/** * @file * @brief Source file for Brightness class * @author Jonathan Thomas * * @ref License */ // Copyright (c) 2008-2019 OpenShot Studios, LLC // // SPDX-License-Identifier: LGPL-3.0-or-later #include "Brightness.h" #include "Exceptions.h" using namespace openshot; /// Blank constructor, useful when using Json to load the effect properties Brightness::Brightness() : brightness(0.0), contrast(3.0) { // Init effect properties init_effect_details(); } // Default constructor Brightness::Brightness(Keyframe new_brightness, Keyframe new_contrast) : brightness(new_brightness), contrast(new_contrast) { // Init effect properties init_effect_details(); } // Init effect settings void Brightness::init_effect_details() { /// Initialize the values of the EffectInfo struct. InitEffectInfo(); /// Set the effect info info.class_name = "Brightness"; info.name = "Brightness & Contrast"; info.description = "Adjust the brightness and contrast of the frame's image."; info.has_audio = false; info.has_video = true; } // This method is required for all derived classes of EffectBase, and returns a // modified openshot::Frame object std::shared_ptr Brightness::GetFrame(std::shared_ptr frame, int64_t frame_number) { // Get the frame's image std::shared_ptr frame_image = frame->GetImage(); // Get keyframe values for this frame float brightness_value = brightness.GetValue(frame_number); float contrast_value = contrast.GetValue(frame_number); // Loop through pixels unsigned char *pixels = (unsigned char *) frame_image->bits(); int pixel_count = frame_image->width() * frame_image->height(); #pragma omp parallel for for (int pixel = 0; pixel < pixel_count; ++pixel) { // Compute contrast adjustment factor float factor = (259 * (contrast_value + 255)) / (255 * (259 - contrast_value)); // Calculate alpha % (to be used for removing pre-multiplied alpha value) int A = pixels[pixel * 4 + 3]; float alpha_percent = A / 255.0; // Get RGB values, and remove pre-multiplied alpha unsigned char R = pixels[pixel * 4 + 0] / alpha_percent; unsigned char G = pixels[pixel * 4 + 1] / alpha_percent; unsigned char B = pixels[pixel * 4 + 2] / alpha_percent; // Apply constrained contrast adjustment R = constrain((factor * (R - 128)) + 128); G = constrain((factor * (G - 128)) + 128); B = constrain((factor * (B - 128)) + 128); // Adjust brightness and write constrained values back to image pixels[pixel * 4 + 0] = constrain(R + (255 * brightness_value)); pixels[pixel * 4 + 1] = constrain(G + (255 * brightness_value)); pixels[pixel * 4 + 2] = constrain(B + (255 * brightness_value)); // Pre-multiply the alpha back into the color channels pixels[pixel * 4 + 0] *= alpha_percent; pixels[pixel * 4 + 1] *= alpha_percent; pixels[pixel * 4 + 2] *= alpha_percent; } // return the modified frame return frame; } // Generate JSON string of this object std::string Brightness::Json() const { // Return formatted string return JsonValue().toStyledString(); } // Generate Json::Value for this object Json::Value Brightness::JsonValue() const { // Create root json object Json::Value root = EffectBase::JsonValue(); // get parent properties root["type"] = info.class_name; root["brightness"] = brightness.JsonValue(); root["contrast"] = contrast.JsonValue(); // return JsonValue return root; } // Load JSON string into this object void Brightness::SetJson(const std::string value) { // Parse JSON string into JSON objects try { const Json::Value root = openshot::stringToJson(value); // Set all values that match SetJsonValue(root); } catch (const std::exception& e) { // Error parsing JSON (or missing keys) throw InvalidJSON("JSON is invalid (missing keys or invalid data types)"); } } // Load Json::Value into this object void Brightness::SetJsonValue(const Json::Value root) { // Set parent data EffectBase::SetJsonValue(root); // Set data from Json (if key is found) if (!root["brightness"].isNull()) brightness.SetJsonValue(root["brightness"]); if (!root["contrast"].isNull()) contrast.SetJsonValue(root["contrast"]); } // Get all properties for a specific frame std::string Brightness::PropertiesJSON(int64_t requested_frame) const { // Generate JSON properties list Json::Value root = BasePropertiesJSON(requested_frame); // Keyframes root["brightness"] = add_property_json("Brightness", brightness.GetValue(requested_frame), "float", "", &brightness, -1.0, 1.0, false, requested_frame); root["contrast"] = add_property_json("Contrast", contrast.GetValue(requested_frame), "float", "", &contrast, -128, 128.0, false, requested_frame); // Return formatted string return root.toStyledString(); }