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openshot/libopenshot
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mirror of https://github.com/OpenShot/libopenshot.git synced 2026-03-02 08:53:52 -08:00
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353e6ae4f16abe245172dd6c97ff58208ffc19c9
libopenshot/bindings
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Jonathan Thomas 353e6ae4f1 Changing python install detected folder, to be relative folder. This is breaking on some build servers, due to returning an absolute path that is installed outside of the install prefix.
2025-12-16 21:05:23 -06:00
..
godot
Adding reuse copyright and licensing info
2025-05-31 17:56:32 -05:00
java
Exposing VideoCacheThread to SWIG bindings for Python, Ruby, and Java. This will be called from openshot-qt in Python, to speed up exports.
2025-06-06 15:33:43 -05:00
python
Changing python install detected folder, to be relative folder. This is breaking on some build servers, due to returning an absolute path that is installed outside of the install prefix.
2025-12-16 21:05:23 -06:00
ruby
Exposing VideoCacheThread to SWIG bindings for Python, Ruby, and Java. This will be called from openshot-qt in Python, to speed up exports.
2025-06-06 15:33:43 -05:00
CMakeLists.txt
Initial GDExtension demo code, which can initialize a Timeline and FFmpegReader instance, print Profiles, and send an Image into Godot 4.4/4.5. This is highly experimental, and disabled by default. Requires ENABLE_GODOT=1 to build, and manually copying the gdextension and bindings/godot/*.so file into your Godot project bin. NOTE: This also required a locally compiled version of Godot and Godot-cpp.
2025-05-31 16:00:10 -05:00
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