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71 lines
1.7 KiB
C++
71 lines
1.7 KiB
C++
/**
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* @file
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* @brief Header for ClipProcessingJobs class
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* @author Jonathan Thomas <jonathan@openshot.org>
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* @author Brenno Caldato <brenno.caldato@outlook.com>
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*
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* @ref License
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*/
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// Copyright (c) 2008-2019 OpenShot Studios, LLC
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//
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// SPDX-License-Identifier: LGPL-3.0-or-later
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#ifdef USE_OPENCV
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#define int64 opencv_broken_int
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#define uint64 opencv_broken_uint
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#include <opencv2/opencv.hpp>
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#include <opencv2/core.hpp>
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#undef uint64
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#undef int64
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#include "CVStabilization.h"
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#include "CVTracker.h"
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#include "CVObjectDetection.h"
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#endif
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#include <thread>
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#include "ProcessingController.h"
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#include "Clip.h"
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namespace openshot {
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// Constructor responsible to choose processing type and apply to clip
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class ClipProcessingJobs{
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private:
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std::string processInfoJson;
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std::string processingType;
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bool processingDone = false;
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bool stopProcessing = false;
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uint processingProgress = 0;
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std::thread t;
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/// Will handle a Thread safely comutication between ClipProcessingJobs and the processing effect classes
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ProcessingController processingController;
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// Apply object tracking to clip
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void trackClip(Clip& clip, ProcessingController& controller);
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// Apply stabilization to clip
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void stabilizeClip(Clip& clip, ProcessingController& controller);
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// Apply object detection to clip
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void detectObjectsClip(Clip& clip, ProcessingController& controller);
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public:
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// Constructor
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ClipProcessingJobs(std::string processingType, std::string processInfoJson);
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// Process clip accordingly to processingType
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void processClip(Clip& clip, std::string json);
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// Thread related variables and methods
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int GetProgress();
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bool IsDone();
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void CancelProcessing();
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bool GetError();
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std::string GetErrorMessage();
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};
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} // namespace openshot
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