/** * @file * @brief Unit tests for openshot::Clip * @author Jonathan Thomas * * @ref License */ /* LICENSE * * Copyright (c) 2008-2019 OpenShot Studios, LLC * . This file is part of * OpenShot Library (libopenshot), an open-source project dedicated to * delivering high quality video editing and animation solutions to the * world. For more information visit . * * OpenShot Library (libopenshot) is free software: you can redistribute it * and/or modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * OpenShot Library (libopenshot) is distributed in the hope that it will be * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with OpenShot Library. If not, see . */ #include "UnitTest++.h" // Prevent name clashes with juce::UnitTest #define DONT_SET_USING_JUCE_NAMESPACE 1 #include "../include/OpenShot.h" using namespace std; using namespace openshot; TEST(Clip_Default_Constructor) { // Create a empty clip Clip c1; // Check basic settings CHECK_EQUAL(ANCHOR_CANVAS, c1.anchor); CHECK_EQUAL(GRAVITY_CENTER, c1.gravity); CHECK_EQUAL(SCALE_FIT, c1.scale); CHECK_EQUAL(0, c1.Layer()); CHECK_CLOSE(0.0f, c1.Position(), 0.00001); CHECK_CLOSE(0.0f, c1.Start(), 0.00001); CHECK_CLOSE(0.0f, c1.End(), 0.00001); } TEST(Clip_Constructor) { // Create a empty clip stringstream path; path << TEST_MEDIA_PATH << "piano.wav"; Clip c1(path.str()); c1.Open(); // Check basic settings CHECK_EQUAL(ANCHOR_CANVAS, c1.anchor); CHECK_EQUAL(GRAVITY_CENTER, c1.gravity); CHECK_EQUAL(SCALE_FIT, c1.scale); CHECK_EQUAL(0, c1.Layer()); CHECK_CLOSE(0.0f, c1.Position(), 0.00001); CHECK_CLOSE(0.0f, c1.Start(), 0.00001); CHECK_CLOSE(4.39937f, c1.End(), 0.00001); } TEST(Clip_Basic_Gettings_and_Setters) { // Create a empty clip Clip c1; // Check basic settings CHECK_THROW(c1.Open(), ReaderClosed); CHECK_EQUAL(ANCHOR_CANVAS, c1.anchor); CHECK_EQUAL(GRAVITY_CENTER, c1.gravity); CHECK_EQUAL(SCALE_FIT, c1.scale); CHECK_EQUAL(0, c1.Layer()); CHECK_CLOSE(0.0f, c1.Position(), 0.00001); CHECK_CLOSE(0.0f, c1.Start(), 0.00001); CHECK_CLOSE(0.0f, c1.End(), 0.00001); // Change some properties c1.Layer(1); c1.Position(5.0); c1.Start(3.5); c1.End(10.5); CHECK_EQUAL(1, c1.Layer()); CHECK_CLOSE(5.0f, c1.Position(), 0.00001); CHECK_CLOSE(3.5f, c1.Start(), 0.00001); CHECK_CLOSE(10.5f, c1.End(), 0.00001); } TEST(Clip_Properties) { // Create a empty clip Clip c1; // Change some properties c1.Layer(1); c1.Position(5.0); c1.Start(3.5); c1.End(10.5); c1.alpha.AddPoint(1, 1.0); c1.alpha.AddPoint(500, 0.0); // Get properties JSON string at frame 1 string properties = c1.PropertiesJSON(1); // Parse JSON string into JSON objects Json::Value root; Json::CharReaderBuilder rbuilder; Json::CharReader* reader(rbuilder.newCharReader()); string errors; bool success = reader->parse( properties.c_str(), properties.c_str() + properties.size(), &root, &errors ); if (!success) // Raise exception throw InvalidJSON("JSON could not be parsed (or is invalid)"); try { // Check for specific things CHECK_CLOSE(1.0f, root["alpha"]["value"].asDouble(), 0.01); CHECK_EQUAL(true, root["alpha"]["keyframe"].asBool()); } catch (const std::exception& e) { // Error parsing JSON (or missing keys) throw InvalidJSON("JSON is invalid (missing keys or invalid data types)"); } // Get properties JSON string at frame 250 properties = c1.PropertiesJSON(250); // Parse JSON string into JSON objects root.clear(); success = reader->parse( properties.c_str(), properties.c_str() + properties.size(), &root, &errors ); if (!success) // Raise exception throw InvalidJSON("JSON could not be parsed (or is invalid)"); try { // Check for specific things CHECK_CLOSE(0.5f, root["alpha"]["value"].asDouble(), 0.01); CHECK_EQUAL(false, root["alpha"]["keyframe"].asBool()); } catch (const std::exception& e) { // Error parsing JSON (or missing keys) throw InvalidJSON("JSON is invalid (missing keys or invalid data types)"); } // Get properties JSON string at frame 250 (again) properties = c1.PropertiesJSON(250); // again // Parse JSON string into JSON objects root.clear(); success = reader->parse( properties.c_str(), properties.c_str() + properties.size(), &root, &errors ); if (!success) // Raise exception throw InvalidJSON("JSON could not be parsed (or is invalid)"); try { // Check for specific things CHECK_EQUAL(false, root["alpha"]["keyframe"].asBool()); } catch (const std::exception& e) { // Error parsing JSON (or missing keys) throw InvalidJSON("JSON is invalid (missing keys or invalid data types)"); } // Get properties JSON string at frame 500 properties = c1.PropertiesJSON(500); // Parse JSON string into JSON objects root.clear(); success = reader->parse( properties.c_str(), properties.c_str() + properties.size(), &root, &errors ); if (!success) // Raise exception throw InvalidJSON("JSON could not be parsed (or is invalid)"); try { // Check for specific things CHECK_CLOSE(0.0f, root["alpha"]["value"].asDouble(), 0.00001); CHECK_EQUAL(true, root["alpha"]["keyframe"].asBool()); } catch (const std::exception& e) { // Error parsing JSON (or missing keys) throw InvalidJSON("JSON is invalid (missing keys or invalid data types)"); } // Free up the reader we allocated delete reader; } TEST(Clip_Effects) { // Load clip with video stringstream path; path << TEST_MEDIA_PATH << "sintel_trailer-720p.mp4"; Clip c10(path.str()); c10.Open(); Negate n; c10.AddEffect(&n); // Get frame 1 std::shared_ptr f = c10.GetFrame(500); // Get the image data const unsigned char* pixels = f->GetPixels(10); int pixel_index = 112 * 4; // pixel 112 (4 bytes per pixel) // Check image properties on scanline 10, pixel 112 CHECK_EQUAL(255, (int)pixels[pixel_index]); CHECK_EQUAL(255, (int)pixels[pixel_index + 1]); CHECK_EQUAL(255, (int)pixels[pixel_index + 2]); CHECK_EQUAL(255, (int)pixels[pixel_index + 3]); // Check the # of Effects CHECK_EQUAL(1, (int)c10.Effects().size()); // Add a 2nd negate effect Negate n1; c10.AddEffect(&n1); // Get frame 1 f = c10.GetFrame(500); // Get the image data pixels = f->GetPixels(10); pixel_index = 112 * 4; // pixel 112 (4 bytes per pixel) // Check image properties on scanline 10, pixel 112 CHECK_EQUAL(0, (int)pixels[pixel_index]); CHECK_EQUAL(0, (int)pixels[pixel_index + 1]); CHECK_EQUAL(0, (int)pixels[pixel_index + 2]); CHECK_EQUAL(255, (int)pixels[pixel_index + 3]); // Check the # of Effects CHECK_EQUAL(2, (int)c10.Effects().size()); }