/** * @file * @brief Header file for Wave effect class * @author Jonathan Thomas * * @ref License */ /* LICENSE * * Copyright (c) 2008-2019 OpenShot Studios, LLC * . This file is part of * OpenShot Library (libopenshot), an open-source project dedicated to * delivering high quality video editing and animation solutions to the * world. For more information visit . * * OpenShot Library (libopenshot) is free software: you can redistribute it * and/or modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * OpenShot Library (libopenshot) is distributed in the hope that it will be * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with OpenShot Library. If not, see . */ #ifndef OPENSHOT_WAVE_EFFECT_H #define OPENSHOT_WAVE_EFFECT_H #include "../EffectBase.h" #include #include #include #include "../Json.h" #include "../KeyFrame.h" namespace openshot { /** * @brief This class distorts an image using a wave pattern * * Distoring an image with a wave can be used to simulate analog transmissions, and other effects, and each * value of the wave computation can be animated with an openshot::Keyframe curves over time. */ class Wave : public EffectBase { private: //unsigned char *perm; /// Init effect settings void init_effect_details(); public: Keyframe wavelength; ///< The length of the wave Keyframe amplitude; ///< The height of the wave Keyframe multiplier; ///< Amount to multiply the wave (make it bigger) Keyframe shift_x; ///< Amount to shift X-axis Keyframe speed_y; ///< Speed of the wave on the Y-axis /// Blank constructor, useful when using Json to load the effect properties Wave(); /// Default constructor, which takes 5 curves. The curves will distort the image. /// /// @param wavelength The curve to adjust the wavelength (0.0 to 3.0) /// @param amplitude The curve to adjust the amplitude (0.0 to 5.0) /// @param multiplier The curve to adjust the multiplier (0.0 to 1.0) /// @param shift_x The curve to shift pixels along the x-axis (0 to 100) /// @param speed_y The curve to adjust the vertical speed (0 to 10) Wave(Keyframe wavelength, Keyframe amplitude, Keyframe multiplier, Keyframe shift_x, Keyframe speed_y); /// @brief This method is required for all derived classes of EffectBase, and returns a /// modified openshot::Frame object /// /// The frame object is passed into this method, and a frame_number is passed in which /// tells the effect which settings to use from its keyframes (starting at 1). /// /// @returns The modified openshot::Frame object /// @param frame The frame object that needs the effect applied to it /// @param frame_number The frame number (starting at 1) of the effect on the timeline. std::shared_ptr GetFrame(std::shared_ptr frame, int64_t frame_number); /// Get and Set JSON methods std::string Json() const override; ///< Generate JSON string of this object void SetJson(const std::string value); ///< Load JSON string into this object Json::Value JsonValue() const override; ///< Generate Json::Value for this object void SetJsonValue(const Json::Value root); ///< Load Json::Value into this object /// Get all properties for a specific frame (perfect for a UI to display the current state /// of all properties at any time) std::string PropertiesJSON(int64_t requested_frame) const override; }; } #endif