/** * @file * @brief Header file for the EffectInfo class * @author Jonathan Thomas * * @ref License */ /* LICENSE * * Copyright (c) 2008-2019 OpenShot Studios, LLC * . This file is part of * OpenShot Library (libopenshot), an open-source project dedicated to * delivering high quality video editing and animation solutions to the * world. For more information visit . * * OpenShot Library (libopenshot) is free software: you can redistribute it * and/or modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * OpenShot Library (libopenshot) is distributed in the hope that it will be * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with OpenShot Library. If not, see . */ #ifndef OPENSHOT_EFFECT_INFO_H #define OPENSHOT_EFFECT_INFO_H #include "Effects.h" namespace openshot { /** * @brief This class returns a listing of all effects supported by libopenshot * * Use this class to return a listing of all supported effects, and their * descriptions. */ class EffectInfo { public: // Create an instance of an effect (factory style) EffectBase* CreateEffect(std::string effect_type); /// JSON methods static std::string Json(); ///< Generate JSON string of this object static Json::Value JsonValue(); ///< Generate Json::JsonValue for this object }; } #endif