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134 lines
4.3 KiB
C++
134 lines
4.3 KiB
C++
/**
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* @file
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* @brief Unit tests for CVObjectDetection
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* @author Jonathan Thomas <jonathan@openshot.org>
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* @author Brenno Caldato <brenno.caldato@outlook.com>
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*
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* @ref License
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*/
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/* LICENSE
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*
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* Copyright (c) 2008-2020 OpenShot Studios, LLC
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* <http://www.openshotstudios.com/>. This file is part of
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* OpenShot Library (libopenshot), an open-source project dedicated to
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* delivering high quality video editing and animation solutions to the
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* world. For more information visit <http://www.openshot.org/>.
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*
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* OpenShot Library (libopenshot) is free software: you can redistribute it
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* and/or modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3 of the
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* License, or (at your option) any later version.
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*
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* OpenShot Library (libopenshot) is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <sstream>
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#include <memory>
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#include <catch2/catch.hpp>
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#include "Clip.h"
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#include "CVObjectDetection.h"
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#include "ProcessingController.h"
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#include "Json.h"
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using namespace openshot;
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std::string effectInfo =(" {\"protobuf_data_path\": \"objdetector.data\", "
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" \"processing_device\": \"GPU\", "
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" \"model_configuration\": \"~/yolo/yolov3.cfg\", "
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" \"model_weights\": \"~/yolo/yolov3.weights\", "
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" \"classes_file\": \"~/yolo/obj.names\"} ");
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// Just for the stabilizer constructor, it won't be used
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ProcessingController processingController;
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TEST_CASE( "DetectObject_Video", "[libopenshot][opencv][objectdetection]" )
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{
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// Create a video clip
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std::stringstream path;
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path << TEST_MEDIA_PATH << "run.mp4";
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// Open clip
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openshot::Clip c1(path.str());
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c1.Open();
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//TODO remove hardcoded path
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CVObjectDetection objectDetector(effectInfo, processingController);
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objectDetector.detectObjectsClip(c1, 1, 20, true);
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CVDetectionData dd = objectDetector.GetDetectionData(20);
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float x1 = dd.boxes.at(20).x;
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float y1 = dd.boxes.at(20).y;
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float x2 = x1 + dd.boxes.at(20).width;
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float y2 = y1 + dd.boxes.at(20).height;
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float confidence = dd.confidences.at(20);
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int classId = dd.classIds.at(20);
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CHECK((int) (x1 * 720) == 106);
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CHECK((int) (y1 * 400) == 21);
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CHECK((int) (x2 * 720) == 628);
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CHECK((int) (y2 * 400) == 429);
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CHECK((int) (confidence * 1000) == 554);
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CHECK(classId == 0);
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}
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TEST_CASE( "SaveLoad_Protobuf", "[libopenshot][opencv][objectdetection]" )
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{
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// Create a video clip
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std::stringstream path;
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path << TEST_MEDIA_PATH << "run.mp4";
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// Open clip
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openshot::Clip c1(path.str());
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c1.Open();
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//TODO remove hardcoded path
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CVObjectDetection objectDetector_1(effectInfo ,processingController);
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objectDetector_1.detectObjectsClip(c1, 1, 20, true);
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CVDetectionData dd_1 = objectDetector_1.GetDetectionData(20);
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float x1_1 = dd_1.boxes.at(20).x;
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float y1_1 = dd_1.boxes.at(20).y;
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float x2_1 = x1_1 + dd_1.boxes.at(20).width;
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float y2_1 = y1_1 + dd_1.boxes.at(20).height;
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float confidence_1 = dd_1.confidences.at(20);
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int classId_1 = dd_1.classIds.at(20);
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objectDetector_1.SaveObjDetectedData();
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CVObjectDetection objectDetector_2(effectInfo, processingController);
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objectDetector_2._LoadObjDetectdData();
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CVDetectionData dd_2 = objectDetector_2.GetDetectionData(20);
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float x1_2 = dd_2.boxes.at(20).x;
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float y1_2 = dd_2.boxes.at(20).y;
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float x2_2 = x1_2 + dd_2.boxes.at(20).width;
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float y2_2 = y1_2 + dd_2.boxes.at(20).height;
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float confidence_2 = dd_2.confidences.at(20);
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int classId_2 = dd_2.classIds.at(20);
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CHECK((int) (x1_1 * 720) == (int) (x1_2 * 720));
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CHECK((int) (y1_1 * 400) == (int) (y1_2 * 400));
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CHECK((int) (x2_1 * 720) == (int) (x2_2 * 720));
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CHECK((int) (y2_1 * 400) == (int) (y2_2 * 400));
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CHECK((int) (confidence_1 * 1000) == (int) (confidence_2 * 1000));
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CHECK(classId_1 == classId_2);
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}
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