/** * @file * @brief Header file for EffectBase class * @author Jonathan Thomas * * @section LICENSE * * Copyright (c) 2008-2014 OpenShot Studios, LLC * . This file is part of * OpenShot Library (libopenshot), an open-source project dedicated to * delivering high quality video editing and animation solutions to the * world. For more information visit . * * OpenShot Library (libopenshot) is free software: you can redistribute it * and/or modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * OpenShot Library (libopenshot) is distributed in the hope that it will be * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with OpenShot Library. If not, see . */ #ifndef OPENSHOT_EFFECT_BASE_H #define OPENSHOT_EFFECT_BASE_H #include #include #include #include "ClipBase.h" #include "Frame.h" #include "Json.h" using namespace std; namespace openshot { /** * @brief This struct contains info about an effect, such as the name, video or audio effect, etc... * * Each derived class of EffectBase is responsible for updating this struct to reflect accurate information * about the underlying effect. Derived classes of EffectBase should call the InitEffectInfo() method to initialize the * default values of this struct. */ struct EffectInfoStruct { string class_name; ///< The class name of the effect string short_name; ///< A short name of the effect, commonly used for icon names, etc... string name; ///< The name of the effect string description; ///< The description of this effect and what it does bool has_video; ///< Determines if this effect manipulates the image of a frame bool has_audio; ///< Determines if this effect manipulates the audio of a frame }; /** * @brief This abstract class is the base class, used by all effects in libopenshot. * * Effects are types of classes that manipulate the image or audio data of an openshot::Frame object. * The only requirements for an 'effect', is to derive from this base class, implement the Apply() * method, and call the InitEffectInfo() method. */ class EffectBase : public ClipBase { private: int order; ///< The order to evaluate this effect. Effects are processed in this order (when more than one overlap). public: /// Information about the current effect EffectInfoStruct info; /// Display effect information in the standard output stream (stdout) void DisplayInfo(); /// @brief This method is required for all derived classes of EffectBase, and returns a /// modified openshot::Frame object /// /// The frame object is passed into this method, and a frame_number is passed in which /// tells the effect which settings to use from it's keyframes (starting at 1). /// /// @returns The modified openshot::Frame object /// @param frame The frame object that needs the effect applied to it /// @param frame_number The frame number (starting at 1) of the effect on the timeline. virtual std::shared_ptr GetFrame(std::shared_ptr frame, long int frame_number) = 0; /// Initialize the values of the EffectInfo struct. It is important for derived classes to call /// this method, or the EffectInfo struct values will not be initialized. void InitEffectInfo(); /// Get and Set JSON methods virtual string Json() = 0; ///< Generate JSON string of this object virtual void SetJson(string value) throw(InvalidJSON) = 0; ///< Load JSON string into this object virtual Json::Value JsonValue() = 0; ///< Generate Json::JsonValue for this object virtual void SetJsonValue(Json::Value root) = 0; ///< Load Json::JsonValue into this object Json::Value JsonInfo(); ///< Generate JSON object of meta data / info /// Get the order that this effect should be executed. int Order() { return order; } /// Set the order that this effect should be executed. void Order(int new_order) { order = new_order; } }; } #endif