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Using DummyReader with a custom cache with a Timeline can lead to strange exceptions due to Timeline's buffering. Therefore adding a note to the DummyReader documentation about that.
159 lines
5.9 KiB
C++
159 lines
5.9 KiB
C++
/**
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* @file
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* @brief Header file for DummyReader class
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* @author Jonathan Thomas <jonathan@openshot.org>
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*
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* @ref License
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*/
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/* LICENSE
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*
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* Copyright (c) 2008-2019 OpenShot Studios, LLC
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* <http://www.openshotstudios.com/>. This file is part of
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* OpenShot Library (libopenshot), an open-source project dedicated to
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* delivering high quality video editing and animation solutions to the
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* world. For more information visit <http://www.openshot.org/>.
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*
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* OpenShot Library (libopenshot) is free software: you can redistribute it
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* and/or modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3 of the
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* License, or (at your option) any later version.
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*
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* OpenShot Library (libopenshot) is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef OPENSHOT_DUMMY_READER_H
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#define OPENSHOT_DUMMY_READER_H
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#include "ReaderBase.h"
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#include <cmath>
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#include <ctime>
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#include <iostream>
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#include <omp.h>
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#include <stdio.h>
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#include <memory>
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#include "CacheMemory.h"
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#include "Exceptions.h"
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#include "Fraction.h"
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namespace openshot
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{
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/**
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* @brief This class is used as a simple, dummy reader, which can be very useful when writing
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* unit tests. It can return a single blank frame or it can return custom frame objects
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* which were passed into the constructor with a Cache object.
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*
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* A dummy reader can be created with any framerate or samplerate. This is useful in unit
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* tests that need to test different framerates or samplerates.
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*
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* @note Timeline does buffering by requesting more frames than it
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* strictly needs. Thus if you use this DummyReader with a custom
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* cache in a Timeline, make sure it has enough
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* frames. Specifically you need some frames after the last frame
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* you plan to access through the Timeline.
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*
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* @code
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* // Create cache object to store fake Frame objects
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* CacheMemory cache;
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*
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* // Now let's create some test frames
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* for (int64_t frame_number = 1; frame_number <= 30; frame_number++)
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* {
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* // Create blank frame (with specific frame #, samples, and channels)
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* // Sample count should be 44100 / 30 fps = 1470 samples per frame
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* int sample_count = 1470;
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* std::shared_ptr<openshot::Frame> f(new openshot::Frame(frame_number, sample_count, 2));
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*
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* // Create test samples with incrementing value
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* float *audio_buffer = new float[sample_count];
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* for (int64_t sample_number = 0; sample_number < sample_count; sample_number++)
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* {
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* // Generate an incrementing audio sample value (just as an example)
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* audio_buffer[sample_number] = float(frame_number) + (float(sample_number) / float(sample_count));
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* }
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*
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* // Add custom audio samples to Frame (bool replaceSamples, int destChannel, int destStartSample, const float* source,
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* // int numSamples, float gainToApplyToSource = 1.0f)
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* f->AddAudio(true, 0, 0, audio_buffer, sample_count, 1.0); // add channel 1
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* f->AddAudio(true, 1, 0, audio_buffer, sample_count, 1.0); // add channel 2
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*
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* // Add test frame to cache
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* cache.Add(f);
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* }
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*
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* // Create a reader (Fraction fps, int width, int height, int sample_rate, int channels, float duration, CacheBase* cache)
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* openshot::DummyReader r(openshot::Fraction(30, 1), 1920, 1080, 44100, 2, 30.0, &cache);
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* r.Open(); // Open the reader
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*
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* // Now let's verify our DummyReader works
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* std::shared_ptr<openshot::Frame> f = r.GetFrame(1);
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* // r.GetFrame(1)->GetAudioSamples(0)[1] should equal 1.00068033 based on our above calculations
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*
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* // Clean up
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* r.Close();
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* cache.Clear()
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* @endcode
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*/
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class DummyReader : public ReaderBase
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{
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private:
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CacheBase* dummy_cache;
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std::shared_ptr<openshot::Frame> image_frame;
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bool is_open;
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/// Initialize variables used by constructor
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void init(Fraction fps, int width, int height, int sample_rate, int channels, float duration);
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public:
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/// Blank constructor for DummyReader, with default settings.
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DummyReader();
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/// Constructor for DummyReader.
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DummyReader(openshot::Fraction fps, int width, int height, int sample_rate, int channels, float duration);
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/// Constructor for DummyReader which takes a frame cache object.
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DummyReader(openshot::Fraction fps, int width, int height, int sample_rate, int channels, float duration, CacheBase* cache);
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virtual ~DummyReader();
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/// Close File
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void Close() override;
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/// Get the cache object used by this reader (always returns NULL for this reader)
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CacheMemory* GetCache() override { return NULL; };
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/// Get an openshot::Frame object for a specific frame number of this reader. All numbers
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/// return the same Frame, since they all share the same image data.
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///
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/// @returns The requested frame (containing the image)
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/// @param requested_frame The frame number that is requested.
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std::shared_ptr<openshot::Frame> GetFrame(int64_t requested_frame) override;
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/// Determine if reader is open or closed
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bool IsOpen() override { return is_open; };
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/// Return the type name of the class
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std::string Name() override { return "DummyReader"; };
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/// Get and Set JSON methods
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std::string Json() const override; ///< Generate JSON string of this object
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void SetJson(const std::string value) override; ///< Load JSON string into this object
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Json::Value JsonValue() const override; ///< Generate Json::Value for this object
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void SetJsonValue(const Json::Value root) override; ///< Load Json::Value into this object
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/// Open File - which is called by the constructor automatically
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void Open() override;
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};
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}
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#endif
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