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0c2d2bbdd14cdd7dbad167f34a08510444ae13ea
libopenshot
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include
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Qt
History
Jonathan Thomas
121cfd342d
Fixed a crash when stopping the QtPlayer class (the cache thread was not being correctly ended, and the audio timeslice thread was not being ended). Also fixed a crash when closing the openshot-player executable.
2015-12-04 01:10:40 -06:00
..
AudioPlaybackThread.h
Changed license to LGPLv3 for all libopenshot code.
2014-07-11 16:52:14 -05:00
PlayerDemo.h
Fixed a crash when stopping the QtPlayer class (the cache thread was not being correctly ended, and the audio timeslice thread was not being ended). Also fixed a crash when closing the openshot-player executable.
2015-12-04 01:10:40 -06:00
PlayerPrivate.h
Replaced ImagMagick with QImage on almost all key methods and classes. Reprogrammed all effects and the entire rendering pipeline to use QImage and QTransforms, primarily for increases in speed and stability. libopenshot is more than 10X faster on many of the most CPU heavy tasks. This was a huge change, and still has a few minor issues relating to BlackMagick Decklink and Text rendering.... which should be resolved very soon.
2015-06-01 00:20:14 -07:00
VideoCacheThread.h
Fixed a crash when stopping the QtPlayer class (the cache thread was not being correctly ended, and the audio timeslice thread was not being ended). Also fixed a crash when closing the openshot-player executable.
2015-12-04 01:10:40 -06:00
VideoPlaybackThread.h
Changed license to LGPLv3 for all libopenshot code.
2014-07-11 16:52:14 -05:00
VideoRenderer.h
Added new GetQImage method to get a Qt QImage object from an openshot:Frame object. Also refactored the video playback code to use this new method.
2015-03-16 13:59:11 -05:00
VideoRenderWidget.h
Added new GetQImage method to get a Qt QImage object from an openshot:Frame object. Also refactored the video playback code to use this new method.
2015-03-16 13:59:11 -05:00