#include "../include/ImageReader.h" using namespace openshot; ImageReader::ImageReader(string path) throw(InvalidFile) : path(path), is_open(false) { // Init FileInfo struct (clear all values) InitFileInfo(); // Open and Close the reader, to populate it's attributes (such as height, width, etc...) Open(); Close(); } // Open image file void ImageReader::Open() throw(InvalidFile) { // Open reader if not already open if (!is_open) { // Attempt to open file try { // load image image = tr1::shared_ptr(new Magick::Image(path)); // Give image a transparent background color image->backgroundColor(Magick::Color("none")); } catch (Magick::Exception e) { // raise exception throw InvalidFile("File could not be opened.", path); } // Update image properties info.has_audio = false; info.has_video = true; info.file_size = image->fileSize(); info.vcodec = image->format(); info.width = image->size().width(); info.height = image->size().height(); info.pixel_ratio.num = 1; info.pixel_ratio.den = 1; info.duration = 60 * 60 * 24; // 24 hour duration info.fps.num = 30; info.fps.den = 1; info.video_timebase.num = 1; info.video_timebase.den = 30; info.video_length = round(info.duration * info.fps.ToDouble()); // Calculate the DAR (display aspect ratio) Fraction size(info.width * info.pixel_ratio.num, info.height * info.pixel_ratio.den); // Reduce size fraction size.Reduce(); // Set the ratio based on the reduced fraction info.display_ratio.num = size.num; info.display_ratio.den = size.den; // Mark as "open" is_open = true; } } // Close image file void ImageReader::Close() { // Close all objects, if reader is 'open' if (is_open) { // Mark as "closed" is_open = false; } } // Get an openshot::Frame object for a specific frame number of this reader. tr1::shared_ptr ImageReader::GetFrame(int requested_frame) throw(ReaderClosed) { if (image) { // Create or get frame object tr1::shared_ptr image_frame(new Frame(requested_frame, image->size().width(), image->size().height(), "#000000", 0, 2)); // Add Image data to frame tr1::shared_ptr copy_image(new Magick::Image(*image.get())); copy_image->modifyImage(); // actually copy the image data to this object image_frame->AddImage(copy_image); // return frame object return image_frame; } else // no frame loaded throw InvalidFile("No frame could be created from this type of file.", path); }