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- Parsing from string to Json::Value is now done by utility function openshot::stringToJson() in Json.cpp, all SetJson() methods call it. - Expand use of const member functions and args where appropriate. - Use std::to_string() to format int/float values as strings. - Correct mentions of nonexistent Json::JsonValue type in docstrings
296 lines
8.6 KiB
C++
296 lines
8.6 KiB
C++
/**
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* @file
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* @brief Source file for DecklinkReader class
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* @author Jonathan Thomas <jonathan@openshot.org>
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*
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* @ref License
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*/
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/* LICENSE
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*
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* Copyright (c) 2008-2019 OpenShot Studios, LLC
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* <http://www.openshotstudios.com/>. This file is part of
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* OpenShot Library (libopenshot), an open-source project dedicated to
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* delivering high quality video editing and animation solutions to the
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* world. For more information visit <http://www.openshot.org/>.
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*
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* OpenShot Library (libopenshot) is free software: you can redistribute it
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* and/or modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3 of the
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* License, or (at your option) any later version.
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*
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* OpenShot Library (libopenshot) is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../include/DecklinkReader.h"
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using namespace openshot;
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DecklinkReader::DecklinkReader(int device, int video_mode, int pixel_format, int channels, int sample_depth)
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: device(device), is_open(false), g_videoModeIndex(video_mode), g_audioChannels(channels), g_audioSampleDepth(sample_depth)
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{
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// Init decklink variables
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inputFlags = 0;
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selectedDisplayMode = bmdModeNTSC;
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pixelFormat = bmdFormat8BitYUV;
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displayModeCount = 0;
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exitStatus = 1;
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foundDisplayMode = false;
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pthread_mutex_init(&sleepMutex, NULL);
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pthread_cond_init(&sleepCond, NULL);
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switch(pixel_format)
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{
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case 0: pixelFormat = bmdFormat8BitYUV; break;
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case 1: pixelFormat = bmdFormat10BitYUV; break;
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case 2: pixelFormat = bmdFormat10BitRGB; break;
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default:
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throw DecklinkError("Pixel format is not valid (must be 0,1,2).");
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}
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// Attempt to open blackmagic card
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deckLinkIterator = CreateDeckLinkIteratorInstance();
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if (!deckLinkIterator)
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throw DecklinkError("This application requires the DeckLink drivers installed.");
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/* Connect to a DeckLink instance */
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for (int device_count = 0; device_count <= device; device_count++)
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{
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// Check for requested device
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result = deckLinkIterator->Next(&deckLink);
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if (result != S_OK)
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throw DecklinkError("No DeckLink PCI cards found.");
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if (device_count == device)
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break;
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}
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if (deckLink->QueryInterface(IID_IDeckLinkInput, (void**)&deckLinkInput) != S_OK)
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throw DecklinkError("DeckLink QueryInterface Failed.");
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// Obtain an IDeckLinkDisplayModeIterator to enumerate the display modes supported on output
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result = deckLinkInput->GetDisplayModeIterator(&displayModeIterator);
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if (result != S_OK)
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throw DecklinkError("Could not obtain the video output display mode iterator.");
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// Init deckLinkOutput (needed for color conversion)
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if (deckLink->QueryInterface(IID_IDeckLinkOutput, (void**)&m_deckLinkOutput) != S_OK)
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throw DecklinkError("Failed to create a deckLinkOutput(), used to convert YUV to RGB.");
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// Init the YUV to RGB conversion
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if(!(m_deckLinkConverter = CreateVideoConversionInstance()))
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throw DecklinkError("Failed to create a VideoConversionInstance(), used to convert YUV to RGB.");
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// Create Delegate & Pass in pointers to the output and converters
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delegate = new DeckLinkInputDelegate(&sleepCond, m_deckLinkOutput, m_deckLinkConverter);
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deckLinkInput->SetCallback(delegate);
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if (g_videoModeIndex < 0)
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throw DecklinkError("No video mode specified.");
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// Loop through all available display modes, until a match is found (if any)
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while (displayModeIterator->Next(&displayMode) == S_OK)
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{
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if (g_videoModeIndex == displayModeCount)
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{
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BMDDisplayModeSupport result;
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foundDisplayMode = true;
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displayMode->GetName(&displayModeName);
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selectedDisplayMode = displayMode->GetDisplayMode();
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deckLinkInput->DoesSupportVideoMode(selectedDisplayMode, pixelFormat, bmdVideoInputFlagDefault, &result, NULL);
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// Get framerate
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displayMode->GetFrameRate(&frameRateDuration, &frameRateScale);
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if (result == bmdDisplayModeNotSupported)
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throw DecklinkError("The display mode does not support the selected pixel format.");
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if (inputFlags & bmdVideoInputDualStream3D)
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{
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if (!(displayMode->GetFlags() & bmdDisplayModeSupports3D))
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throw DecklinkError("The display mode does not support 3D.");
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}
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break;
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}
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displayModeCount++;
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displayMode->Release();
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}
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if (!foundDisplayMode)
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throw DecklinkError("Invalid video mode. No matching ones found.");
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// Check for video input
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result = deckLinkInput->EnableVideoInput(selectedDisplayMode, pixelFormat, inputFlags);
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if(result != S_OK)
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throw DecklinkError("Failed to enable video input. Is another application using the card?");
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// Check for audio input
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result = deckLinkInput->EnableAudioInput(bmdAudioSampleRate48kHz, g_audioSampleDepth, g_audioChannels);
