#include "../include/Clip.h"
using namespace openshot;
// Init default settings for a clip
void Clip::init_settings()
{
// Init clip settings
Position(0.0);
Layer(0);
Start(0.0);
End(0.0);
gravity = GRAVITY_CENTER;
scale = SCALE_FIT;
anchor = ANCHOR_CANVAS;
// Init scale curves
scale_x = Keyframe(100.0);
scale_y = Keyframe(100.0);
// Init location curves
location_x = Keyframe(0.0);
location_y = Keyframe(0.0);
// Init alpha & rotation
alpha = Keyframe(100.0);
rotation = Keyframe(0.0);
// Init time & volume
time = Keyframe(0.0);
volume = Keyframe(100.0);
// Init crop settings
crop_gravity = GRAVITY_CENTER;
crop_width = Keyframe(-1.0);
crop_height = Keyframe(-1.0);
crop_x = Keyframe(0.0);
crop_y = Keyframe(0.0);
// Init shear and perspective curves
shear_x = Keyframe(0.0);
shear_y = Keyframe(0.0);
perspective_c1_x = Keyframe(-1.0);
perspective_c1_y = Keyframe(-1.0);
perspective_c2_x = Keyframe(-1.0);
perspective_c2_y = Keyframe(-1.0);
perspective_c3_x = Keyframe(-1.0);
perspective_c3_y = Keyframe(-1.0);
perspective_c4_x = Keyframe(-1.0);
perspective_c4_y = Keyframe(-1.0);
// Default pointers
frame_map = NULL;
file_reader = NULL;
}
// Default Constructor for a clip
Clip::Clip()
{
// Init all default settings
init_settings();
}
// Constructor with reader
Clip::Clip(FileReaderBase* reader)
{
// set reader pointer
file_reader = reader;
}
// Constructor with filepath
Clip::Clip(string path)
{
// Init all default settings
init_settings();
// Get file extension (and convert to lower case)
string ext = get_file_extension(path);
transform(ext.begin(), ext.end(), ext.begin(), ::tolower);
// Determine if common video formats
if (ext=="avi" || ext=="mov" || ext=="mkv" || ext=="mpg" || ext=="mpeg" || ext=="mp3" || ext=="mp4" || ext=="mts" ||
ext=="ogg" || ext=="wav" || ext=="wmv" || ext=="webm" || ext=="vob")
{
try
{
// Open common video format
file_reader = new FFmpegReader(path);
cout << "READER FOUND: FFmpegReader" << endl;
} catch(...) { }
}
// If no video found, try each reader
if (!file_reader)
{
try
{
// Try an image reader
file_reader = new ImageReader(path);
cout << "READER FOUND: ImageReader" << endl;
} catch(...) {
try
{
// Try a video reader
file_reader = new FFmpegReader(path);
cout << "READER FOUND: FFmpegReader" << endl;
} catch(BaseException ex) {
// No Reader Found, Throw an exception
cout << "READER NOT FOUND" << endl;
throw ex;
}
}
}
}
/// Set the current reader
void Clip::Reader(FileReaderBase* reader)
{
// set reader pointer
file_reader = reader;
}
/// Get the current reader
FileReaderBase* Clip::Reader()
{
return file_reader;
}
// Open the internal reader
void Clip::Open() throw(InvalidFile)
{
if (file_reader)
{
// Open the reader
file_reader->Open();
// Set some clip properties from the file reader
End(file_reader->info.duration);
}
}
// Close the internal reader
void Clip::Close()
{
if (file_reader)
file_reader->Close();
}
// Get end position of clip (trim end of video), which can be affected by the time curve.
float Clip::End()
{
// Determine the FPS fo this clip
float fps = 24.0;
if (frame_map)
// frame mapper
fps = frame_map->TargetFPS().GetFPS();
else if (file_reader)
// file reader
fps = file_reader->info.fps.ToFloat();
// if a time curve is present, use it's length
if (time.Points.size() > 1)
return float(time.Values.size()) / fps;
else
// just use the duration (as detected by the reader)
return end;
}
// Get an openshot::Frame object for a specific frame number of this reader.
tr1::shared_ptr Clip::GetFrame(int requested_frame) throw(ReaderClosed)
{
// Adjust out of bounds frame number
requested_frame = adjust_frame_number_minimum(requested_frame);
// Get mapped frame number (or just return the same number). This is used to change framerates.
int frame_number = get_framerate_mapped_frame(requested_frame);
// Get time mapped frame number (used to increase speed, change direction, etc...)
frame_number = adjust_frame_number_minimum(get_time_mapped_frame(frame_number));
// Now that we have re-mapped what frame number is needed, go and get the frame pointer
tr1::shared_ptr frame = file_reader->GetFrame(frame_number);
// Apply basic image processing (scale, rotation, etc...)
apply_basic_image_processing(frame, frame_number);
// Return processed 'frame'
return frame;
}
// Map frame rate of this clip to a different frame rate
void Clip::MapFrames(Framerate fps, Pulldown_Method pulldown)
{
// Check for a valid file reader (required to re-map it's frame rate)
if (file_reader)
{
// Get original framerate
Framerate original_fps(file_reader->info.fps.num, file_reader->info.fps.den);
// Create and Set FrameMapper object
frame_map = new FrameMapper(file_reader->info.video_length, original_fps, fps, pulldown);
}
}
// Get file extension
string Clip::get_file_extension(string path)
{
// return last part of path
return path.substr(path.find_last_of(".") + 1);
}
// Get the new frame number, based on the Framemapper, or return the number passed in
int Clip::get_framerate_mapped_frame(int original_frame_number)
{
// Check for a frame mapper (which is optinal)
if (frame_map)
{
// Get new frame number
return frame_map->GetFrame(original_frame_number).Odd.Frame;
} else
// return passed in parameter
return original_frame_number;
}
// Get the new frame number, based on a time map curve (used to increase speed, change direction, etc...)
int Clip::get_time_mapped_frame(int original_frame_number)
{
// Check for a valid time map curve
if (time.Values.size() > 1)
{
// Get new frame number
return time.GetValue(original_frame_number);
} else
// return passed in parameter
return original_frame_number;
}
// Apply basic image processing (scale, rotate, move, etc...)
void Clip::apply_basic_image_processing(tr1::shared_ptr frame, int frame_number)
{
// Get values
float rotation_value = rotation.GetValue(frame_number);
//float scale_x_value = scale_x.GetValue(frame_number);
//float scale_y_value = scale_y.GetValue(frame_number);
// rotate frame
if (rotation_value != 0)
frame->Rotate(rotation_value);
}
// Adjust frame number minimum value
int Clip::adjust_frame_number_minimum(int frame_number)
{
// Never return a frame number 0 or below
if (frame_number < 1)
return 1;
else
return frame_number;
}