Files
libopenshot/src/ClipBase.cpp
Jonathan Thomas 389bf33adb - Protect AddClip(), RemoveClip(), update_open_clips(), sort_clips(), sort_effects() methods with mutex, making them thread safe
- Refactor sorting of clips & effects, and only sort these arrays when the arrays change (instead of each call to GetFrame)
- Cache max timeline duration, and make Timeline::GetMaxTime() thread safe
- New multi-threaded unit tests, which are designed to verify no seg faults on multi-threaded calls to Timeline::GetFrame(), Timeline::AddClip(), and Timeline::RemoveClip()
- New public Timeline::SortTimeline() method which is called by child Clips automatically, when certain properties are changed
2022-10-22 22:55:40 -05:00

143 lines
3.7 KiB
C++

/**
* @file
* @brief Source file for EffectBase class
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @ref License
*/
// Copyright (c) 2008-2019 OpenShot Studios, LLC
//
// SPDX-License-Identifier: LGPL-3.0-or-later
#include "ClipBase.h"
#include "Timeline.h"
using namespace openshot;
// Set position on timeline (in seconds)
void ClipBase::Position(float value) {
position = value;
if (ParentTimeline()) {
// Resort timeline items (internal clips/effects arrays)
Timeline *parentTimeline = (Timeline *) ParentTimeline();
parentTimeline->SortTimeline();
}
}
// Set layer of clip on timeline (lower number is covered by higher numbers)
void ClipBase::Layer(int value) {
layer = value;
if (ParentTimeline()) {
// Resort timeline items (internal clips/effects arrays)
Timeline *parentTimeline = (Timeline *) ParentTimeline();
parentTimeline->SortTimeline();
}
}
// Set start position (in seconds) of clip (trim start of video)
void ClipBase::Start(float value) {
start = value;
if (ParentTimeline()) {
// Resort timeline items (internal clips/effects arrays)
Timeline *parentTimeline = (Timeline *) ParentTimeline();
parentTimeline->SortTimeline();
}
}
// Set end position (in seconds) of clip (trim end of video)
void ClipBase::End(float value) {
end = value;
if (ParentTimeline()) {
// Resort timeline items (internal clips/effects arrays)
Timeline *parentTimeline = (Timeline *) ParentTimeline();
parentTimeline->SortTimeline();
}
}
// Generate Json::Value for this object
Json::Value ClipBase::JsonValue() const {
// Create root json object
Json::Value root;
root["id"] = Id();
root["position"] = Position();
root["layer"] = Layer();
root["start"] = Start();
root["end"] = End();
root["duration"] = Duration();
// return JsonValue
return root;
}
// Load Json::Value into this object
void ClipBase::SetJsonValue(const Json::Value root) {
// Set data from Json (if key is found)
if (!root["id"].isNull())
Id(root["id"].asString());
if (!root["position"].isNull())
Position(root["position"].asDouble());
if (!root["layer"].isNull())
Layer(root["layer"].asInt());
if (!root["start"].isNull())
Start(root["start"].asDouble());
if (!root["end"].isNull())
End(root["end"].asDouble());
}
// Generate JSON for a property
Json::Value ClipBase::add_property_json(std::string name, float value, std::string type, std::string memo, const Keyframe* keyframe, float min_value, float max_value, bool readonly, int64_t requested_frame) const {
// Requested Point
const Point requested_point(requested_frame, requested_frame);
// Create JSON Object
Json::Value prop = Json::Value(Json::objectValue);
prop["name"] = name;
prop["value"] = value;
prop["memo"] = memo;
prop["type"] = type;
prop["min"] = min_value;
prop["max"] = max_value;
if (keyframe) {
prop["keyframe"] = keyframe->Contains(requested_point);
prop["points"] = int(keyframe->GetCount());
Point closest_point = keyframe->GetClosestPoint(requested_point);
prop["interpolation"] = closest_point.interpolation;
prop["closest_point_x"] = closest_point.co.X;
prop["previous_point_x"] = keyframe->GetPreviousPoint(closest_point).co.X;
}
else {
prop["keyframe"] = false;
prop["points"] = 0;
prop["interpolation"] = CONSTANT;
prop["closest_point_x"] = -1;
prop["previous_point_x"] = -1;
}
prop["readonly"] = readonly;
prop["choices"] = Json::Value(Json::arrayValue);
// return JsonValue
return prop;
}
Json::Value ClipBase::add_property_choice_json(std::string name, int value, int selected_value) const {
// Create choice
Json::Value new_choice = Json::Value(Json::objectValue);
new_choice["name"] = name;
new_choice["value"] = value;
new_choice["selected"] = (value == selected_value);
// return JsonValue
return new_choice;
}