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if(result != S_OK)
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throw DecklinkError("Failed to enable audio input. Is another application using the card?");
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}
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// destructor
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DecklinkReader::~DecklinkReader()
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{
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if (displayModeIterator != NULL)
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{
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displayModeIterator->Release();
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displayModeIterator = NULL;
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}
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if (deckLinkInput != NULL)
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{
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deckLinkInput->Release();
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deckLinkInput = NULL;
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}
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if (deckLink != NULL)
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{
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deckLink->Release();
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deckLink = NULL;
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}
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if (deckLinkIterator != NULL)
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deckLinkIterator->Release();
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}
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// Open image file
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void DecklinkReader::Open()
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{
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// Open reader if not already open
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if (!is_open)
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{
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// Start the streams
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result = deckLinkInput->StartStreams();
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if(result != S_OK)
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throw DecklinkError("Failed to start the video and audio streams.");
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// Update image properties
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info.has_audio = false;
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info.has_video = true;
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info.vcodec = displayModeName;
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info.width = displayMode->GetWidth();
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info.height = displayMode->GetHeight();
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info.file_size = info.width * info.height * sizeof(char) * 4;
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info.pixel_ratio.num = 1;
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info.pixel_ratio.den = 1;
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info.duration = 60 * 60 * 24; // 24 hour duration... since we're capturing a live stream
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info.fps.num = frameRateScale;
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info.fps.den = frameRateDuration;
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info.video_timebase.num = frameRateDuration;
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info.video_timebase.den = frameRateScale;
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info.video_length = round(info.duration * info.fps.ToDouble());
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// Calculate the DAR (display aspect ratio)
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Fraction size(info.width * info.pixel_ratio.num, info.height * info.pixel_ratio.den);
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// Reduce size fraction
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size.Reduce();
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// Set the ratio based on the reduced fraction
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info.display_ratio.num = size.num;
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info.display_ratio.den = size.den;
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// Mark as "open"
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is_open = true;
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}
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}
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// Close device and video stream
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void DecklinkReader::Close()
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{
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// Close all objects, if reader is 'open'
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if (is_open)
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{
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// Stop streams
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result = deckLinkInput->StopStreams();
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if(result != S_OK)
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throw DecklinkError("Failed to stop the video and audio streams.");
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// Mark as "closed"
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is_open = false;
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}
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}
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unsigned long DecklinkReader::GetCurrentFrameNumber()
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{
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return delegate->GetCurrentFrameNumber();
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}
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// Get an openshot::Frame object for the next available LIVE frame
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std::shared_ptr<Frame> DecklinkReader::GetFrame(int64_t requested_frame)
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{
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// Get a frame from the delegate decklink class (which is collecting them on another thread)
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std::shared_ptr<Frame> f = delegate->GetFrame(requested_frame);
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// cout << "Change the frame number to " << requested_frame << endl;
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// f->SetFrameNumber(requested_frame);
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return f; // frame # does not matter, since it always gets the oldest frame
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}
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// Generate JSON string of this object
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std::string DecklinkReader::Json() const {
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// Return formatted string
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return JsonValue().toStyledString();
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}
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// Generate Json::Value for this object
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Json::Value DecklinkReader::JsonValue() const {
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// Create root json object
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Json::Value root = ReaderBase::JsonValue(); // get parent properties
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root["type"] = "DecklinkReader";
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// return JsonValue
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return root;
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}
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// Load JSON string into this object
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void DecklinkReader::SetJson(const std::string value) {
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// Parse JSON string into JSON objects
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try
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{
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const Json::Value root = openshot::stringToJson(value);
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// Set all values that match
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SetJsonValue(root);
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}
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catch (const std::exception& e)
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{
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// Error parsing JSON (or missing keys)
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throw InvalidJSON("JSON is invalid (missing keys or invalid data types)");
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}
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}
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// Load Json::Value into this object
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void DecklinkReader::SetJsonValue(const Json::Value root) {
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// Set parent data
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ReaderBase::SetJsonValue(root);
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// Re-Open path, and re-init everything (if needed)
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if (is_open)
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{
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Close();
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Open();
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}
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}
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