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481 lines
13 KiB
C++
481 lines
13 KiB
C++
/**
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* @file
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* @brief Source file for CacheDisk class
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* @author Jonathan Thomas <jonathan@openshot.org>
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*
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* @ref License
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*/
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// Copyright (c) 2008-2019 OpenShot Studios, LLC
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//
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// SPDX-License-Identifier: LGPL-3.0-or-later
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#include "CacheDisk.h"
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#include "Exceptions.h"
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#include "Frame.h"
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#include "QtUtilities.h"
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#include <Qt>
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#include <QString>
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#include <QTextStream>
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using namespace std;
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using namespace openshot;
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// Default constructor, no max bytes
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CacheDisk::CacheDisk(std::string cache_path, std::string format, float quality, float scale) : CacheBase(0) {
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// Set cache type name
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cache_type = "CacheDisk";
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range_version = 0;
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needs_range_processing = false;
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frame_size_bytes = 0;
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image_format = format;
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image_quality = quality;
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image_scale = scale;
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max_bytes = 0;
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// Init path directory
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InitPath(cache_path);
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}
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// Constructor that sets the max bytes to cache
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CacheDisk::CacheDisk(std::string cache_path, std::string format, float quality, float scale, int64_t max_bytes) : CacheBase(max_bytes) {
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// Set cache type name
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cache_type = "CacheDisk";
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range_version = 0;
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needs_range_processing = false;
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frame_size_bytes = 0;
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image_format = format;
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image_quality = quality;
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image_scale = scale;
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// Init path directory
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InitPath(cache_path);
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}
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// Initialize cache directory
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void CacheDisk::InitPath(std::string cache_path) {
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QString qpath;
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if (!cache_path.empty()) {
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// Init QDir with cache directory
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qpath = QString(cache_path.c_str());
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} else {
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// Init QDir with user's temp directory
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qpath = QDir::tempPath() + QString("/preview-cache/");
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}
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// Init QDir with cache directory
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path = QDir(qpath);
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// Check if cache directory exists
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if (!path.exists())
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// Create
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path.mkpath(qpath);
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}
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// Default destructor
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CacheDisk::~CacheDisk()
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{
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Clear();
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// remove mutex
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delete cacheMutex;
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}
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// Add a Frame to the cache
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void CacheDisk::Add(std::shared_ptr<Frame> frame)
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{
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// Create a scoped lock, to protect the cache from multiple threads
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const std::lock_guard<std::recursive_mutex> lock(*cacheMutex);
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int64_t frame_number = frame->number;
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// Freshen frame if it already exists
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if (frames.count(frame_number))
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// Move frame to front of queue
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Touch(frame_number);
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else
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{
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// Add frame to queue and map
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frames[frame_number] = frame_number;
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frame_numbers.push_front(frame_number);
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ordered_frame_numbers.push_back(frame_number);
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needs_range_processing = true;
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// Save image to disk (if needed)
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QString frame_path(path.path() + "/" + QString("%1.").arg(frame_number) + QString(image_format.c_str()).toLower());
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frame->Save(frame_path.toStdString(), image_scale, image_format, image_quality);
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if (frame_size_bytes == 0) {
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// Get compressed size of frame image (to correctly apply max size against)
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QFile image_file(frame_path);
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frame_size_bytes = image_file.size();
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}
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// Save audio data (if needed)
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if (frame->has_audio_data) {
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QString audio_path(path.path() + "/" + QString("%1").arg(frame_number) + ".audio");
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QFile audio_file(audio_path);
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if (audio_file.open(QIODevice::WriteOnly)) {
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QTextStream audio_stream(&audio_file);
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audio_stream << frame->SampleRate() << Qt::endl;
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audio_stream << frame->GetAudioChannelsCount() << Qt::endl;
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audio_stream << frame->GetAudioSamplesCount() << Qt::endl;
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audio_stream << frame->ChannelsLayout() << Qt::endl;
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// Loop through all samples
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for (int channel = 0; channel < frame->GetAudioChannelsCount(); channel++)
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{
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// Get audio for this channel
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float *samples = frame->GetAudioSamples(channel);
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for (int sample = 0; sample < frame->GetAudioSamplesCount(); sample++)
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audio_stream << samples[sample] << Qt::endl;
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}
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}
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}
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// Clean up old frames
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CleanUp();
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}
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}
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// Check if frame is already contained in cache
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bool CacheDisk::Contains(int64_t frame_number) {
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if (frames.count(frame_number) > 0) {
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return true;
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} else {
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return false;
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}
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}
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// Get a frame from the cache (or NULL shared_ptr if no frame is found)
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std::shared_ptr<Frame> CacheDisk::GetFrame(int64_t frame_number)
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{
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// Create a scoped lock, to protect the cache from multiple threads
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const std::lock_guard<std::recursive_mutex> lock(*cacheMutex);
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// Does frame exists in cache?
