/** * @file * @brief Header file for ImageReader class * @author Jonathan Thomas * * @section LICENSE * * Copyright (c) 2008-2013 OpenShot Studios, LLC * (http://www.openshotstudios.com). This file is part of * OpenShot Library (http://www.openshot.org), an open-source project * dedicated to delivering high quality video editing and animation solutions * to the world. * * OpenShot Library is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * OpenShot Library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with OpenShot Library. If not, see . */ #ifndef OPENSHOT_IMAGE_READER_H #define OPENSHOT_IMAGE_READER_H #include "ReaderBase.h" #include #include #include #include #include #include #include "Magick++.h" #include "Cache.h" #include "Exceptions.h" using namespace std; namespace openshot { /** * @brief This class uses the ImageMagick++ libraries, to open image files, and return * openshot::Frame objects containing the image. * * @code * // Create a reader for a video * ImageReader r("MyAwesomeImage.jpeg"); * r.Open(); // Open the reader * * // Get frame number 1 from the video * tr1::shared_ptr f = r.GetFrame(1); * * // Now that we have an openshot::Frame object, lets have some fun! * f->Display(); // Display the frame on the screen * * // Close the reader * r.Close(); * @endcode */ class ImageReader : public ReaderBase { private: string path; tr1::shared_ptr image; bool is_open; public: /// Constructor for ImageReader. This automatically opens the media file and loads /// frame 1, or it throws one of the following exceptions. ImageReader(string path) throw(InvalidFile); /// Close File void Close(); /// Get an openshot::Frame object for a specific frame number of this reader. All numbers /// return the same Frame, since they all share the same image data. /// /// @returns The requested frame (containing the image) /// @param requested_frame The frame number that is requested. tr1::shared_ptr GetFrame(int requested_frame) throw(ReaderClosed); /// Get and Set JSON methods Json::Value JsonValue(); ///< Generate Json::JsonValue for this object void Json(Json::Value root) throw(InvalidFile); ///< Load Json::JsonValue into this object /// Open File - which is called by the constructor automatically void Open() throw(InvalidFile); }; } #endif