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libopenshot/tests/CMakeLists.txt
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2020-03-01 19:50:52 -05:00

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CMake

##################### tests/CMakeLists.txt (libopenshot) ######################
# @brief CMake build file for libopenshot (used to generate makefiles)
# @author Jonathan Thomas <jonathan@openshot.org>
#
# @section LICENSE
#
# Copyright (c) 2008-2019 OpenShot Studios, LLC
# <http://www.openshotstudios.com/>. This file is part of
# OpenShot Library (libopenshot), an open-source project dedicated to
# delivering high quality video editing and animation solutions to the
# world. For more information visit <http://www.openshot.org/>.
#
# OpenShot Library (libopenshot) is free software: you can redistribute it
# and/or modify it under the terms of the GNU Lesser General Public License
# as published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# OpenShot Library (libopenshot) is distributed in the hope that it will be
# useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
################################################################################
# Test media path, used by unit tests for input data
file(TO_NATIVE_PATH "${PROJECT_SOURCE_DIR}/src/examples/" TEST_MEDIA_PATH)
add_definitions( -DTEST_MEDIA_PATH="${TEST_MEDIA_PATH}" )
################ WINDOWS ##################
# Set some compiler options for Windows
# required for libopenshot-audio headers
if(WIN32)
add_definitions( -DIGNORE_JUCE_HYPOT=1 )
set(CMAKE_CXX_FLAGS " ${CMAKE_CXX_FLAGS} -include cmath")
endif()
################### UNITTEST++ #####################
# Find UnitTest++ libraries (used for unit testing)
find_package(UnitTest++)
if (NOT UnitTest++_FOUND)
set(TESTS_ENABLED OFF PARENT_SCOPE)
return()
endif()
# Include UnitTest++ headers (needed for compile)
include_directories(${UnitTest++_INCLUDE_DIRS})
set_package_properties(UnitTest++ PROPERTIES
TYPE RECOMMENDED
PURPOSE "Unit testing framework")
################ IMAGE MAGICK ##################
# Set the Quantum Depth that ImageMagick was built with (default to 16 bits)
if(MAGICKCORE_QUANTUM_DEPTH)
add_definitions( -DMAGICKCORE_QUANTUM_DEPTH=${MAGICKCORE_QUANTUM_DEPTH} )
else()
add_definitions( -DMAGICKCORE_QUANTUM_DEPTH=16 )
endif()
if(MAGICKCORE_HDRI_ENABLE)
add_definitions( -DMAGICKCORE_HDRI_ENABLE=${MAGICKCORE_HDRI_ENABLE} )
else()
add_definitions( -DMAGICKCORE_HDRI_ENABLE=0 )
endif()
if(OPENSHOT_IMAGEMAGICK_COMPATIBILITY)
add_definitions( -DOPENSHOT_IMAGEMAGICK_COMPATIBILITY=${OPENSHOT_IMAGEMAGICK_COMPATIBILITY} )
else()
add_definitions( -DOPENSHOT_IMAGEMAGICK_COMPATIBILITY=0 )
endif()
# Find the ImageMagick++ library
find_package(ImageMagick COMPONENTS Magick++ MagickWand MagickCore)
if(ImageMagick_FOUND)
# Include ImageMagick++ headers (needed for compile)
include_directories(${ImageMagick_INCLUDE_DIRS})
# define a global var (used in the C++)
add_definitions( -DUSE_IMAGEMAGICK=1 )
set(CMAKE_SWIG_FLAGS "-DUSE_IMAGEMAGICK=1")
endif()
################# LIBOPENSHOT-AUDIO ###################
# Find JUCE-based openshot Audio libraries
find_package(OpenShotAudio 0.2.0 REQUIRED)
# Include Juce headers (needed for compile)
include_directories(${LIBOPENSHOT_AUDIO_INCLUDE_DIRS})
################# BLACKMAGIC DECKLINK ###################
if(ENABLE_BLACKMAGIC)
# Find BlackMagic DeckLinkAPI libraries
find_package(BlackMagic)
if(BLACKMAGIC_FOUND)
# Include Blackmagic headers (needed for compile)
include_directories(${BLACKMAGIC_INCLUDE_DIR})
endif()
endif()
############### SET TEST SOURCE FILES #################
set(OPENSHOT_TEST_FILES
Cache_Tests.cpp
Clip_Tests.cpp
Color_Tests.cpp
Coordinate_Tests.cpp
ReaderBase_Tests.cpp
ImageWriter_Tests.cpp
FFmpegReader_Tests.cpp
FFmpegWriter_Tests.cpp
Fraction_Tests.cpp
Frame_Tests.cpp
FrameMapper_Tests.cpp
KeyFrame_Tests.cpp
Point_Tests.cpp
Settings_Tests.cpp
Timeline_Tests.cpp )
################ TESTER EXECUTABLE #################
# Create unit test executable (openshot-test)
message (STATUS "Tests enabled, test executable will be built as tests/openshot-test")
add_executable(openshot-test
tests.cpp
${OPENSHOT_TEST_FILES} )
# Link libraries to the new executable
target_link_libraries(openshot-test openshot ${UnitTest++_LIBRARIES})
##### RUNNING TESTS (make os_test / make test) #####
# Hook up the 'make os_test' target to the 'openshot-test' executable
add_custom_target(os_test COMMAND openshot-test)
# Also hook up 'make test', if possible
# This requires CMake 3.11+, where the CMP0037 policy
# configured to 'NEW' mode will not reserve target names
# unless the corresponding feature is actually used
if (POLICY CMP0037)
cmake_policy(SET CMP0037 NEW)
endif()
if (CMAKE_VERSION VERSION_GREATER 3.11)
message(STATUS "Cmake 3.11+ detected, enabling 'test' target")
add_custom_target(test COMMAND openshot-test)
set(TEST_TARGET_NAME "test")
else()
set(TEST_TARGET_NAME "os_test")
endif()
add_feature_info("Testrunner" ENABLE_TESTS "Run unit tests with 'make ${TEST_TARGET_NAME}'")