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if (frames.count(frame_number)) {
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// Does frame exist on disk
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QString frame_path(path.path() + "/" + QString("%1.").arg(frame_number) + QString(image_format.c_str()).toLower());
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if (path.exists(frame_path)) {
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// Load image file
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auto image = std::make_shared<QImage>();
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image->load(frame_path);
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// Set pixel formatimage->
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image = std::make_shared<QImage>(image->convertToFormat(QImage::Format_RGBA8888_Premultiplied));
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// Create frame object
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auto frame = std::make_shared<Frame>();
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frame->number = frame_number;
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frame->AddImage(image);
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// Get audio data (if found)
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QString audio_path(path.path() + "/" + QString("%1").arg(frame_number) + ".audio");
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QFile audio_file(audio_path);
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if (audio_file.exists()) {
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// Open audio file
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QTextStream in(&audio_file);
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if (audio_file.open(QIODevice::ReadOnly)) {
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int sample_rate = in.readLine().toInt();
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int channels = in.readLine().toInt();
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int sample_count = in.readLine().toInt();
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int channel_layout = in.readLine().toInt();
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// Set basic audio properties
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frame->ResizeAudio(channels, sample_count, sample_rate, (ChannelLayout) channel_layout);
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// Loop through audio samples and add to frame
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int current_channel = 0;
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int current_sample = 0;
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float *channel_samples = new float[sample_count];
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while (!in.atEnd()) {
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// Add sample to channel array
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channel_samples[current_sample] = in.readLine().toFloat();
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current_sample++;
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if (current_sample == sample_count) {
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// Add audio to frame
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frame->AddAudio(true, current_channel, 0, channel_samples, sample_count, 1.0);
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// Increment channel, and reset sample position
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current_channel++;
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current_sample = 0;
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}
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}
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}
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}
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// return the Frame object
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return frame;
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}
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}
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// no Frame found
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return std::shared_ptr<Frame>();
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}
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// @brief Get an array of all Frames
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std::vector<std::shared_ptr<openshot::Frame>> CacheDisk::GetFrames()
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{
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// Create a scoped lock, to protect the cache from multiple threads
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const std::lock_guard<std::recursive_mutex> lock(*cacheMutex);
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std::vector<std::shared_ptr<openshot::Frame>> all_frames;
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std::vector<int64_t>::iterator itr_ordered;
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for(itr_ordered = ordered_frame_numbers.begin(); itr_ordered != ordered_frame_numbers.end(); ++itr_ordered)
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{
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int64_t frame_number = *itr_ordered;
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all_frames.push_back(GetFrame(frame_number));
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}
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return all_frames;
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}
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// Get the smallest frame number (or NULL shared_ptr if no frame is found)
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std::shared_ptr<Frame> CacheDisk::GetSmallestFrame()
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{
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// Create a scoped lock, to protect the cache from multiple threads
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const std::lock_guard<std::recursive_mutex> lock(*cacheMutex);
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// Loop through frame numbers
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std::deque<int64_t>::iterator itr;
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int64_t smallest_frame = -1;
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for(itr = frame_numbers.begin(); itr != frame_numbers.end(); ++itr)
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{
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if (*itr < smallest_frame || smallest_frame == -1)
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smallest_frame = *itr;
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}
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// Return frame (if any)
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if (smallest_frame != -1) {
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return GetFrame(smallest_frame);
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} else {
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return NULL;
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}
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}
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// Gets the maximum bytes value
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int64_t CacheDisk::GetBytes()
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{
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// Create a scoped lock, to protect the cache from multiple threads
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const std::lock_guard<std::recursive_mutex> lock(*cacheMutex);
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int64_t total_bytes = 0;
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// Loop through frames, and calculate total bytes
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std::deque<int64_t>::reverse_iterator itr;
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for(itr = frame_numbers.rbegin(); itr != frame_numbers.rend(); ++itr)
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total_bytes += frame_size_bytes;
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return total_bytes;
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}
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// Remove a specific frame
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void CacheDisk::Remove(int64_t frame_number)
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{
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Remove(frame_number, frame_number);
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}
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// Remove range of frames
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void CacheDisk::Remove(int64_t start_frame_number, int64_t end_frame_number)
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{
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// Create a scoped lock, to protect the cache from multiple threads
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const std::lock_guard<std::recursive_mutex> lock(*cacheMutex);
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// Loop through frame numbers
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std::deque<int64_t>::iterator itr;
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for(itr = frame_numbers.begin(); itr != frame_numbers.end();)
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{
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//deque<int64_t>::iterator current = itr++;
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if (*itr >= start_frame_number && *itr <= end_frame_number)
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{
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// erase frame number
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itr = frame_numbers.erase(itr);
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} else
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itr++;
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}
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// Loop through ordered frame numbers
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std::vector<int64_t>::iterator itr_ordered;
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for(itr_ordered = ordered_frame_numbers.begin(); itr_ordered != ordered_frame_numbers.end();)
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{
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if (*itr_ordered >= start_frame_number && *itr_ordered <= end_frame_number)
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{
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// erase frame number
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frames.erase(*itr_ordered);
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// Remove the image file (if it exists)
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QString frame_path(path.path() + "/" + QString("%1.").arg(*itr_ordered) + QString(image_format.c_str()).toLower());
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QFile image_file(frame_path);
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if (image_file.exists())
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image_file.remove();
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// Remove audio file (if it exists)
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QString audio_path(path.path() + "/" + QString("%1").arg(*itr_ordered) + ".audio");
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QFile audio_file(audio_path);
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if (audio_file.exists())
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audio_file.remove();
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itr_ordered = ordered_frame_numbers.erase(itr_ordered);
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} else
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itr_ordered++;
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}
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// Needs range processing (since cache has changed)
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needs_range_processing = true;
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}
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// Move frame to front of queue (so it lasts longer)
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void CacheDisk::Touch(int64_t frame_number)
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{
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// Does frame exists in cache?
