/** * @file * @brief Source file for Wave effect class * @author Jonathan Thomas * * @ref License */ /* LICENSE * * Copyright (c) 2008-2019 OpenShot Studios, LLC * . This file is part of * OpenShot Library (libopenshot), an open-source project dedicated to * delivering high quality video editing and animation solutions to the * world. For more information visit . * * OpenShot Library (libopenshot) is free software: you can redistribute it * and/or modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * OpenShot Library (libopenshot) is distributed in the hope that it will be * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with OpenShot Library. If not, see . */ #include "../../include/effects/Wave.h" using namespace openshot; /// Blank constructor, useful when using Json to load the effect properties Wave::Wave() : wavelength(0.06), amplitude(0.3), multiplier(0.2), shift_x(0.0), speed_y(0.2) { // Init effect properties init_effect_details(); } // Default constructor Wave::Wave(Keyframe wavelength, Keyframe amplitude, Keyframe multiplier, Keyframe shift_x, Keyframe speed_y) : wavelength(wavelength), amplitude(amplitude), multiplier(multiplier), shift_x(shift_x), speed_y(speed_y) { // Init effect properties init_effect_details(); } // Init effect settings void Wave::init_effect_details() { /// Initialize the values of the EffectInfo struct. InitEffectInfo(); /// Set the effect info info.class_name = "Wave"; info.name = "Wave"; info.description = "Distort the frame's image into a wave pattern."; info.has_audio = false; info.has_video = true; } // This method is required for all derived classes of EffectBase, and returns a // modified openshot::Frame object std::shared_ptr Wave::GetFrame(std::shared_ptr frame, int64_t frame_number) { // Get the frame's image std::shared_ptr frame_image = frame->GetImage(); // Get pixels for frame image unsigned char *pixels = (unsigned char *) frame_image->bits(); // Make temp copy of pixels before we start changing them unsigned char *temp_image = new unsigned char[frame_image->width() * frame_image->height() * 4](); memcpy(temp_image, pixels, sizeof(char) * frame_image->width() * frame_image->height() * 4); // Get current keyframe values double time = frame_number;//abs(((frame_number + 255) % 510) - 255); double wavelength_value = wavelength.GetValue(frame_number); double amplitude_value = amplitude.GetValue(frame_number); double multiplier_value = multiplier.GetValue(frame_number); double shift_x_value = shift_x.GetValue(frame_number); double speed_y_value = speed_y.GetValue(frame_number); // Loop through pixels for (int pixel = 0, byte_index=0; pixel < frame_image->width() * frame_image->height(); pixel++, byte_index+=4) { // Calculate X and Y pixel coordinates int Y = pixel / frame_image->width(); // Calculate wave pixel offsets float noiseVal = (100 + Y * 0.001) * multiplier_value; // Time and time multiplier (to make the wave move) float noiseAmp = noiseVal * amplitude_value; // Apply amplitude / height of the wave float waveformVal = sin((Y * wavelength_value) + (time * speed_y_value)); // Waveform algorithm on y-axis float waveVal = (waveformVal + shift_x_value) * noiseAmp; // Shifts pixels on the x-axis int source_X = round(pixel + waveVal) * 4; if (source_X < 0) source_X = 0; if (source_X > frame_image->width() * frame_image->height() * 4 * sizeof(char)) source_X = (frame_image->width() * frame_image->height() * 4 * sizeof(char)) - (sizeof(char) * 4); // Calculate source array location, and target array location, and copy the 4 color values memcpy(&pixels[byte_index], &temp_image[source_X], sizeof(char) * 4); } // Delete arrays delete[] temp_image; // return the modified frame return frame; } // Generate JSON string of this object string Wave::Json() { // Return formatted string return JsonValue().toStyledString(); } // Generate Json::JsonValue for this object Json::Value Wave::JsonValue() { // Create root json object Json::Value root = EffectBase::JsonValue(); // get parent properties root["type"] = info.class_name; root["wavelength"] = wavelength.JsonValue(); root["amplitude"] = amplitude.JsonValue(); root["multiplier"] = multiplier.JsonValue(); root["shift_x"] = shift_x.JsonValue(); root["speed_y"] = speed_y.JsonValue(); // return JsonValue return root; } // Load JSON string into this object void Wave::SetJson(string value) { // Parse JSON string into JSON objects Json::Value root; Json::CharReaderBuilder rbuilder; Json::CharReader* reader(rbuilder.newCharReader()); string errors; bool success = reader->parse( value.c_str(), value.c_str() + value.size(), &root, &errors ); if (!success) // Raise exception throw InvalidJSON("JSON could not be parsed (or is invalid)", ""); try { // Set all values that match SetJsonValue(root); } catch (exception e) { // Error parsing JSON (or missing keys) throw InvalidJSON("JSON is invalid (missing keys or invalid data types)", ""); } } // Load Json::JsonValue into this object void Wave::SetJsonValue(Json::Value root) { // Set parent data EffectBase::SetJsonValue(root); // Set data from Json (if key is found) if (!root["wavelength"].isNull()) wavelength.SetJsonValue(root["wavelength"]); if (!root["amplitude"].isNull()) amplitude.SetJsonValue(root["amplitude"]); if (!root["multiplier"].isNull()) multiplier.SetJsonValue(root["multiplier"]); if (!root["shift_x"].isNull()) shift_x.SetJsonValue(root["shift_x"]); if (!root["speed_y"].isNull()) speed_y.SetJsonValue(root["speed_y"]); } // Get all properties for a specific frame string Wave::PropertiesJSON(int64_t requested_frame) { // Generate JSON properties list Json::Value root; root["id"] = add_property_json("ID", 0.0, "string", Id(), NULL, -1, -1, true, requested_frame); root["position"] = add_property_json("Position", Position(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame); root["layer"] = add_property_json("Track", Layer(), "int", "", NULL, 0, 20, false, requested_frame); root["start"] = add_property_json("Start", Start(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame); root["end"] = add_property_json("End", End(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame); root["duration"] = add_property_json("Duration", Duration(), "float", "", NULL, 0, 1000 * 60 * 30, true, requested_frame); // Keyframes root["wavelength"] = add_property_json("Wave length", wavelength.GetValue(requested_frame), "float", "", &wavelength, 0.0, 3.0, false, requested_frame); root["amplitude"] = add_property_json("Amplitude", amplitude.GetValue(requested_frame), "float", "", &litude, 0.0, 5.0, false, requested_frame); root["multiplier"] = add_property_json("Multiplier", multiplier.GetValue(requested_frame), "float", "", &multiplier, 0.0, 10.0, false, requested_frame); root["shift_x"] = add_property_json("X Shift", shift_x.GetValue(requested_frame), "float", "", &shift_x, 0.0, 1000.0, false, requested_frame); root["speed_y"] = add_property_json("Vertical speed", speed_y.GetValue(requested_frame), "float", "", &speed_y, 0.0, 300.0, false, requested_frame); // Return formatted string return root.toStyledString(); }