Files
libopenshot/src/ClipBase.cpp

76 lines
2.7 KiB
C++

/**
* @file
* @brief Source file for EffectBase class
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @section LICENSE
*
* Copyright (c) 2008-2014 OpenShot Studios, LLC
* <http://www.openshotstudios.com/>. This file is part of
* OpenShot Library (libopenshot), an open-source project dedicated to
* delivering high quality video editing and animation solutions to the
* world. For more information visit <http://www.openshot.org/>.
*
* OpenShot Library (libopenshot) is free software: you can redistribute it
* and/or modify it under the terms of the GNU Affero General Public License
* as published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* OpenShot Library (libopenshot) is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*
* Also, if your software can interact with users remotely through a computer
* network, you should also make sure that it provides a way for users to
* get its source. For example, if your program is a web application, its
* interface could display a "Source" link that leads users to an archive
* of the code. There are many ways you could offer source, and different
* solutions will be better for different programs; see section 13 for the
* specific requirements.
*
* You should also get your employer (if you work as a programmer) or school,
* if any, to sign a "copyright disclaimer" for the program, if necessary.
* For more information on this, and how to apply and follow the GNU AGPL, see
* <http://www.gnu.org/licenses/>.
*/
#include "../include/ClipBase.h"
using namespace openshot;
// Generate Json::JsonValue for this object
Json::Value ClipBase::JsonValue() {
// Create root json object
Json::Value root;
root["id"] = Id();
root["position"] = Position();
root["layer"] = Layer();
root["start"] = Start();
root["end"] = End();
root["duration"] = Duration();
// return JsonValue
return root;
}
// Load Json::JsonValue into this object
void ClipBase::SetJsonValue(Json::Value root) {
// Set data from Json (if key is found)
if (!root["id"].isNull())
Id(root["id"].asString());
if (!root["position"].isNull())
Position(root["position"].asDouble());
if (!root["layer"].isNull())
Layer(root["layer"].asInt());
if (!root["start"].isNull())
Start(root["start"].asDouble());
if (!root["end"].isNull())
End(root["end"].asDouble());
}