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if (frames.count(frame_number))
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{
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// Create a scoped lock, to protect the cache from multiple threads
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const std::lock_guard<std::recursive_mutex> lock(*cacheMutex);
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// Loop through frame numbers
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std::deque<int64_t>::iterator itr;
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for(itr = frame_numbers.begin(); itr != frame_numbers.end(); ++itr)
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{
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if (*itr == frame_number)
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{
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// erase frame number
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frame_numbers.erase(itr);
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// add frame number to 'front' of queue
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frame_numbers.push_front(frame_number);
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break;
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}
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}
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}
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}
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// Clear the cache of all frames
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void CacheDisk::Clear()
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{
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// Create a scoped lock, to protect the cache from multiple threads
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const std::lock_guard<std::recursive_mutex> lock(*cacheMutex);
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// Clear all containers
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frames.clear();
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frame_numbers.clear();
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frame_numbers.shrink_to_fit();
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ordered_frame_numbers.clear();
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ordered_frame_numbers.shrink_to_fit();
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needs_range_processing = true;
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frame_size_bytes = 0;
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// Delete cache directory, and recreate it
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QString current_path = path.path();
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path.removeRecursively();
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// Re-init folder
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InitPath(current_path.toStdString());
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}
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// Count the frames in the queue
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int64_t CacheDisk::Count()
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{
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// Create a scoped lock, to protect the cache from multiple threads
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const std::lock_guard<std::recursive_mutex> lock(*cacheMutex);
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// Return the number of frames in the cache
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return frames.size();
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}
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// Clean up cached frames that exceed the number in our max_bytes variable
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void CacheDisk::CleanUp()
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{
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// Do we auto clean up?
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if (max_bytes > 0)
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{
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// Create a scoped lock, to protect the cache from multiple threads
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const std::lock_guard<std::recursive_mutex> lock(*cacheMutex);
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while (GetBytes() > max_bytes && frame_numbers.size() > 20)
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{
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// Get the oldest frame number.
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int64_t frame_to_remove = frame_numbers.back();
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// Remove frame_number and frame
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Remove(frame_to_remove);
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}
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}
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}
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// Generate JSON string of this object
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std::string CacheDisk::Json() {
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// Return formatted string
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return JsonValue().toStyledString();
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}
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// Generate Json::Value for this object
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Json::Value CacheDisk::JsonValue() {
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// Process range data (if anything has changed)
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CalculateRanges();
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// Create root json object
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Json::Value root = CacheBase::JsonValue(); // get parent properties
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root["type"] = cache_type;
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root["path"] = path.path().toStdString();
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Json::Value version;
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std::stringstream range_version_str;
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range_version_str << range_version;
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root["version"] = range_version_str.str();
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// Parse and append range data (if any)
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// Parse and append range data (if any)
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try {
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const Json::Value ranges = openshot::stringToJson(json_ranges);
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root["ranges"] = ranges;
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} catch (...) { }
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// return JsonValue
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return root;
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}
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// Load JSON string into this object
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void CacheDisk::SetJson(const std::string value) {
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// Parse JSON string into JSON objects
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try
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{
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const Json::Value root = openshot::stringToJson(value);
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// Set all values that match
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SetJsonValue(root);
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}
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catch (const std::exception& e)
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{
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// Error parsing JSON (or missing keys)
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throw InvalidJSON("JSON is invalid (missing keys or invalid data types)");
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}
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}
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// Load Json::Value into this object
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void CacheDisk::SetJsonValue(const Json::Value root) {
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// Close timeline before we do anything (this also removes all open and closing clips)
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Clear();
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// Set parent data
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CacheBase::SetJsonValue(root);
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if (!root["type"].isNull())
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cache_type = root["type"].asString();
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if (!root["path"].isNull())
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// Update duration of timeline
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InitPath(root["path"].asString());
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}
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