path.str());
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r.Open();
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// Get frame, with no Timeline or Clip
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// Size should be equal to default SVG size
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std::shared_ptr<Frame> f = r.GetFrame(1);
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CHECK(f->GetImage()->width() == 72);
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CHECK(f->GetImage()->height() == 72);
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Fraction fps(30000,1000);
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Timeline t1(640, 480, fps, 44100, 2, LAYOUT_STEREO);
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Clip clip1(path.str());
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clip1.Layer(1);
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clip1.Position(0.0); // Delay the overlay by 0.05 seconds
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clip1.End(10.0); // Make the duration of the overlay 1/2 second
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// Add clips
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t1.AddClip(&clip1);
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t1.Open();
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// Get frame, with 640x480 Timeline
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// Should scale to 480
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clip1.Reader()->Open();
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f = clip1.Reader()->GetFrame(2);
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CHECK(f->GetImage()->width() == 480);
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CHECK(f->GetImage()->height() == 480);
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// Add scale_x and scale_y. Should scale the square SVG
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// by the largest scale keyframe (i.e. 4)
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clip1.scale_x.AddPoint(1.0, 2.0, openshot::LINEAR);
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clip1.scale_y.AddPoint(1.0, 2.0, openshot::LINEAR);
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f = clip1.Reader()->GetFrame(3);
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CHECK(f->GetImage()->width() == 480 * 2);
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CHECK(f->GetImage()->height() == 480 * 2);
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// Close reader
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t1.Close();
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r.Close();
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}
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