#include #include #include #include #include "../include/OpenShot.h" using namespace openshot; void FrameReady(int number) { cout << "Frame #: " << number << " is ready!" << endl; } int main() { // openshot::FFmpegReader r("../../src/examples/test.mp4"); // openshot::FFmpegReader r("../../src/examples/test1.mp4"); // openshot::FFmpegReader r("../../src/examples/piano.wav"); // openshot::FFmpegReader r("/home/jonathan/Videos/big-buck-bunny_trailer.webm"); // openshot::FFmpegReader r("/home/jonathan/Videos/sintel-1024-stereo.mp4"); // openshot::FFmpegReader r("/home/jonathan/Videos/00001.mts"); openshot::FFmpegReader r("/home/jonathan/Videos/sintel_trailer-720p.mp4"); // openshot::FFmpegReader r("/home/jonathan/Aptana Studio Workspace/OpenShotLibrary/src/examples/piano.wav"); // openshot::FFmpegReader r("/home/jonathan/Music/Army of Lovers/Crucified/Army of Lovers - Crucified [Single Version].mp3"); // openshot::FFmpegReader r("/home/jonathan/Documents/OpenShot Art/test.jpeg"); // openshot::FFmpegReader r("/home/jonathan/Videos/60fps.mp4"); // openshot::FFmpegReader r("/home/jonathan/Aptana Studio Workspace/OpenShotLibrary/src/examples/asdf.wdf"); // Display debug info r.DisplayInfo(); // Create a writer FFmpegWriter w("/home/jonathan/output.webm"); w.DisplayInfo(); // Set options w.SetAudioOptions(true, "libvorbis", 44100, 2, 128000); w.SetVideoOptions(true, "libvpx", Fraction(24, 1), 640, 360, Fraction(1,1), false, false, 2000000); // Prepare Streams w.PrepareStreams(); // Set Options w.SetOption(VIDEO_STREAM, "quality", "good"); w.SetOption(VIDEO_STREAM, "g", "120"); w.SetOption(VIDEO_STREAM, "qmin", "11"); w.SetOption(VIDEO_STREAM, "qmax", "51"); w.SetOption(VIDEO_STREAM, "profile", "0"); w.SetOption(VIDEO_STREAM, "speed", "0"); w.SetOption(VIDEO_STREAM, "level", "216"); w.SetOption(VIDEO_STREAM, "rc_lookahead", "16"); w.SetOption(VIDEO_STREAM, "rc_min_rate", "100000"); w.SetOption(VIDEO_STREAM, "rc_max_rate", "24000000"); w.SetOption(VIDEO_STREAM, "slices", "4"); w.SetOption(VIDEO_STREAM, "arnr_max_frames", "7"); w.SetOption(VIDEO_STREAM, "arnr_strength", "5"); w.SetOption(VIDEO_STREAM, "arnr_type", "3"); // Write header w.WriteHeader(); // Output stream info w.OutputStreamInfo(); //Frame *f = r.GetFrame(1); for (int frame = 1; frame <= 1000; frame++) { Frame *f = r.GetFrame(frame); // Apply effect //f->AddEffect("flip"); // Write frame cout << "queue frame " << frame << endl; w.WriteFrame(f); } // Write Footer w.WriteTrailer(); // Close writer & reader w.Close(); r.Close(); cout << "Successfully executed Main.cpp!" << endl; return 0; }