Files
libopenshot/include/RendererBase.h
2014-01-25 03:38:38 +08:00

73 lines
1.9 KiB
C++

/**
* @file
* @brief Header file for RendererBase class
* @author Duzy Chan <code@duzy.info>
*
* @section LICENSE
*
* Copyright (c) 2008-2013 OpenShot Studios, LLC
* (http://www.openshotstudios.com). This file is part of
* OpenShot Library (http://www.openshot.org), an open-source project
* dedicated to delivering high quality video editing and animation solutions
* to the world.
*
* OpenShot Library is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenShot Library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef OPENSHOT_RENDERER_BASE_H
#define OPENSHOT_RENDERER_BASE_H
#include <tr1/memory>
namespace openshot
{
class Frame;
/**
* @brief The pixel format supported by renderers.
*
* Currently only RGB_888 is supported.
*
* @see QuantumType
*/
enum PixelFormat {
RGB_888,
};
/**
* @brief This is the base class of all Renderers in libopenshot.
*
* Renderers are responsible for rendering images of a video onto a
* display device.
*/
class RendererBase
{
unsigned char *buffer;
public:
/// Paint(render) a video Frame.
void paint(const std::tr1::shared_ptr<Frame> & frame);
protected:
RendererBase();
virtual ~RendererBase();
virtual void render(PixelFormat format, int width, int height, int bytesPerLine, unsigned char *data) = 0;
};
}
#endif