/** * @file * @brief Source file for global Settings class * @author Jonathan Thomas * * @ref License */ // Copyright (c) 2008-2019 OpenShot Studios, LLC // // SPDX-License-Identifier: LGPL-3.0-or-later #include // For std::getenv #include "Settings.h" using namespace openshot; // Global reference to Settings Settings *Settings::m_pInstance = nullptr; // Create or Get an instance of the settings singleton Settings *Settings::Instance() { if (!m_pInstance) { // Create the actual instance of Settings only once m_pInstance = new Settings; m_pInstance->HARDWARE_DECODER = 0; m_pInstance->HIGH_QUALITY_SCALING = false; m_pInstance->OMP_THREADS = 12; m_pInstance->FF_THREADS = 8; m_pInstance->DE_LIMIT_HEIGHT_MAX = 1100; m_pInstance->DE_LIMIT_WIDTH_MAX = 1950; m_pInstance->HW_DE_DEVICE_SET = 0; m_pInstance->HW_EN_DEVICE_SET = 0; m_pInstance->VIDEO_CACHE_PERCENT_AHEAD = 0.7; m_pInstance->VIDEO_CACHE_MIN_PREROLL_FRAMES = 24; m_pInstance->VIDEO_CACHE_MAX_PREROLL_FRAMES = 48; m_pInstance->VIDEO_CACHE_MAX_FRAMES = 30 * 10; m_pInstance->ENABLE_PLAYBACK_CACHING = true; m_pInstance->PLAYBACK_AUDIO_DEVICE_NAME = ""; m_pInstance->PLAYBACK_AUDIO_DEVICE_TYPE = ""; m_pInstance->DEBUG_TO_STDERR = false; auto env_debug = std::getenv("LIBOPENSHOT_DEBUG"); if (env_debug != nullptr) m_pInstance->DEBUG_TO_STDERR = true; } return m_pInstance; }