#include #include #include #include "../include/OpenShot.h" using namespace openshot; void FrameReady(int number) { cout << "Frame #: " << number << " is ready!" << endl; } int main() { // openshot::FFmpegReader r("/home/jonathan/Aptana Studio Workspace/OpenShotLibrary/src/examples/test.mp4"); // openshot::FFmpegReader r("/home/jonathan/Aptana Studio Workspace/OpenShotLibrary/src/examples/test1.mp4"); // openshot::FFmpegReader r("/home/jonathan/Videos/OpenShot_Now_In_3d.mp4"); // openshot::FFmpegReader r("/home/jonathan/Videos/sintel-1024-stereo.mp4"); openshot::FFmpegReader r("/home/jonathan/Videos/sintel_trailer-720p.mp4"); // openshot::FFmpegReader r("/home/jonathan/Aptana Studio Workspace/OpenShotLibrary/src/examples/test.wav"); // openshot::FFmpegReader r("/home/jonathan/Music/Army of Lovers/Crucified/Army of Lovers - Crucified [Single Version].mp3"); // openshot::FFmpegReader r("/home/jonathan/Documents/OpenShot Art/bannertemplate.png"); // openshot::FFmpegReader r("/home/jonathan/Aptana Studio Workspace/OpenShotLibrary/src/examples/CMakeLists.txt"); // openshot::FFmpegReader r("/home/jonathan/Aptana Studio Workspace/OpenShotLibrary/src/examples/asdf.wdf"); // Display debug info r.DisplayInfo(); for (int frame = 300; frame < 400; frame++) { Frame f = r.GetFrame(frame); f.Play(); f.DisplayWaveform(false); } //Player g; //g.SetReader(&r); //g.SetFrameCallback(&FrameReady); //g.Play(); // Get a frame //Frame f = r.GetFrame(300); //f = r.GetFrame(301); //f = r.GetFrame(302); //f = r.GetFrame(303); //f.Display(); //f.Play(); //f.Display(); r.Close(); cout << "Successfully executed Main.cpp!" << endl; return 0; }