#ifndef OPENSHOT_COLOR_H #define OPENSHOT_COLOR_H /** * @file * @brief Header file for Color class * @author Copyright (c) 2008-2013 OpenShot Studios, LLC */ #include "KeyFrame.h" namespace openshot { /** * @brief This struct represents a color (used on the timeline and clips) * * Colors are represented by 4 curves, representing red, green, and blue. The curves * can be used to animate colors over time. */ struct Color{ Keyframe red; ///